Showing 1 - 19 results of 19 for search 'The Games Teachers Play', query time: 0.08s Refine Results
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    Raising public awareness on anthropogenic underwater noise by means of playful activities and serious games by Paolo Diviacco, Massimiliano Iurcev

    Published 2025-02-01
    “…The Noixe project addresses precisely this gap and aims to raise collective awareness of this problem and the role each of us can play in reducing the impact on the environment. This paper describes what we have developed to raise knowledge and awareness of this issue through playful activities and serious games both in live situations and online. …”
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    Children’s games and activities during remote education by Kamila Wichrowska, Paulina Marchlik, Ewelina Zubala

    Published 2022-10-01
    “… The article presents the importance of games and play activities for children in the first years of primary school during and after distance learning caused by COVID-19. …”
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    PlayPhrase.Me: A multimedia corpus for foreign language education by Ibrahim Halil Topal

    Published 2025-01-01
    “…One such resource is PlayPhrase.me, an online and mobile tool serving as a database of movie clips for language practice, particularly vocabulary. …”
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    INCREASING STUDENTS’ VOCABULARY ACQUISITION BY MASTER AND MASTERY CARDS GAME by Venolia Sahrin, Mulyadi Hasan

    Published 2019-02-01
    “…According to the researcher and co-observer’s observation students participated actively while playing Master and Mastery vocabulary cards game. …”
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    The effect of educational games on the emotional intelligence of the children of 13-14 ages group by Ali Taskın, Sinan Ayan

    Published 2016-05-01
    “…Also, researchers should be encouraged to study these games which play an important role in human development and related studies should be supported.…”
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    Ethnomathematics-based traditional games as a pedagogical approach to enhance logical-mathematical intelligence by Moh Zayyadi, Ema Surahmi, Septi Dariyatul Aini, Dayat Hidayat

    Published 2025-02-01
    “…Of the 50 students, 10 were selected as research subjects, who were representatives of each traditional game in this study. From the questionnaire given, 10 traditional games that were often played in everyday life were obtained. …”
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    Teacher’s strategies for stimulating EFL students’ active learning in an Indonesian senior high school by Nikmatus Solikhah, Muhammad Jauhari Sofi

    Published 2023-11-01
    “…The study revealed ten effective strategies implemented by the teacher at the school to stimulate active learning, namely encompassing visual-based instruction, problem-solving methods, computer-based instruction, cooperative learning, drama techniques, role-playing, games, peer teaching, Jigsaw learning, and panel discussions. …”
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    Unveiling Current and Future Trends in the Implementation of Teaching Games for Understanding in Primary School: A Bibliometric Analysis by Irfan Oktavianus, Uray Gustian, Andika Triansyah

    Published 2025-01-01
    “…Physical Education (PE) often focuses on sports skills through command-based teaching methods, which can lead to students struggling to understand and effectively play games. To address this issue, Teaching Games for Understanding (TGfU) has been introduced as a more effective approach to enhance tactical comprehension and gameplay skills, while also increasing student engagement in physical activities. …”
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    Using Peer-Learning and Game-Based Instruction for Achieving Long-Lasting Knowledge of Cybersecurity in Primary Schools by Maja Videnovik, Vladimir Trajkovik, Tone Vold, Linda Vibeke Kionig, Ana Madevska Bogdanova, Sonja Filiposka

    Published 2025-01-01
    “…The game-based approach is used to create interactive and engaging learning environments where students design or play games to develop their critical thinking skills and empower their cybersecurity knowledge. …”
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    Improving primary school children's motor skills: a physical education approach using circuit games with auditory sequencing by Hilmy Aliriad, Mohamad Da’i, Benny Widya Priadana, Moch Rimba Wigantara, Muchammad Ridwan Arifianto

    Published 2025-02-01
    “…One promising method is the integration of circuit play and auditory motor sequencing. Research Objectives: This study aims to investigate and test the effectiveness of integrating circuit games with auditory motor sequencing in improving basic motor skills in primary school children. …”
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    The making of proficient young EFL learners in a bilingual speaking class: challenges and strategies by Mislina Mislina

    Published 2023-11-01
    “…In response to these, several strategies were applied by the teachers in teaching speaking to young learners, including discussion, games, picture description, and role-play. …”
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    Zoo U: A Stealth Approach to Social Skills Assessment in Schools by Melissa E. DeRosier, Ashley B. Craig, Rebecca P. Sanchez

    Published 2012-01-01
    “…Zoo U is an innovative product that combines theory-driven content and customized game mechanics. The game-like play creates the opportunity for stealth assessment, in which dynamic evidence of social skills is collected in real time and players’ choices during gameplay provide the needed data. …”
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    Presenting the entrepreneurial school model in Iran by tayebeh shahrostambeig, esmat Masoudi Nadushan, zahra taleb

    Published 2024-11-01
    “…The entrepreneur school is one of the structural changes of the emerging phenomenon at the level of public education, which is proposed with the aim of training students to play an entrepreneurial role in the society. In such schools, the roles and responsibilities of all school stakeholders, including the principal, teacher, and student, as well as the nature of the curriculum and even the expectations of parents and the larger society, require redefinition (Haji Aghaee & Khalkhali, 2021). …”
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    Pengembangan Permainan Edukasi Berbasis Augmented Reality untuk Pembelajaran Senyawa Hidrokarbon bagi Siswa Sekolah Menengan Atas (SMA) by Carlista Naba, Muhammad Aminul Akbar, Ahmad Afif Supianto

    Published 2022-06-01
    “…There is 2 modules, which will be asked when the respondent play the game, and when they’re finished playing the game accordingly. …”
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    CREATING AN ENGLISH-SPEAKING DIGITAL LEARNING ENVIRONMENT FOR PRESCHOOLERS: LINGUODIDACTIC ASPECT by Oksana Khomyshak

    Published 2024-02-01
    “…The author provides case examples of how game techniques of miming, dressing up, dramatising, acting out and role-playing cartoons and vlogs scenarios may be employed. …”
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    Perancangan Gim Edukasi Anak Usia Dini untuk Meningkatkan Pemahaman Pengenalan Angka by Abdiel Wahyu Ramadhyono, Eriq Muhammad Adams Jonemaro, Tri Afirianto

    Published 2024-08-01
    “…One of the most used teaching methods is “Learning While Playing” and the toys designed to help children’s development are called Educational Game Tools. …”
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    Development of Explosive Strength in the Representative High School Volleyball Team by E.L. Amzar, L. Rada, I.I. Niculescu

    Published 2024-12-01
    “…Starting from the knowledge of morpho - functional peculiarities specific to the post-pubertal age, a pattern can be structured to identify the optimal solutions for the development of explosive force by general means but also specific to the game of volleyball. The efficiency and diversification strategies of stimulation and development of explosive force in volleyball play involve valuing the theoretical and practical knowledge and experience of the specialist, whose ultimate goal is to discover and capitalize the motor potential of high school students in order to achieve performance in school competitions.…”
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    INNOVATIVE METHODS OF TEACHING HISTORY AT MODERN UNIVERSITIES by A. Yu. Suslov, M. V. Salimgareev, Sh. S. Khammatov

    Published 2017-12-01
    “…Learning objectives can be solved by means of a complex of the following innovative pedagogical technologies: problem-based, design and game methods that stimulate cogitative activity of students; dialogue (interactive) forms of training (case-study, debate, discussion) that promote mutual understanding between a teacher and a student, joint solution of educational tasks, and acquisition of positive communicative skills among students. …”
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