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  1. 181
  2. 182

    How Will the Railway Look Like in 2050? A Survey of Experts on Technologies, Challenges and Opportunities for the Railway System by Michael Nold, Francesco Corman

    Published 2024-01-01
    “…The results show that many aspects contribute to the further development of the technologies, but no single game changer could be identified. Developments are expected in automation; revolutionary changes are perceived as unlikely.…”
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  3. 183

    A blockchain model connecting electricity market and carbon trading market by Yi Wang, Lijuan Feng, Lin Wang, Weiqiu Yu

    Published 2025-04-01
    “…The key innovations of our model include the establishment of a standardized carbon accounting system, enhanced data transparency to reduce the risk of data falsification, and a two-stage differential game framework that optimizes social welfare through effective control of total carbon emissions. …”
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  4. 184

    Distributed Joint Cluster Formation and Resource Allocation Scheme for Cooperative Data Collection in Virtual MIMO-Based M2M Networks by Xi Luan, Jianjun Wu, Yuxin Cheng, Haige Xiang

    Published 2015-01-01
    “…Then these nodes transmit the total information to the BS cooperatively with virtual-MIMO (VMIMO) protocol in the second phase. …”
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  5. 185

    Remanufacturing Mode Selection regarding Technology Development by Yaping Li, Zongxian Wang, Junhai Ma

    Published 2021-01-01
    “…We consider a Cournot game model between an OEM (original equipment manufacturer) and an IR (independent remanufacturer). …”
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  6. 186

    Coordination of Supply Chains with Competing Manufacturers considering Fairness Concerns by Jie Jian, Yuyao Zhang, Lin Jiang, Jiafu Su

    Published 2020-01-01
    “…Then, we constructed two game models—the manufacturer’s peer-induced fairness concern model and the manufacturer’s distributional fairness concern model and analyzed the influence of a revenue sharing contract on the pricing decisions and profit distribution of a competitive supply chain considering fairness concerns. …”
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  7. 187

    Goal and shot prediction in ball possessions in FIFA Women’s World Cup 2023: a machine learning approach by Iyán Iván-Baragaño, Antonio Ardá, José L. Losada, Rubén Maneiro

    Published 2025-01-01
    “…IntroductionResearch in women’s football and the use of new game analysis tools have developed significantly in recent years. …”
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  8. 188

    Comparison between the WNBA and WEL: differences and key performance indicators in top women basketball leagues by Jorge Lorenzo Calvo, Rafael Manuel Navarro Barragán, Carlos Serrano Luengo, Guillermo Muñoz Andradas

    Published 2025-01-01
    “…Discussion: The comparison between the best teams showed differences in points, total rebounds and defensive rebounds. Only the WNBA teams had a higher percentage of 3-point success. …”
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  9. 189

    Application of desktop virtual reality technology in nursing student education: a realist review by Yi Li, Yushuang Chen, Guanxing Wei, Fang Ma, Qiulan Hu, Wei Wei, Yangjuan Bai

    Published 2025-01-01
    “…Mechanisms include (1) personalized education, (2) clinically relevant cases, (3) dynamic visualization, (4) good education conditions, (5) gaming education, and (6) interactive education. Conclusion This realist review demonstrates the underlying mechanisms, context, and outcomes, which will guide educators in using virtual reality technology to educate nursing students better.…”
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  10. 190

    Hubungan Near-Work dengan Miopia pada Siswa SD Negeri Percobaan Kelas 5 dan 6 by Indah ARBR Tobing, Kemala Sayuti, Afdal Afdal

    Published 2017-07-01
    “…Tidak terdapat hubungan bermakna antara kebiasaan menonton televisi (p=0,579), bermain video game (p=0,205) dan menggunakan komputer (p=0,084)  dengan  kejadian  miopia. …”
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  11. 191

    Associations between skeletal muscle phenotype, positional role, and on‐ice performance in elite male ice hockey players by Jeppe F. Vigh‐Larsen, Hallur Thorsteinsson, Martin Thomassen, Jeppe Panduro, Bjørn Fristrup, Morten B. Randers, Jens L. Olesen, Peter Krustrup, Kristian Overgaard, Lars Nybo, Magni Mohr

    Published 2024-11-01
    “…Sixteen players (10 forwards, six defensemen) participated in a game with activity tracking. Resting thigh muscle biopsies were analyzed for metabolic enzyme activity and protein expression linked to performance. …”
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  12. 192
  13. 193

    Characterizing microcycles’ workload when combining two days structure within single training sessions during congested fixtures in an elite male soccer team by Antonio Gómez-Díaz, Fábio Yuzo Nakamura, Pedro Menezes, João Barreira, Pedro Figueiredo, Diogo Coutinho

