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The Evolution of Price Competition Game on Complex Networks
Published 2018-01-01“…In this work, we study the game from a new theoretical perspective—an evolutionary game on complex networks. …”
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Network Selection Algorithm Based on Stable Matching Game in Vehicular Heterogeneous Network
Published 2015-09-01“…A gaming method of vehicular heterogeneous network selection was proposed, to solve the network access problem of vehicles in heterogeneous network coverage. …”
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Game-theoretical frequency reuse algorithm in Femtocell network
Published 2015-02-01“…A game-theoretical frequency reuse algorithm has been proposed for Femtocell network.Firstly,each Femtocell tries to get an available sub-band by sensing its radio circumstance.Then,inner-cluster frequency collisions are avoided by implementing a negotiation mechanism.Lastly,each cluster is regarded as a game player to get the largest utility by using its optimal strategy.Despite Femtocell base stations are randomly installed by users,the proposed method performs well in Femtocell network.Simulation results show that frequency collisions are dramatically reduced and the average capacity of Femtocells is considerably enhanced.…”
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Evolutionary game on mutually influenceing double-layer network.
Published 2025-01-01“…In recent years, coupled double-layer networks have played an increasingly critical role in evolutionary game theory. …”
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Bandwidth allocation games based on network selection for video communication
Published 2015-02-01“…A bandwidth allocation game based on network selection (BAG-NS) was proposed for video communication in heterogeneous wireless networks.Firstly,according to the video characteristics of different users and current network conditions,the algorithm calculated the weights of network factors and selected the optimum network by combining analytic hierarchy process and entropy theory.Secondly,the user’s utility function with payoff and cost was designed,and a distributed iterative algorithm is used to obtain the Nash equilibrium.Then the existence and uniqueness of the Nash equilibrium are proved.Simulation results show that the proposed algorithm enables different users to reasonably distribute in different networks and takes users’ fairness and network congestion control into consideration,which increases the utilization of network resources,reduces the users’ video distortion,and improves the users’ video quality.…”
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Game model based security strategy of heterogeneous controllers in the cloud
Published 2018-09-01“…Deploying multiple heterogeneous controllers at the control level of a software-defined data center is an effective way to increase security.In view of the deployment strategy of controllers under different security requirements of the network,a game model was presented.Specifically,firstly,the game theory was used to depict the attack and defense game model and solve the Nash equilibrium,and then guided the design of security strategy.Secondly,the impact of the strategy of attack and defense on the security status of the control layer were analyzed.Finally,the simulation results show the effectiveness of the proposed equilibrium strategy,and describe the dynamic interaction strategy.…”
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Guided evolutionary game algorithm of unstructured P2P network
Published 2016-01-01“…In order to promote the cooperation among the nodes which exist in dynamic and open peer-to-peer network,G-SLACER algorithm was provided by introducing pacesetter nodes.30% of network nodes were initialized to pacesetter nodes.In the process of topology reconstruction,a guided link to the most advantage node was added.To encourage studies between nodes,the payoff of the whole network was increased.The experimental results show that the G-SLACER algorithm has good generality for different sizes of networks,and it enhances the stability of CCP.Compared with other evolutionary game algorithms,cooperation state of P2P network formed by G-SLACER algorithm appears earlier and more stable.…”
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Game theoretical routing protocol with fairness problem in wireless mesh networks
Published 2012-11-01“…Based on game theory,a routing protocol studied with irness problem was proposed.Each router had the same opportunities of Internet access no matter how far from the gateway.Based on the tree topology,the calculation of route could be distributed to every branches of the tree,which greatly reduced the load of the root and more suitable for wireless mesh networks.The simulation results show that the new protocol is more suitable for wireless mesh networks compare with AODV and HWMP,no matter in network throughput or average end-to-end delays,as far as fairness.…”
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Study on game-based incentive mechanism of mobile ad hoc network
Published 2014-04-01“…According to the selfishness of rational mobile ad hoc network nodes showed during the packet forwarding, the selfish behavior statically and dynamically based on game theory were analyzed and modeled. …”
