Showing 541 - 560 results of 3,729 for search '"reality"', query time: 0.07s Refine Results
  1. 541
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    Perceptions and experiences of commercial virtual reality games in early postoperative rehabilitation among cardiac surgical patients: A qualitative study by Zhongkang Wu, Xihan Li, Lin Li, Yan Zhang, Xiao Shen

    Published 2025-01-01
    “…Background Although numerous studies have focused on the outcomes of virtual reality games for early rehabilitation in postoperative cardiac surgical patients, research on these patients’ perceptions and experiences with virtual reality games has been limited. …”
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  3. 543

    The Effect of Virtual Reality on Motor Anticipation and Hand Function in Patients with Subacute Stroke: A Randomized Trial on Movement-Related Potential by Ling Chen, Yi Chen, Wen Bin Fu, Dong Feng Huang, Wai Leung Ambrose Lo

    Published 2022-01-01
    “…The cortical excitability of task-related motor anticipation for upper limb movement induced by virtual reality (VR) training remains unclear. Aims. To investigate the effect of VR training on the cortical excitability of motor anticipation when executing upper limb movement in patients with subacute stroke. …”
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  4. 544

    Pengembangan Permainan Edukasi Berbasis Augmented Reality untuk Pembelajaran Senyawa Hidrokarbon bagi Siswa Sekolah Menengan Atas (SMA) by Carlista Naba, Muhammad Aminul Akbar, Ahmad Afif Supianto

    Published 2022-06-01
    “…Untuk mengatasi permasalahan dari konsep kimia yang abstrak, penelitian ini memiliki tujuan untuk mengembangkan media pembelajaran yang menarik melalui gim edukasi untuk mempelajari struktur serta tata penamaan The International Union of Pure and Applied Chemistry (IUPAC) senyawa hidrokarbon dengan menggunakan Augmented Reality (AR). Gim edukasi yang akan dikembangkan memiliki genre puzzle penyusunan senyawa yang dapat dilihat dengan menggunakan AR. …”
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  5. 545

    The Immediate Effect of Exercising in a Virtual Reality Treadmill (C-Mill) on Skin Temperature of a Man with Lower Limb Amputation by Fábio Marcon Alfieri, Caren da Silva Dias, Daniela Mitiyo Odagiri Utiyama, Denise Vianna Machado Ayres, Linamara Rizzo Battistella

    Published 2023-01-01
    “…The thigh and legs of a man with left distal transfemoral amputation were evaluated by thermography (infrared sensor FLIR T650sc) before and after a single 30-minute exercise session performed in a virtual reality treadmill device (C-Mill). Results. The thermographic evaluation showed a difference in temperature between the thighs both before and after the intervention. …”
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  6. 546

    Virtual reality and speech analysis for the assessment of impulsivity and decision-making: protocol for a comparison with neuropsychological tasks and self-administered questionnaires by Marta Ruiz, Maria Luisa Barrigon, Antonio Artes, Philippe Courtet, Enrique Baca-Garcia, Jorge Lopez-Castroman, Santiago de Leon-Martinez, Elena Parra-Vargas, Irene Chicchi-Giglioli, Alejandro Albán Porras-Segovia

    Published 2022-07-01
    “…Traditional measures of impulsivity have certain limitations, such as the lack of ecological validity. Virtual reality (VR) may overcome these issues. This study aims to validate the VR assessment tool ‘Spheres & Shield Maze Task’ and speech analysis by comparing them with traditional measures. …”
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  7. 547

    Reducing the urge to be physically active in patients with anorexia nervosa through virtual reality: protocol for a randomised-controlled feasibility trial by Nina Timmesfeld, Georgios Paslakis, Georg Halbeisen

    Published 2025-01-01
    “…This trial will evaluate the feasibility of a virtual reality (VR)-based intervention as an add-on treatment to psychotherapy to improve activity urges and, consequently, initial treatment responses on core outcomes as targeted per AN treatment guidelines.Methods and analysis This single-centre feasibility trial adopts the single-blind, two-arm design and outcome measures of an intended full-scale randomised controlled trial (RCT) in order to establish that all necessary trial components work together as intended. …”
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    Media immersion and acceptance of technologies: Exploring the influence of virtual reality, video, and photo-based presentations using the case of air taxis by Mikael Bagratuni, Jan Silberer, Patrick Planing, Patrick Müller

    Published 2025-01-01
    “…This research examines the effects of different immersive media formats—virtual reality (VR), video, and photos—on air taxi acceptance, notably concerning immersion’s ability to affect users’ perceptions and decisions. …”
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  10. 550

    Improving Cognitive Function after Traumatic Brain Injury: A Clinical Trial on the Potential Use of the Semi-Immersive Virtual Reality by Rosaria De Luca, Maria Grazia Maggio, Giuseppa Maresca, Desiree Latella, Antonino Cannavò, Francesca Sciarrone, Emanuele Lo Voi, Maria Accorinti, Placido Bramanti, Rocco Salvatore Calabrò

    Published 2019-01-01
    “…Our purpose is to evaluate the effects of a virtual reality training with BTs-Nirvana (BTs-N) on the recovery of cognitive functions in TBI subjects, using the interactive semi-immersive program. …”
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    Kebaruan Fungsional Vertex Marker Terhadap Marker Based Augmented Reality Tracking Factors (Jarak, Sudut, dan Luas Permukaan) by Wahyu Teja Kusuma, Ahmad Afif Supianto, Herman Tolle, Mochammad Anshori

    Published 2022-08-01
    “…Fungsional marker adalah yang paling utama mempengaruhi kinerja dari Marker Based Augmented Reality tracking system. Sedangkan vertex marker adalah marker jenis baru yang dihasilkan dari penelitian sebelumnya. …”
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    At-Home Immersive Virtual Reality Exergames to Reduce Cardiometabolic Risk Among Office Workers: Protocol for a Randomized Controlled Trial by Jing Zhao, Akitomo Yasunaga, Andrew T Kaczynski, Hyuntae Park, Yufeng Luo, Jiuling Li, Ai Shibata, Kaori Ishii, Shohei Yano, Koichiro Oka, Mohammad Javad Koohsari

    Published 2025-01-01
    “…The office worker, as a representative group of physically inactive workers, is exposed to risk factors for metabolic syndrome, which is a primary driver of noncommunicable diseases. The use of virtual reality (VR) exergames may offer a potential solution to the problem of increasing noncommunicable disease prevalence, as it can help individuals increase their physical activity levels while providing a more immersive experience. …”
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  17. 557

    Conversational Therapy through Semi-Immersive Virtual Reality Environments for Language Recovery and Psychological Well-Being in Post Stroke Aphasia by A. Giachero, M. Calati, L. Pia, L. La Vista, M. Molo, C. Rugiero, C. Fornaro, P. Marangolo

    Published 2020-01-01
    “…The recent application of virtual reality (VR) to aphasia rehabilitation has already evidenced its usefulness in promoting a more pragmatically oriented treatment than conventional therapies (CT). …”
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    Pemanfaatan media pembelajaran berbasis augmented reality menggunakan aplikasi Ar_Jarkom pada mata kuliah instalasi jaringan komputer by Elfi Tasrif, Akrimullah Mubai, Asrul Huda, Kasman Rukun

    Published 2020-12-01
    “…This study aims to determine the level of practicality, effectiveness, and influence of the application of learning media based on Augmented Reality (AR) in the Computer Network Installation course using a mobile application called AR_JARKOM_INFORMATIKA_UNP. …”
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