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    Masochism of Play by Samantha Close

    Published 2025-01-01
    Subjects: “…video games…”
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    A Three-Dimensional Anisotropic Diffusion Equation-Based Video Recognition Model for Classroom Concentration Evaluation in English Language Teaching by Yanghong Liu, Jintao Liu

    Published 2021-01-01
    “…In this paper, a three-dimensional anisotropic diffusion equation is used to conduct an in-depth study and analysis of students’ concentration in video recognition in English teaching classrooms. …”
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    Development of a Motion-Based Video Game for Postural Training: A Feasibility Study on Older Adults With Adult Degenerative Scoliosis by Frances K. W. Wan, Alex T. H. Mak, Claire W. Y. Chung, Joanne Y. W. Yip

    Published 2024-01-01
    “…Interventions that help seniors to improve sagittal balance are needed to inhibit the progression of pain and disability. A motion-sensing video game (active game) is developed in this study to monitor sitting and standing postures in real-time and facilitate the postural learning process by using optical sensors to measure body movement and a video game to provide visual feedback. …”
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