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MERLINO. Virtual Reality for Stimulation of Neuro-cognitive Processes
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443
Beyond the body – Rethinking the architectural module to promote social inclusion
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444
Westminster, city for all. A multi-scalar approach for a healthy community
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445
Design and sensory quality. Materials and performance for communication in museum spaces
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The sleeping giant. Project for the former Military Hospital in Naples
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447
Building with Plastic. A New Possible Solution for the Environment
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448
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Modular relations in work environments – Data-driven approaches to design their future
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450
Megaformalism of living. Genealogy and prerogatives of a potential morpho-technotype
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451
Serious gaming for digital growth. Reducing waste through the Lean mindset
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452
From resource circularity policies to the zero-waste strategy
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453
Human connections. Design interactive artefacts through narration and speculation
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454
Conservation process and significance. A methodological approach to plan shelters in archaeological sites
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455
Ephemeral drawing. Street art between conservation and impermanence
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456
Industrial reconversion in productive clusters. Design and active preservation of local know-how
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Modularity and adaptive architecture – A strategy for managing complex envelope systems
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458
Between theory and practice: teaching Design in Cole, Bauhaus and HfG Schools
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459
Environmental design multisensory experience. Integrated space for simulation activities
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460
Metabolic cities of the future. Between Agriculture and Architecture
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