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  1. 241

    Advancing diagnosis and treatment for human African trypanosomiasis in Nigeria: challenges and future directions by Kelly Zongo, Rolayo Toyin Emmanuel

    Published 2025-01-01
    “…In Nigeria, the challenges of diagnosing and treating HAT are profound, especially in resource-constrained, remote areas. …”
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  2. 242

    Les novellisations de Bordage : expérimentations transmédiatiques du multimédia dans la science-fiction française by Aurélie Huz

    Published 2019-06-01
    “…In this context, due to his precedent literary success (Les Guerriers du silence, 1993-1995), Bordage offers a profitable investment to create crossmedia and transmedia projects and to associate the potential of the literary writing with the multimedia revolution of “new images” (digital 3D images, CD-ROM, video game), resulting in transmedial experimentations such as online editing, digital serial novels or script writing. …”
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  3. 243

    AgriForEst : un jeu pour élaborer des scénarios sur un terroir villageois d’Afrique Centrale by Églantine Fauvelle, Claude Garcia 

    Published 2018-12-01
    “…Finally, we discuss the signification of the results obtained : the knowledge produced is of a demonstrative nature, and not explanatory. A game session shows how women and men change their strategies, and create new norms, in response to changes, change the forest in the process and are changed in return. …”
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  4. 244

    A Review of AI-based Gamification Software and Websites in Medical Education: From Theory to Practice by Marzieh Maleki, Maryam Alizadeh

    Published 2024-12-01
    “…Introduction: Gamification, the application of game design elements in non-game contexts, has been revolutionized by the rapid advancement of technology, particularly artificial intelligence (AI). …”
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  5. 245

    How Are Fenebahçe’s And Beşiktaş’s Stock Returns Reacted To The Match-Fixing Announcement? by Hülya Ünlü, Merve Karacaer Ulusoy

    Published 2020-04-01
    “…Football is one of the most important sport activities in the worldwide, where stock prices are very sensitive to game results. On 3rd of July 2011 Beşiktaş and Fenerbahçe, the two major Turkish soccer teams, were accused of match-fixing which suddenly dampen their share prices. …”
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  6. 246

    Impact of forced migration on the sustainable development of rural territories by V. Shcherbak, I. Brizgan, V. Chevhanova, L. Svistun, O. Hryhoryeva

    Published 2020-10-01
    “…The use of the created map identified the “growth points” in particular clusters. …”
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  7. 247

    Development of Explosive Strength in the Representative High School Volleyball Team by E.L. Amzar, L. Rada, I.I. Niculescu

    Published 2024-12-01
    “…The aim is to educate all students in sports according to their skills, material basis, sports tradition of the educational unit, in order to lay the foundation for the creating the habit of systematic practice of some sports branches, namely the game of volleyball. …”
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  8. 248

    Co-Design of an Escape Room for e-Mental Health Training of Mental Health Care Professionals: Research Through Design Study by Joyce J P A Bierbooms, Wouter R J W Sluis-Thiescheffer, Milou Anne Feijt, Inge M B Bongers

    Published 2025-01-01
    “…However, such serious-game concepts are scarcely available for eMH training for mental health care professionals. …”
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    Article
  9. 249

    InHeritage—A Gamified Mobile Application with AR and VR for Cultural Heritage Preservation in the Metaverse by Paula Srdanović, Tibor Skala, Marko Maričević

    Published 2024-12-01
    “…This paper explores contemporary approaches to preserving and promoting cultural heritage by integrating game elements and advanced technologies, such as Virtual Reality (VR) and Augmented Reality (AR). …”
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  10. 250
  11. 251

