Showing 41 - 60 results of 93 for search 'Crossings (game)', query time: 0.07s Refine Results
  1. 41

    Bullying in the healthcare workplace: a cross-sectional study among Nigerian physiotherapists by Ifeoma Uchenna Onwuakagba, Ebubechukwu Ogochukwu Uchendu, Sochima Johnmark Obiekwe, Favour Chidera Kanu, Ifeoma Adaigwe Amaechi, Anita Chinwendu Okafor, Christopher Olusanjo Akosile, Emmanuel Chiebuka Okoye

    Published 2025-01-01
    “…Objective This study aimed to investigate the prevalence of WPB and its associated factors among clinical physiotherapists in Nigeria. Method This cross-sectional study was conducted among 372 Nigerian clinical physiotherapists conveniently recruited at various hospitals. …”
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    Article
  2. 42

    Habitat associations of six‐lined racerunners in longleaf pine managed with a short fire rotation for northern bobwhites by Isaiah W. Samek, Steven J. Price, Theron M. Terhune II, Darin J. McNeil

    Published 2024-12-01
    “…Although bobwhite management in these systems is mostly synonymous with longleaf pine restoration, additional conservation practices aimed at game birds (promoting fallow fields, supplemental feeding, meso‐carnivore control, cross sectional mowing, etc.) might affect the extent to which squamates benefit from habitat management. …”
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  3. 43

    Le corps du joueur et l’écran traversé : récurrences et circulation d’un motif. by Sonny Walbrou

    Published 2018-12-01
    “…This article aims to identify and to interpret a recurring topos regarding the relationships between the video game player and the screen : screen crossing. By “screen crossing” I mean representations which feature screens crossed in one way or the other, by the player or by the game’s diegetic figures. …”
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    Article
  4. 44

    Rotation errors in path integration are associated with Alzheimer’s disease tau pathology: a cross-sectional study by Lise Colmant, Lisa Quenon, Lara Huyghe, Adrian Ivanoiu, Thomas Gérard, Renaud Lhommel, Pauline Coppens, Yasmine Salman, Vincent Malotaux, Laurence Dricot, Lukas Kunz, Nikolai Axmacher, Philippe Lefèvre, Bernard Hanseeuw

    Published 2025-02-01
    “…Methods We have conducted a cross-sectional study. We related the path integration performance of 102 individuals without dementia, aged over 50, to amyloid and tau pathologies, measured using positron emission tomography. …”
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    Article
  5. 45

    Jordanian parental perception of screen time and its association with psychological distress: A cross-sectional design by Jehad Feras AlSamhori, Ahmad A. Toubasi, Dunia Z. Jaber, Hadeel H. Ghanem, Bayan I. Thainat, Ahmad Feras AlSamhori, Heba Kalbouneh

    Published 2025-01-01
    “…Methods: A cross-sectional study was conducted to assess parents' awareness of their children's electronic device usage. …”
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  6. 46

    Reverse Knowledge Transfer in Cross-Border Mergers and Acquisitions in the Chinese High-Tech Industry under Government Intervention by Yi Su, Wen Guo, Zaoli Yang

    Published 2021-01-01
    “…As its industrial economic strength grows, China’s high-tech industry is increasingly using cross-border mergers and acquisitions (CBM&A) as an important way to “go out.” …”
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    Hubungan Kecanduan Bermain Video Games Kekerasan dengan Perilaku Agresif pada Murid Laki-laki Kelas IV dan V di SD Negeri 02 Cupak Tangah Pauh Kota Padang by Rivo Armanda Satria, Adnil Edwin Nurdin, Hafni Bachtiar

    Published 2015-01-01
    “…One of the factors thought to affect aggressive behavior is a habit of playing violent video games. The objective of this study was to determine the relationship of behavioral addiction playing violent video games toward aggressive behavior in boys elementary school grade IV and V in State Elementary School 02 Cupak Tangah Pauh Padang.This study used a cross sectional study design with total sample of 83 students grade IV and V. …”
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    Digital traps: How technology fuels nomophobia and insomnia in Taiwanese college students by Yi-Ching Lin, Po-Ching Huang

    Published 2025-02-01
    “…It specifically focuses on problematic gaming (PG), problematic social media use (PSMU), and problematic YouTube use (PYTU) as significant forms of digital behavior contributing to this contemporary health concern. …”
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  14. 54

    Levelling up leadership: Harnessing gamification to cultivate soft skills in Italian and Portuguese master's students by Valeria Caggiano, Antonio Ragusa, Susana Moreiro Bastos

    Published 2024-12-01
    “… This research investigates the effectiveness of gamification in enhancing leadership and teamwork abilities among Italian and Portuguese students pursuing a Master's degree in Business and Accounting Management through the "Leadership Quest" game. Employing a comprehensive data analysis methodology encompassing t-tests and ANOVA, the study assesses the game's impact on developing interpersonal skills. …”
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  15. 55

    The steps that young people and suicide prevention professionals think the social media industry and policymakers should take to improve online safety. A nested cross-sectional stu... by Jo Robinson, Jo Robinson, Pinar Thorn, Pinar Thorn, Samuel McKay, Samuel McKay, Hannah Richards, Hannah Richards, Rikki Battersby-Coulter, Rikki Battersby-Coulter, Michelle Lamblin, Michelle Lamblin, Laura Hemming, Laura Hemming, Laura Hemming, Louise La Sala, Louise La Sala

    Published 2023-12-01
    “…Both groups also agreed that companies should have clear policies covering content promoting self-harm or suicide, graphic depictions of self-harm or suicide, and games, pacts and hoaxes. There was moderate agreement that companies should use artificial intelligence to send resources to users at risk. …”
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    « Poraka ? C’est comme nourrir celui qui a tué notre mère… » Parenté, pouvoir et partage dans les missions guarani du Paraguay (xviiie siècle) à l’aune de l’ethnologie et de la lex... by Joaquín Ruiz Zubizarreta, Mickaël Orantin

    Published 2021-12-01
    “…This article examines the different meanings carried by the term poraka in the Jesuit missions of Paraguay. By crossing historical sources and contemporary ethnological works, we show that it designates both the hunting and the sharing of game. …”
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    Article
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    Optimal Route Selection Decision-Making Based on Intelligent Network by Mengshu Zhao, Zhaohui Zhang

    Published 2021-01-01
    “…In this paper, we study a game case which is a problem of optimal strategy of desert crossing based on intelligent network and then propose an optimal route selection decision-making. …”
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