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Pipeline or Pipe Dream: Building a Scaled Automated Metadata Creation and Ingest Workflow Using Web Scraping Tools
Published 2023-12-01“…Code4Lib…”
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42
Gamifying Information Literacy: Using Unity and Github to Collaborate on a Video Game for the Library
Published 2025-04-01“…Code4Lib…”
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43
Extra Editorial: On the Release of Patron Data in Issue 58 of Code4Lib Journal
Published 2024-02-01“…Code4Lib…”
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44
An introduction to using metrics to assess the health and sustainability of library open source software projects
Published 2023-08-01“…Code4Lib…”
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45
Editorial: Big code, little code, open code, old code
Published 2023-08-01“…Code4Lib…”
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46
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47
Jupyter Notebooks and Institutional Repositories: A Landscape Analysis of Realities, Opportunities and Paths Forward
Published 2023-12-01“…Code4Lib…”
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