Showing 1,081 - 1,100 results of 4,696 for search 'education visualization', query time: 0.10s Refine Results
  1. 1081

    GEOMEDIA FOR EDUCATION IN SUSTAINABLE DEVELOPMENT IN SPAIN. AN EXPERIENCE IN THE FRAMEWORK OF THE AIMS OF DIGITAL-EARTH.EU by Rafael de MIGUEL GONZALEZ

    Published 2012-11-01
    “… The use of geographic media in schools and teacher education is increasingly more important due to the growing number of geo-visualization tools. …”
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  2. 1082

    Effect of Pain Neuroscience Education versus Conventional Patient Education on Pain, Quality of Life, Kinesiophobia and Pain Catastrophising in Individuals with Post-Stroke Chronic... by Pooja Motar Sublok, Prashant Mukkannavar

    Published 2025-07-01
    “…By integrating the biopsychosocial model with Pain Neuroscience Education (PNE) and conventional physiotherapy, it aims to improve pain management and the wellbeing of stroke survivors. …”
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  3. 1083

    GIS-Based Dashboards as Advanced Geospatial Applications for Climate Change Education and Teaching the Future by Rafael De Miguel González, Juan Mar-Beguería, María Sebastián López, Ondrej Kratochvíl

    Published 2025-02-01
    “…ArcGIS Dashboard technology allows for the integration and visualization of various maps, charts, and indicators within a single interface, using databases underneath a geographic information system. …”
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  4. 1084

    Deep learning based multi attribute evaluation for holistic student assessment in physical education by Huige Liang, Huifeng Liang

    Published 2025-05-01
    “…The analysis indicates that the current models exhibit more flexibility in providing personalized feedback to improve educational outcomes and enhance decision-making. Moreover, the model incorporates visualization tools such as heatmaps, which affirm the system’s ability to monitor performance and progressively adjust to the dynamics of students. …”
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  5. 1085

    Systematic analysis of anatomy virtual reality (VR) apps for advanced education and further applications by Seung Woo Baek, Taeyun Yeo, Hak Jun Lee, Yun Jae Moon, Yun Hak Kim, Chan Park, Junyang Jung, Youngbuhm Huh, Sang Ouk Chin, Jaehoon Kim, Dokyoung Kim

    Published 2024-12-01
    “…VR has expanded from gaming into diverse fields, even the medical sector. In medical education, VR is mainly employed for anatomy and surgical practice, enhancing the learning experience by offering three-dimensional visualization and interaction with human structures. …”
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  6. 1086

    Virtual and Augmented Reality in Science, Technology, Engineering, and Mathematics (STEM) Education: An Umbrella Review by Yiqun Zhang, Miguel A. Feijoo-Garcia, Yiyin Gu, Voicu Popescu, Bedrich Benes, Alejandra J. Magana

    Published 2024-08-01
    “…The application of extended reality (XR) technology in education has been growing for the last two decades. …”
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  7. 1087

    Artificial Intelligence in Orthopedic Medical Education: A Comprehensive Review of Emerging Technologies and Their Applications by Kyle Sporn, Rahul Kumar, Phani Paladugu, Joshua Ong, Tejas Sekhar, Swapna Vaja, Tamer Hage, Ethan Waisberg, Chirag Gowda, Ram Jagadeesan, Nasif Zaman, Alireza Tavakkoli

    Published 2025-04-01
    “…Integrating artificial intelligence (AI) and mixed reality (MR) into orthopedic education has transformed learning. This review examines AI-powered platforms like Microsoft HoloLens, Apple Vision Pro, and HTC Vive Pro, which enhance anatomical visualization, surgical simulation, and clinical decision-making. …”
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  8. 1088
  9. 1089
  10. 1090

    Examination of oral health quality of life and patient satisfaction in removable denture wearers with OHIP-14 scale and visual analog scale: a cross-sectional study by Büşra Tosun, Nur Uysal

    Published 2024-11-01
    “…The analysis revealed no statistically significant differences in OHIP and VAS scores based on age, education level, and place of residence (p > 0.05). …”
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  11. 1091

    The Role of the Educational Programs in the Improving of Confidence in Vaccination against Pneumococcal Infection among Population by N I Briko, V A Korshunov, A Ya Mindlina, R V Polibin, A V Shamis, A G Saltykova

    Published 2022-03-01
    “…In the first stage of the educational component, the total coverage of the target audience («future parents») amounted to 650 people. …”
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  12. 1092
  13. 1093

    Innovative paradigms in New Japanese art: a case study of Yokoyama Taikan's selected artworks by Mao Xing, Sarena Abdullah

    Published 2025-12-01
    “…Throughout his life, he devoted himself to various fields, such as painting, art education, and art movement, making outstanding contributions to the reform of modern Japanese painting. …”
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  14. 1094

    Relationship between visual acuity and muscle mass in the Korean older population: a cross-sectional study using Korean National Health and Nutrition Examination Survey by Ji Hyun Moon, Yun Hwan Oh, Mi Hee Kong, Hyeon Ju Kim

    Published 2019-12-01
    “…After adjusting for age, smoking status, alcohol consumption status, frequency of physical activity, educational level, the status of basic livelihood recipient and history of stroke, the poor visual acuity group had higher odds of low muscle mass than the good visual acuity group (OR=1.60; 95% CI 1.02 to 2.50; p=0.040).Conclusions Older men with decreased visual acuity have low muscle mass. …”
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  15. 1095
  16. 1096

    Digital Accessibility of Educational Information Content Taking into Account the Web Content Accessibility Guidelines by E. S. Piskun, U. A. Maksimchuk

    Published 2025-06-01
    “…The importance of developing educational web content for users with disabilities, in particular, visual, hearing, motor and cognitive impairments, is shown. …”
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  17. 1097
  18. 1098

    Reinforcing Inclusive Education with Virtual Reality: Strengthening Knowledge with the STEAM Approach for Students with Disabilities by Alejandro Moreno-Cruz, Jaime Muñoz-Arteaga, Julio Cesar Ponce-Gallegos, Héctor Cardona-Reyes, Cesar Collazos-Ordóñez

    Published 2025-08-01
    “…The VR application offered customized learning experiences with visual and auditory instructions, high-contrast visuals, and engaging virtual environments, developed through a process combining Design Thinking and STEAM approach. …”
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  19. 1099

    The Prevalence and Evaluation of Electronics Incorporated Into the Educational and Recreational Activity of Schoolchildren of 7–8 Classes by V. R. Kuchma, I. K. Rapoport, S. B. Sokolova, I. E. Aleksandrova, A. Yu. Makarova, K. Sh. Mustafaeva, L. A. Dorina, Yu. A. Sharafutdinova

    Published 2015-09-01
    “…Working on a computer (43,1%) and laptop (57,9%), mobile phone (57,4%) and tablet (68,1%) have reliable sex diff erences in the prevalence of visual impairment: more females than males have complaints on visual impairments (already in preschool educational institutions — 3,1% of the total number surveyed); later, there has been a progressive increase in the number of children with disabilities (up to 56% by 8-th class).…”
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  20. 1100

    Perceptions of the use of a 3D-printed manufactured educational simulator for incisions and sutures by Yasmine Smail, Frenette Codjia, Jean-Pierre Attal, Hechenberger Alexander., Philippe François, Anne-Laure Ejeil

    Published 2025-08-01
    “…The simulator received particularly high ratings for visual realism (mean 4.14) and educational interest (mean 4.48), with postgraduate students providing the highest visual scores (4.26) and experts providing slightly lower scores (4.04). …”
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