Showing 261 - 280 results of 430 for search '"virtual reality"', query time: 0.05s Refine Results
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    Virtual Simulation-Based Training and Person-Centered Care by Christen Page, Morgan Blaydes, Leah Simpkins, Casey Humphrey, Kellie Ellis

    Published 2024-12-01
    “…Findings support the theory that a virtual reality dementia experience impacts students’ intent to provide PCC for persons with dementia.  …”
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    Multimodal Assessment of Changes in Physiological Indicators when Presenting a Video Fragment on Screen (2D) versus a VR (3D) Environment by Elena Kriklenko, Anastasia Kovaleva, Aleksei Klimenko, Usman Dukuev, Sergey Pertsov

    Published 2022-01-01
    “…The increasing role of virtual environments in society, especially in the context of the pandemic and evolving metaverse technologies, requires a closer study of the physiological state of humans using virtual reality (VR) for entertainment, work, or learning. …”
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  6. 266

    Multivisual Animation Character 3D Model Design Method Based on VR Technology by Leiming Li, Wenyao Zhu, Hongwei Hu

    Published 2021-01-01
    “…Combined with the development needs of the subject, the principles of 3D animation rendering production software and 3D graphics modeling are studied, and the solid 3D model displayed in the virtual reality scene is designed and produced. This article also reflects the application of virtual reality in multivisual animation character design from the side, so it has realistic value and application prospects.…”
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  7. 267

    Virtual Immersive Models for Viewing Social Science Fiction in European Cinema by Federico O. Oppedisano, Daniele Rossi

    Published 2018-06-01
    “… The paper illustrates the scientific assumptions and the results of a didactic activity aimed to explore the potential of interactive and immersive dynamic perspectives by experimenting with new virtual reality applications for the enhancement of cultural heritage. …”
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  8. 268

    High-Temperature Environmental Protection Metal Material 3D Printing Equipment Development and Process Research by Jiaofei Huo, Guangpeng Zhang

    Published 2021-01-01
    “…This paper combines virtual reality technology with 3D printing technology and develops 3D printing equipment for high-temperature environmental protection metal using virtual reality technology. …”
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    Article
  9. 269

    Region of interest–based segmented tiled adaptive streaming using head-mounted display tracking sensing data by Hyun-Wook Kim, Sung-Hyun Yang

    Published 2019-12-01
    “…To support 360 virtual reality video streaming services, high resolutions of over 8K and network streaming technology that guarantees consistent quality of service are required. …”
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    Design and Assessment of a Virtual Underwater Multisensory Effects Reproducing Simulation System by Cheol-Min Kim, Jae-Hong Youn, Yoo-Kang Ji, Dong-You Choi

    Published 2014-07-01
    “…In general, underwater simulation systems that use virtual reality developed using three-dimensional graphics technology. …”
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    Ink Art Three-Dimensional Big Data Three-Dimensional Display Index Prediction Model by Xiaonan Cao

    Published 2021-01-01
    “…High efficiency is achieved in virtual reality scenes, and the multiresolution fast rendering method better maintains the appearance of the prediction model without major deformation.…”
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    Digital Lovers and Jealousy: Anticipated Emotional Responses to Emotionally and Physically Sophisticated Sexual Technologies by Ashton Prochazka, Robert C. Brooks

    Published 2024-01-01
    “…., emotional sophistication) and (2) “digital lover” technologies—in the form of sex toys, sex robots, or virtual reality entities—that vary in capacity to physically stimulate users (i.e., physical sophistication). …”
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    Scoping Review on the Interactive Digital Tools Used for the Physical and Cognitive Stimulation of Healthy Older Adults by Auriane Busser, Sylvain Fleury, Abdelmajid Kadri, Olfa Haj Mahmoud, Simon Richir

    Published 2024-01-01
    “…These tools can be categorized into six types of hardware: pressure plates, optical motion capture, inertial motion capture, virtual reality, ergometers, and driving simulators. The apparition of publications using virtual reality and an increase in publications using inertial motion capture in 2020 could be an indicator that digital tools used for cognitive and physical stimulation of the elderly are evolving. …”
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    Realidade virtual e hostilidade: Poderá a realidade virtual reduzir a hostilidade? by Maria João Rodrigues, Tânia Peixoto, Vanessa Pereira, Ângela Leite

    Published 2020-10-01
    “…Para a pesquisa deartigos nas bases de dados B-On e Google Scholar foram utilizadas as palavras chave “virtual reality” ou“VR” ou “videogames”, “hostility”, “agression”, “agressive behavior” ou “hostility reduction”, “virtualreality AND agression” e “virtual reality AND hostility”, tendo em conta os critérios de inclusãodefinidos, e sendo a data de publicação posterior a 2015. …”
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    Music-based interventions using digital technology for individuals with acquired brain injuries: a scoping review by Huiyuan Yu, Xin Lu, Soo Ji Kim

    Published 2025-02-01
    “…Results demonstrated a clear evolution in intervention methodologies, with earlier research focusing on rhythmic and MIDI-based tools, while more recent studies integrated virtual reality, augmented reality, and adaptive feedback mechanisms. …”
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    DEBATE ON REFORMING THE RUSSIAN ACADEMY OF SCIENCES by Vitaly G. Gorokhov

    Published 2022-05-01
    “…The author reflects upon the requirement of matching the science activities with theinternational and domestic “bureaucratic virtual reality”, touches on such themes as real science and pseudoscience, debate between natural scientists and humanities researchers, the importance of a national language for the development of national science.…”
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    Electronic Shooting Simulator Family "STrIzh": Implementation Levels and Free Software Structure by S. F. Egorov

    Published 2023-12-01
    “…It is recommended to limit the special level to virtual reality simulators, including a helmet with a smartphone and a mockup of a weapon with its smartphone which also contributes to its public availability and widespread use. …”
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