-
1
Parler de son vécu à travers la création vidéoludique : une étude du jeu Dys4ia
Published 2018-10-01Subjects: Get full text
Article -
2
Pérégrination en forêt dans le monde virtuel : ses représentations et usages dans les jeux vidéo
Published 2020-07-01Subjects: Get full text
Article -
3
LEARNING ABOUT REFUGEE LIFE WITH EDUCATIONAL VIDEO GAMES
Published 2023-12-01Subjects: “…video games…”
Get full text
Article -
4
The Mining of Craft: An exploration of Minecraft as a Community of Inquiry
Published 2019-12-01Subjects: Get full text
Article -
5
Video Oyunlarındaki Arayüz Tasarımının Oyun Afişi Üzerindeki Yansımaları
Published 2022-12-01Subjects: Get full text
Article -
6
L’identité dans The Talos Principle, The Stanley Parable et The Swapper
Published 2018-10-01Subjects: Get full text
Article -
7
Tık Odaklı Habercilik Kapsamında Video Oyun Haberlerinin İncelenmesi
Published 2024-06-01Subjects: Get full text
Article -
8
Smartphone video games for cognitive functions and negative symptoms in male with chronic schizophrenia: A randomized controlled trial
Published 2025-02-01Subjects: Get full text
Article -
9
Büyük Birader’i Deneyimlemek: Bir Eleştirel Distopik Anlatı Örneği Olarak Orwell Keeping an Eye on You
Published 2021-06-01Subjects: Get full text
Article -
10
-
11
Joyful Encounters: Learning to Play Well with Machines
Published 2021-01-01Subjects: Get full text
Article