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Evolutionary Network Games: Equilibria from Imitation and Best Response Dynamics
Published 2017-01-01“…We consider games of strategic substitutes and complements on networks and introduce two evolutionary dynamics in order to refine their multiplicity of equilibria. …”
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Evolutionary game of international trade network based on trade policy differences
Published 2025-01-01“…The results show that the reduce of the tolerance “t” of fair-trade is difficult to eliminate the opportunism trade policy and lead to a decline in the game payoffs of all countries and the global trading network. …”
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Distributed Task Offloading Game in Multiserver Mobile Edge Computing Networks
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Game Theoretic Request Scheduling with Queue Priority in Video Sensor Networks
Published 2014-03-01“…At the Nash Equilibrium Point (NEP), the normal data requesters optimize mean delay, the abnormal data requesters optimize mean blocking rate, and the heads balance the request load on them. Numerical analysis shows that the game strategic scheduling outperforms other scheduling methods that consider single objective (minimum delay or minimum blocking rate).…”
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Network-assisted optimal rate control methods in cognitive networks
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15
Active deception defense method based on dynamic camouflage network
Published 2020-02-01“…In view of the problem that the existing honeypots often fail to resist the penetration attack due to the lack of confidentiality,an active deception defense method based on dynamic camouflage network (DCN) was presented.The definition of DCN was given firstly,and then the attacker-defender scenario of active deception based on DCN was described.Next,the interaction process of the attacker-defender scenario was modeled by using a signaling game,whose equilibrium can guide the selection of optimal deception strategy.Furthermore,to quantify the payoffs accurately,the two-layer threat penetration graph (TLTPG) was introduced.Finally,the solution for game equilibrium was designed,through which pure strategy and mixed strategy could be calculated simultaneously.The experimental results show that,based on the dynamic camouflage network,the perfect Bayesian equilibrium can provide effective guidance for the defender to implement the optimal defense strategy and maximize the benefits of the defender.In addition,the characteristics and rules of active deception defense DCN-based are summarized.…”
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A Game Theory-Based Analysis of Data Privacy in Vehicular Sensor Networks
Published 2014-01-01“…Mobile traces, collected by vehicular sensor networks (VSNs), facilitate various business applications and services. …”
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Research on intrusion detection algorithm in wireless network based on Bayes game model
Published 2010-01-01“…Bayes game theory was used to research parameter adjustment problems in wireless network intrusion detec-tion.Intrusion detection game model was designed,time interval adjust algorithm TSMA-BG and parameter correction algorithm DPMA were also designed according to the perfect equilibrium in game modeling.Simulation results show that intrusion detection systems can effectively use these algorithms to detect intrusion behavior that have been changed.…”
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Coverage control algorithm for wireless sensor networks based on non-cooperative game
Published 2019-01-01“…For the redundancy coverage of nodes leads to the phenomenon of low energy efficiency,Non-cooperative game theory was used to solve it.A revenue function was proposed,which considering the coverage of nodes and the residual energy.The lifetime of the node and network path gain were applied to revenue function.The network topology was built by nodes with the appropriate work strategy.Control algorithm coverage in wireless sensor network was proposed based on Non-cooperative game theory.A Nash equilibrium between the coverage rate and the residual energy was proved,and the return function converged to the Pareto optimal.Experiments show that the algorithm can provide reasonable coverage of network nodes and ensure energy efficiency.…”
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A Game-Based Secure Localization Algorithm for Mobile Wireless Sensor Networks
Published 2015-09-01“…Due to the mobility of the sensor nodes, it is more challenging to achieve node localization in attacked sensor networks than in static ones. To address these challenges, the paper presents a novel game-based secure localization algorithm. …”
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The Analysis of Opinion Evolution and Control Based on the Prisoner’s Dilemma Game in Social Networks
Published 2021-01-01“…In a social network, a user is greatly influenced by their neighbors’ opinions, and the user’s opinion updating can be regarded as the prisoner’s dilemma game. …”
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