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The Utilization of Audio-Visual Learning Media in Learning Islamic Cultural History for Grade 10 High School Students
Published 2024-05-01“…The conclusion is that audio-visual learning media is effective in supporting the learning of Islamic Cultural History…”
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Does Augmented Reality Effectively Foster Visual Learning Process in Construction? An Eye-Tracking Study in Steel Installation
Published 2018-01-01“…In this study, we tracked, compared, and summarized learners’ visual behaviors in text-graph- (TG-) based, AR-based, and physical model- (PM-) based learning environments. …”
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Network attack detection and visual payload labeling technology based on Seq2Seq architecture with attention mechanism
Published 2020-04-01“…Simultaneously, the model can label attack payload visually and make the model “interpretable.”…”
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Multimodal learning audio-visual detection for obtaining object-level sound sources in Japanese-language teaching room
Published 2025-05-01“…Abstract The combination of artificial intelligence and education is one of the current trends in research. …”
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International prevalence of tactile map usage and its impact on navigational independence and well-being of people with visual impairments
Published 2025-07-01“…Abstract For people with visual impairments (PVI), understanding space is crucial for independence and tactile maps are useful tools to gain spatial information and improve orientation. …”
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Eyeland: A Visually-Impaired Accessible English Learning Application Using a Design-Based Research Framework
Published 2024-01-01“…Overall, the research contributes insights into designing inclusive technology-enhanced learning tools for EFL education, demonstrating the potential of serious games in providing accessible content and fostering autonomous and collaborative learning for visually impaired students.…”
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Development and performance evaluation of a Bengali-adapted mHealth app for early detection of impaired visual acuity
Published 2024-12-01“…This paper presents a comprehensive study on the development and performance evaluation of “Dristi,” a mobile health (mHealth) app designed to facilitate eye screening for impaired visual acuity (VA) in Bangladesh. Recognizing the critical importance of vision and the challenges posed by visual impairments, particularly in low-resource settings, this study explores an innovative solution to enhance eye care accessibility. …”
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Analysis of the Needs of the Visually Impaired in the Social Rehabilitation Services and Technical Means of Rehabilitation According to the Medical and Sociological Research
Published 2019-10-01“…Among the total number of employees, the greatest share was occupied by the disabled of the I group (41.7 %), more than half of whom (54.9 %) had no professional education. The majority of visually impaired people (62.8 %) preferred to receive social and rehabilitation services in a center specialized in the Center for Medical and Social Rehabilitation of the Visually Impaired in St. …”
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La vida en un bloc: context i identitat en els adolescents des de l'assignatura d'educació visual i plàstica Life in a Notebook: Context and Identity for Adolescents in the Course...
Published 2008-01-01“…Looking at the course subject “Visual and Plastics Arts”, this article examines an experience that was conducted in secondary-school classrooms and it offers a reference point for theoretical considerations of the interrelationship between education, the sociocultural context and student interests within the arena of visual culture.…”
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Pengaruh Model Pembelajaran Take And Give Berbantuan Media Audio Visual Terhadap Hasil Belajar Kelas III
Published 2022-12-01“… The learning process carried out by educators is varied in using learning models, but student learning outcomes are still low. …”
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Pengembangan Model Pembelajaran Bahasa Inggris Berbasis Audio Visual Content pada Perkuliahan Speaking for General Communication
Published 2023-06-01“…The development carried out is in the form of developing an English language learning model based on audio-visual content. This learning model focuses on projects in the form of audio-visual content. …”
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