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541
A virtual-reality (VR) cognitive pupillometry analysis of auditory and visual phonemic awareness tasks involving ‘th’ sound variations
Published 2024-09-01Subjects: Get full text
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542
Perceptions and experiences of commercial virtual reality games in early postoperative rehabilitation among cardiac surgical patients: A qualitative study
Published 2025-01-01“…Background Although numerous studies have focused on the outcomes of virtual reality games for early rehabilitation in postoperative cardiac surgical patients, research on these patients’ perceptions and experiences with virtual reality games has been limited. …”
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543
The Effect of Virtual Reality on Motor Anticipation and Hand Function in Patients with Subacute Stroke: A Randomized Trial on Movement-Related Potential
Published 2022-01-01“…The cortical excitability of task-related motor anticipation for upper limb movement induced by virtual reality (VR) training remains unclear. Aims. To investigate the effect of VR training on the cortical excitability of motor anticipation when executing upper limb movement in patients with subacute stroke. …”
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544
Pengembangan Permainan Edukasi Berbasis Augmented Reality untuk Pembelajaran Senyawa Hidrokarbon bagi Siswa Sekolah Menengan Atas (SMA)
Published 2022-06-01“…Untuk mengatasi permasalahan dari konsep kimia yang abstrak, penelitian ini memiliki tujuan untuk mengembangkan media pembelajaran yang menarik melalui gim edukasi untuk mempelajari struktur serta tata penamaan The International Union of Pure and Applied Chemistry (IUPAC) senyawa hidrokarbon dengan menggunakan Augmented Reality (AR). Gim edukasi yang akan dikembangkan memiliki genre puzzle penyusunan senyawa yang dapat dilihat dengan menggunakan AR. …”
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545
The Immediate Effect of Exercising in a Virtual Reality Treadmill (C-Mill) on Skin Temperature of a Man with Lower Limb Amputation
Published 2023-01-01“…The thigh and legs of a man with left distal transfemoral amputation were evaluated by thermography (infrared sensor FLIR T650sc) before and after a single 30-minute exercise session performed in a virtual reality treadmill device (C-Mill). Results. The thermographic evaluation showed a difference in temperature between the thighs both before and after the intervention. …”
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546
Virtual reality and speech analysis for the assessment of impulsivity and decision-making: protocol for a comparison with neuropsychological tasks and self-administered questionnaires
Published 2022-07-01“…Traditional measures of impulsivity have certain limitations, such as the lack of ecological validity. Virtual reality (VR) may overcome these issues. This study aims to validate the VR assessment tool ‘Spheres & Shield Maze Task’ and speech analysis by comparing them with traditional measures. …”
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547
Reducing the urge to be physically active in patients with anorexia nervosa through virtual reality: protocol for a randomised-controlled feasibility trial
Published 2025-01-01“…This trial will evaluate the feasibility of a virtual reality (VR)-based intervention as an add-on treatment to psychotherapy to improve activity urges and, consequently, initial treatment responses on core outcomes as targeted per AN treatment guidelines.Methods and analysis This single-centre feasibility trial adopts the single-blind, two-arm design and outcome measures of an intended full-scale randomised controlled trial (RCT) in order to establish that all necessary trial components work together as intended. …”
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Media immersion and acceptance of technologies: Exploring the influence of virtual reality, video, and photo-based presentations using the case of air taxis
Published 2025-01-01“…This research examines the effects of different immersive media formats—virtual reality (VR), video, and photos—on air taxi acceptance, notably concerning immersion’s ability to affect users’ perceptions and decisions. …”
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550
Improving Cognitive Function after Traumatic Brain Injury: A Clinical Trial on the Potential Use of the Semi-Immersive Virtual Reality
Published 2019-01-01“…Our purpose is to evaluate the effects of a virtual reality training with BTs-Nirvana (BTs-N) on the recovery of cognitive functions in TBI subjects, using the interactive semi-immersive program. …”
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551
COMPASSION-FOCUSED THERAPY WITH VIRTUAL REALITY FOR CALLOUSUNEMOTIONAL YOUTH: A CLINICAL CASE STUDY ON THE THERAPY PROCESS OF A YOUNG OFFENDER
Published 2024-11-01Subjects: Get full text
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552
Kebaruan Fungsional Vertex Marker Terhadap Marker Based Augmented Reality Tracking Factors (Jarak, Sudut, dan Luas Permukaan)
Published 2022-08-01“…Fungsional marker adalah yang paling utama mempengaruhi kinerja dari Marker Based Augmented Reality tracking system. Sedangkan vertex marker adalah marker jenis baru yang dihasilkan dari penelitian sebelumnya. …”
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553
Corrigendum: Content and face validity in virtual reality with children: a validation in five steps+1 of a wheelchair basketball game
Published 2025-02-01Subjects: Get full text
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554
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At-Home Immersive Virtual Reality Exergames to Reduce Cardiometabolic Risk Among Office Workers: Protocol for a Randomized Controlled Trial
Published 2025-01-01“…The office worker, as a representative group of physically inactive workers, is exposed to risk factors for metabolic syndrome, which is a primary driver of noncommunicable diseases. The use of virtual reality (VR) exergames may offer a potential solution to the problem of increasing noncommunicable disease prevalence, as it can help individuals increase their physical activity levels while providing a more immersive experience. …”
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557
Conversational Therapy through Semi-Immersive Virtual Reality Environments for Language Recovery and Psychological Well-Being in Post Stroke Aphasia
Published 2020-01-01“…The recent application of virtual reality (VR) to aphasia rehabilitation has already evidenced its usefulness in promoting a more pragmatically oriented treatment than conventional therapies (CT). …”
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Pemanfaatan media pembelajaran berbasis augmented reality menggunakan aplikasi Ar_Jarkom pada mata kuliah instalasi jaringan komputer
Published 2020-12-01“…This study aims to determine the level of practicality, effectiveness, and influence of the application of learning media based on Augmented Reality (AR) in the Computer Network Installation course using a mobile application called AR_JARKOM_INFORMATIKA_UNP. …”
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560
De gatos, ratones y caracoles. Continuidad y ruptura de las imágenes cinematográficas de la sociedad colombiana
Published 2023-09-01Subjects: Get full text
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