    Telerehabilitation /

    Published 2013
    Table of Contents: “…Introduction to Telerehabilitation -- Challenges and Trends Driving Telerehabilitation -- Telerehabilitation in the Military -- Nonverbal Communication and Telerehabilitation -- Telerehabilitation Interface Strategies for Enhancing Access to Health Services for Persons with Diverse Abilities and Preferences -- Telerehabilitation as a Means of Health-Care Delivery -- Implementation and Management of a Successful Telerehabilitation Program in Speech Language Pathology -- Speech Therapy Telepractice -- Applications in Teleaudiology -- Telehealth Opportunities in Occupational Therapy -- Tele-Ergonomics -- Electronic Record and Telerehabilitation -- Health Information Management and Rehabilitation: Moving Toward an Adequate Ethical Framework for Telerehabilitation -- Remote Accessibility Assessment System -- TeleAbilitation: GameAbilitation -- Virtual Reality Technologies and the Creative Arts in the Areas of Disability, Therapy, Health, and Rehabilitation -- Design, Construction, and Integration in Instrumented Walkways of a Portable Kit for the Assessment of Gait Parameters in Telerehabilitation -- Design and Construction of a Wearable Tool for Fall-Risk Detection in Telerehabilitation -- Professional Associations, State Licensure, and the Reimbursement of Telerehabilitation -- Making a Business Case for eHealth and Teleservices -- Speech-Language Pathology and Telerehabilitation.…”
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  12. 252

    Development of Competent Mathematical Speech of Students at Technical University by A. V. Muzhikova, M. N. Gabova

    Published 2020-02-01
    “…The development of literate speech of students, including mathematics, as one of the areas of communicative component of learning outcomes, is a requirement of higher education standards. …”
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  13. 253

    High-fidelity immersive virtual reality environments for gait rehabilitation exergames by Laura Schalbetter, Adrienne Grêt-Regamey, Fabian Gutscher, Ulrike Wissen Hayek

    Published 2025-01-01
    “…Participant feedback (sample size: 49 sessions) confirms the HMD-VR exergame’s applicability as a restorative experience (ClinicalTrials.gov NCT06304077).DiscussionOur research introduces a pioneering HMD-VR game for gait rehabilitation, leveraging immersive VR environments grounded in the real world. …”
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  14. 254

    Perancangan Pengalaman Pengguna Portal Job Fair Sarjana Sakti dengan Pendekatan Human-Centered Design by Annisah Amalia, Herman Tolle, Ratih Kartika Dewi

    Published 2022-12-01
    “…Untuk menindaklanjuti permasalahan tersebut, Laboratorium Teknologi Media, Game dan Mobile, Fakultas Ilmu Komputer, Universitas Brawijaya berkolaborasi dengan PT. …”
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  15. 255
  16. 256

    Genre, couple et violence dans Love me tender de Jean-Hugues Mirédin by Karine Bénac-Giroux

    Published 2022-12-01
    “…In his play, Love me tender created in 2017, Jean-Hugues Mirédin summons both parody, humour and stereotypes, as well as the questioning of phenotypes and representations of gendered identities. …”
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  17. 257
  18. 258

    Embracing E-Court Innovation: Advancing Maslahah Mursalah in Indonesia's Religious Courts by Eti Yusnita, Yuswalina, Muhammad Toriq

    Published 2024-12-01
    “…In this modern age, online litigation has become a game-changer in streamlining the judicial process. …”
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  19. 259

    Hadoop in Banking: Event-Driven Performance Evaluation by Monalisa Panda, Mamata Garnayak, Mitrabinda Ray, Smita Rath, Anuradha Mohanta, Sushree Bibhuprada B. Priyadarshini

    Published 2025-01-01
    “…Infused with real-time event analytics, this scalable framework can process and analyze fast-moving transactional data. …”
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  20. 260

    Research on evaluation of basic railway safety management capability based on combination weighting – TOPSIS by Yankun Qi, Xiaoyu Li, Jinghui Liu, Hanqiu Li, Chen Yang

    Published 2025-02-01
    “…Purpose – To systematically characterize and objectively evaluate basic railway safety management capability, creating a closed-loop management approach which allows continuous improvement and optimization. …”
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