    Published 2024-03-01
    “…Coaches may use the MD+1 MD−2 to emphasize total distance covered, while both MD+1 MD−2 and MD-2 MD+2 to promote HSR and HML distance compared to MD-1 sessions. …”
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  14. 194

    Design and Profit Allocation in Two-Echelon Heterogeneous Cooperative Logistics Network Optimization by Yong Wang, Yingying Yuan, Kevin Assogba, Ke Gong, Haizhong Wang, Maozeng Xu, Yinhai Wang

    Published 2018-01-01
    “…First, a mixed integer linear programing model is introduced to minimize the total operating cost of nonempty coalitions. Thus, the Genetic Algorithm (GA) and the Particle Swarm Optimization (PSO) algorithm are hybridized to propose GA-PSO heuristics. …”
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  15. 195
  16. 196

    Digital cognitive training in children with attention-deficit/hyperactivity disorder: a study protocol of a randomised controlled trial by Sally Richmond, Hannah Kirk, Kim Cornish, Mark A Bellgrove, Tori Gaunson, Meg Bennett

    Published 2022-06-01
    “…Participants will be randomly allocated to either an adaptive, digital game-based (1) attention training programme (intervention) or (2) a numeracy programme (control). …”
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  17. 197

    Selection and Success in Badminton: The Role of Lobs and Smashes in Junior Athletes' Performance by Touptiolo Touptiolo, Helmina Ria Siregar, Vina Mardatila Tarigan, Yogi Suwananda, Soukaina Hattabi, Willette Nance

    Published 2025-01-01
    “…Results indicate that lobs constituted 18.3% (±3.2%) of total shots with a 62.1% (±5.7%) success rate, while smashes accounted for 12.7% (±2.8%) of shots with a 71.4% (±6.3%) success rate. …”
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  18. 198

    Investigation of parameters affecting throwing velocity and accuracy in handball by Neslihan Akçay, Kerem Can Yıldız, Sezer Tanrıöver, Mehmet Ali Kanı, Mustafa Şakir Akgül, Fatma Neşe Şahin

    Published 2023-10-01
    “…For basic throws in the game, throwing speed and accuracy are important factors for a successful throw. …”
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  19. 199
  20. 200

    Effect of Visual Tracking Training combined with Six-character Formula on Motor Function and Quality of Life in Patients with Parkinson's Disease by Wanhong WANG, Hongyan BI, Zhengang QIU, Xihua LIU, He ZHUANG, Shijie HAO, Xin ZHANG, Wenyu SUN

    Published 2020-12-01
    “…Objective:To observe the effects of visual tracking training combined with six-character formula on motor function and quality of life in patients with Parkinson's disease.Methods:A total of 42 patients with Parkinson's disease treated in the affiliated hospital of Shandong university of traditional Chinese medicine were selected and divided into the control group and the observation group according to random number table method, with 21 cases in each group.The control group received routine rehabilitation training, mainly including core training, balance training, coordination training, gait training, and daily life ability training, twice a day, 45 minutes each time, five days a week, continuous training for six weeks.The observation group received visual tracking training combined with six-character formula training on the basis of the control group.Visual tracking training included thumb tracking, Whack-a-mole game, posture control, training eyeball moving as figure "8", each training for 20 minutes, once a day.Six-character formula of pronunciation training with blowing, shout, hippies, oh, boo, si breathing exercises, and cooperated with body guidance training, each training for 25 minutes, once a day.The above training for five days per week, continuous training for six weeks.The third part of the unified Parkinson's disease rating scale(UPDRS-Ⅲ)and the time up and go test(TUGT)were used to assess the patient's motor function; the balance stability limit test(AP-SD, ML-SD)was used to evaluate the patient's balance function;the Parkinson's questionnaire-39(PDQ-39)was used to evaluate the patient's quality of life.Results:Before treatment, there were no statistically significant difference in UPDRSⅢscore, AP-SD and ML-SD, TUGT time and PDQ-39 score between two groups(<italic>P</italic>&gt;0.05); Compared with before treatment, the UPDRSⅢ, AP-SD, ML-SD, TUGT and PDQ-39 scores of the two groups after treatment decreased significantly, the differences were statistically significant(<italic>P</italic>&lt;0.05); Compared with the control group, UPDRSⅢ, AP-SD, ML-SD, TUGT and PDQ-39 scores of the observation group after treatment were lower, the differences were statistically significant(<italic>P</italic>&lt;0.05).Conclusion:Visual tracking training combined with six-character formula can effectively improve the motor function and quality of life of patients with Parkinson's disease.…”
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