Showing 1 - 20 results of 53 for search 'Dead OR Alive (video game)*', query time: 0.08s Refine Results
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    Encouraging Positive Youth Video Game Activities by Rosemary V. Barnett

    Published 2005-12-01
    “…Youth recreation has merged with media to include video games, music downloading, and interactive websites, in many cases replacing traditional youth activities, such as basketball, swimming, or other outdoor recreation. …”
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    Article
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    Encouraging Positive Youth Video Game Activities by Rosemary V. Barnett

    Published 2005-12-01
    “…Youth recreation has merged with media to include video games, music downloading, and interactive websites, in many cases replacing traditional youth activities, such as basketball, swimming, or other outdoor recreation. …”
    Get full text
    Article
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    LEARNING ABOUT REFUGEE LIFE WITH EDUCATIONAL VIDEO GAMES by Elena Shliakhovchuk

    Published 2023-12-01
    Subjects: “…video games…”
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    Video Analysis - An Important Factor in the Preparation and Conduct of the Modern Soccer Game by I. Stoian, I. Turcu, I. Hasmasan

    Published 2024-12-01
    “…In the past, soccer teams had to rely on videotapes to analyze and review the game. However, with the advent of digital technology, video analysis tools have become more sophisticated and affordable. …”
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    Speaking About and Through Video Games: Towards Verbalizing a New Grammar by Alexandre Dubois

    Published 2018-10-01
    “…The most iconic character in the history of video games, Mario, is famous for his jump. Before knowing the scenario of Super Mario games, their objectives or even their peculiar lore, most players identify Mario with his ability to jump. …”
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    The Effect of a Video-Based Game Exercise Program on Motor Skills, Proprioception, and Cognitive Functions in Individuals With Intellectual Disabilities by Elif Diril, Burak Menek, Ahmet Emir, Devrim Tarakci, Ela Tarakci

    Published 2025-01-01
    “…Conclusion: The study suggests that video-based game exercises combined with occupational therapy interventions can effectively enhance cognitive functions, functional performance, proprioception, and fine motor skills in adults with ID.…”
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    Associations between media parenting practices and early adolescent consumption of R-rated movies and mature-rated video games by Jason M. Nagata, Karen Li, Shirley S. Sui, Jonanne Talebloo, Christopher D. Otmar, Iris Yuefan Shao, Orsolya Kiss, Kyle T. Ganson, Alexander Testa, Jinbo He, Fiona C. Baker

    Published 2025-02-01
    “…Ordinal logistic regression models were used to assess associations among media parenting practices and R-rated movies or mature-rated video game use, adjusting for potential confounders. …”
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    L’historien et le jeu-vidéo by Julien Lalu

    Published 2018-10-01
    “…When they speak about historical representations in video games, it’s often thought of war and, whatever is the type of game. …”
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    The Older Gamer in Games Studies: Marginalised or Idealised? by Wu Huan, Guo Chen

    Published 2020-12-01
    “…Instead, researchers need to explore the original motivation of ageing people or people with disability to play video games, the sociocultural environment in which they are exposed to games and the specific social conditions under which games affect them.…”
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    La guerre vue d’en haut by Sylvain Le Cloërec

    Published 2018-10-01
    Subjects: “…video games…”
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