Showing 121 - 140 results of 403 for search 'Game Freak~', query time: 2.78s Refine Results
  1. 121

    Research on the Establishment and Stability of the Beijing-Tianjin-Hebei Region Air Pollution Cooperative Control Alliance: An Evolutionary Game Approach by Wei. Zhu, Shaonan. Shan, Xiaohui. Shi, Hui. Li

    Published 2021-01-01
    “…However, in the pursuit of maximising benefits by the participating parties, difficulties in effective coordination between the various control bodies occurred and a dilemma was created in the cooperative control of air pollution in the Beijing-Tianjin-Hebei region. …”
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  2. 122

    Game Edukasi Pengenalan Sistem Isyarat Bahasa Indonesia (SIBI) Menggunakan Myo Armband pada Arsitektur Client Server by Rizky Yuniar Hakkun, M. Rizky, Buchori Rafsanjani

    Published 2022-06-01
    “…Hasil pengujian terhadap platform yang dilakukan menghasilkan kemampuan pengenalan secara real-time dari satu atau lebih client secara simultan. …”
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  3. 123

    Competitive strategies of internationalization, searching and creating markets by O. V. Mickhailov

    Published 2019-06-01
    “…Actuality, content and advantages of strategies of the business internationalization, detecting and creating new markets are often remaining underestimating and ignoring of many subjects of the world economy. …”
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    The use of virtual currencies in microtransactions as a predatory monetization tool by Tomić Nenad, Aleksić Dušan

    Published 2024-01-01
    “…Microtransactions increase the possibility of charging individual players an amount significantly higher than the average premium price of the complete game. A large number of publishers also use a special currency created solely for the purpose of paying microtransactions in that video game. …”
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    Du Buzz Blades au « Discozigzag » : traduire en français les armes loufoques de Ratchet & Clank by Alice Ray

    Published 2024-12-01
    “…The translator’s challenge is threefold: to preserve the sci-fi nature of the terms, to retain their humorous qualities, and to create terms that are coherent with the objects' effects in the game world. …”
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  10. 130

    From boredom to excitement: unleashing motivation with Kahoot in English language learning by Abdullah Noori, Asadullah Azimi

    Published 2023-11-01
    “…The advent of digital games in language classrooms has ushered in a new era of interactive and dynamic learning experiences. …”
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    Article
  11. 131

    Creating Intelligent Pipeline for Telecom Operators Based on Flow Operation by Kefei Liu

    Published 2012-08-01
    “…After restructuring of telecom operators,with market competition increasingly fierce,price war endless,the value of telecommunications continuing to fall,telecommunications operators begin transition from voice operation to flow operation.The paper pointed out flow operation is the key to competitive game and improving the value of the operators.It's imperative to promote the flow by intelligent pipeline business development.Finally,the paper proposed to strengthen the construction of basic transmission facilities,forge flow analysis and operational capabilities for customers' needs,innovate business models and so on to create intelligent pipeline for telecom operators based on flow operation.…”
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  12. 132

    Long-Term Impact of Using Mobile Phones and Playing Computer Games on the Brain Structure and the Risk of Neurodegenerative Diseases: Large Population-Based Study by Yi Xiao, Sirui Zhang, Yuanzheng Ma, Shichan Wang, Chunyu Li, Yan Liang, Huifang Shang

    Published 2025-01-01
    “…Lengthy mobile phone use was related to a thicker cortex in different areas of the brain. ConclusionsLengthy mobile phone use is associated with a reduced risk of neurodegenerative diseases and improved brain structure compared to minimal usage. …”
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    Article
  13. 133

    Creating Wildflower Habitats in Golf Course Out-Of-Play Areas by Rebecca Nestle, Grace Cope, Nicole Benda, Adam G. Dale

    Published 2021-03-01
    “… Habitat loss from urbanization and agricultural intensification is reducing native bee and monarch butterfly populations, but golf courses in urban areas present an opportunity to mitigate the negative effects of urbanization on pollinators and the environment. …”
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  14. 134

    Creating Wildflower Habitats in Golf Course Out-Of-Play Areas by Rebecca Nestle, Grace Cope, Nicole Benda, Adam G. Dale

    Published 2021-03-01
    “… Habitat loss from urbanization and agricultural intensification is reducing native bee and monarch butterfly populations, but golf courses in urban areas present an opportunity to mitigate the negative effects of urbanization on pollinators and the environment. …”
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    Article
  15. 135

    Cooperation Behavior of Opinion Leaders and Official Media on the Governance of Negative Public Opinion in the Context of the Epidemic: An Evolutionary Game Analysis in the Perspec... by Jing Wei, Lijun Wang, Hengmin Zhu, Weidong Huang

    Published 2023-01-01
    “…In order to examine the evolution and stability tactics of each game subject in each stage of the evolution of public opinion, a three-way evolution game model comprising social platform operators, official media, and opinion leaders is created on the basis of prospect theory. …”
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  16. 136

    Active games for increasing social and emotional competencies of young adults in probation system: a one-sample trial study in Izmir city in Turkiye by Inci Derya Yucel, Gorkem Yararbas

    Published 2024-12-01
    “…Methods This study presents the results of a pilot program held in Turkiye under an Erasmus + Key Action 3 project entitled Active Games for Change (AG4C), which includes a range of innovative face-to-face active games that were specifically created and designed to support the development of identified social emotional competencies in a probation directorate that serves young adult offenders. …”
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    Navigating the sojourn: a mixed-methods exploration of game-based approaches for enhancing intercultural adaptation among Chinese international higher education students in Austral... by Xiao Hu

    Published 2025-01-01
    “…The major concerns for their intercultural adaptation difficulties in Australia relate to the development of academic skills, as well as the adjustment to the local socio-cultural system. Game-based orientation programs can assist them in fostering general academic skills and promoting cultural learning by creating more opportunities to understand and interact with the local socio-cultural context. …”
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