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Accessibility and innovation: IEB Minecraft as a tool for collection exploration
Published 2025-01-01Subjects: Get full text
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Marketing, advertising, and branding in Fortnite: how do brands and companies connect today to audiences through the metaverse?
Published 2025-12-01Subjects: Get full text
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3
Paisagem Virtual e os Green Game Jam no Enfrentamento à Crise Ambiental
Published 2025-02-01Subjects: Get full text
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UBICU: A Gamified Respiratory Incentive System for Pulmonary Re-Expansion
Published 2025-01-01Subjects: Get full text
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