Showing 1 - 9 results of 9 for search 'Artificial intelligence (video games)', query time: 0.08s Refine Results
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    A Parallel Approach to Generate Sports Highlights from Match Videos Using Artificial Intelligence by Arjun Sivaraman, Tarun Kannuchamy, Anmol Anand, Shivam Dheer, Devansh Mishra, Narayanan Prasanth, S. P. Raja

    Published 2024-12-01
    “…Therefore, the development of an artificial intelligence (AI) model for sports highlight generation would significantly reduce the time and effort required to create these videos and improve the overall efficiency and accuracy of the process. …”
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    Article
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    A Fuzzy Set-Based Model for Educational Serious Games with 360-Degree Videos by Zildomar Carlos Felix, Liliane S. Machado, Rodrigo Pinheiro de Toledo Vianna, Ronei Marcos de Moraes

    Published 2023-01-01
    “…This work presents a decision model for SGE with 360° videos. The model was developed from artificial intelligence (AI) techniques with the aim of enhancing the player’s learning using immersion mechanisms and pedagogical reinforcement strategies based on the player’s experience and performance evaluation. …”
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    Scene Construction and Application of Panoramic Virtual Simulation in Interactive Dance Teaching Based on Artificial Intelligence Technology by Na Guo, Feng.ming Liu

    Published 2022-01-01
    “…Due to the research capabilities and practical value of mobile video technology, it is widely used in advanced fields, such as video animation production, rehabilitation medicine, sports training, and game software, effectively realizing the connection between the three-dimensional world and the simulation world. …”
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    V's Virtual Afterlife by Jasmyn Connell, Christopher Moore, Reneé Middlemost

    Published 2025-01-01
    “…NHOPs encompass entities like brands, places, artificial intelligences, and, as we explore in this study, video game characters. …”
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    Article
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    A Virtual Reality Platform for Safety Training in Coal Mines with AI and Cloud Computing by Mei Li, Zhenming Sun, Zhan Jiang, Zheng Tan, Jinchuan Chen

    Published 2020-01-01
    “…Furthermore, game artificial intelligence (AI) is also introduced into the system to increase the emotional exchange between the system and users. …”
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    Article