-
1
Implementation of an AI English-Speaking Interactive Training System Using Multi-Model Neural Networks
Published 2025-01-01“…This paper aims to implement an AI English-speaking interactive training (AIESIT) system based on AI for special-purpose English-speaking training research, enabling students to express and communicate in professional English naturally. …”
Get full text
Article -
2
Optimization Method of Human Posture Recognition Based on Kinect V2 Sensor
Published 2025-04-01“…Human action recognition aims to understand human behavior and is crucial in enhancing the intelligence and naturalness of human–computer interaction and bionic robots. This paper proposes a method to improve the complexity and real-time performance of action recognition by combining the Kinect sensor with the OpenPose algorithm, the Levenberg–Marquardt (LM) algorithm, and the Dynamic Time Warping (DTW) algorithm. …”
Get full text
Article -
3
Benchmarking 2D Egocentric Hand Pose Datasets
Published 2025-01-01“…Hand pose estimation from egocentric video is a topic of significant interest with broad implications for human-computer interactions, assistive technologies, activity recognition, and robotics. …”
Get full text
Article -
4
A Hybrid Approach of DenseNet121 with Attention and Bi-LSTM for Yoga Pose Estimation
Published 2025-01-01“…Feature extraction is conducted using OpenPose, a widely recognized tool for obtaining key human body points. …”
Get full text
Article -
5
Multimodal cross-system virtual reality (VR) ball throwing dataset for VR biometricsGitHub
Published 2025-08-01“…Using the GoPro videos, we generate COCO body keypoints using the MMPose and OpenPose toolboxes and provide the data as JSON files. …”
Get full text
Article