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461
Virtual reality support during systemic cancer therapy to improve anxiety/depressive symptoms and reduce toxicity in patients with gastrointestinal cancers—OncoVR
Published 2025-03-01Subjects: “…virtual reality…”
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462
PhantomAR: gamified mixed reality system for alleviating phantom limb pain in upper limb amputees—design, implementation, and clinical usability evaluation
Published 2025-02-01“…Leveraging wearable first-person augmented reality (AR) technology, PhantomAR extends traditional Mirror Therapy by enabling users to move freely and engage in bimanual tasks. …”
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Bridging Needs and Expectations of Individuals With Physical Disabilities and Community Services Stakeholders for the Cocreation of an Adapted Physical Activity Platform in Virtual Reality: Qualitative Study
Published 2025-01-01“…Community organizations play a role in addressing these challenges, but virtual reality (VR) also offers a way to diversify adapted activities. …”
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Head model reconstruction and animation method using color image with depth information
Published 2024-02-01Subjects: Get full text
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469
“Artırılmış” Gerçeklikten “Sahte” Gerçekliğe: Dijital Çağda Gerçeklik Problemi
Published 2024-07-01Subjects: Get full text
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470
Non-Immersive Virtual Reality Exercise Can Increase Exercise in Older Adults Living in the Community and in Long-Term Care: A Randomized Controlled Trial
Published 2025-02-01“…No falls occurred during non-immersive virtual reality exercise. The facility-based non-immersive virtual reality group did an average of 14.1 sessions (average 20.1 minutes/session) and the home-based non-immersive virtual reality group did an average of 17.2 sessions (22.6 minutes/session). …”
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471
Intelligent Analysis of Computer-Aided Garment Design CAD Based on Virtual Reality Model for Surplus Fabric Removal and Reuse without Segmentation of Cutting Pieces
Published 2022-01-01“…For the purpose of improving the efficiency of garment design, the computer-aided garment design virtual reality (VR) model for surplus fabric removal and reuse without segmentation of cutting pieces is analyzed in this paper to provide the architecture of the computer-aided garment design CAD system. …”
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472
Measuring and Analyzing the Reality of a Pivotal Application (the Educational Institution's Strategy and Governance and Management) According to the Iraqi Institutional Accreditation Standards: A Comparative Study
Published 2023-09-01“…The problem of the study is examining the applied reality of the axes of institutional accreditation in Iraqi public and private universities. …”
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Construction and effect of interactive teaching methods in the college badminton classroom using fuzzy-assisted virtual reality modeling: a case study in Chinese universities
Published 2024-06-01Subjects: “…fuzzy-assisted virtual reality…”
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476
A randomized controlled trial comparing immersive virtual reality games versus nitrous oxide for pain reduction in common outpatient procedures in pediatric surgery
Published 2025-01-01Subjects: “…Virtual reality…”
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477
Efficacy of Virtual Reality Distraction in Reduction of Pain and Anxiety of Pediatric Dental Patients in an Iranian Population: A Split-Mouth Randomized Crossover Clinical Trial
Published 2024-01-01“…Distraction is among the safest and cheapest techniques for behavioral guidance in children. Virtual reality (VR) can be used as a means of distraction. …”
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478
Effects of a social participation-focused virtual reality intervention for community-dwelling stroke survivors with physical disabilities: a randomised controlled trial protocol
Published 2022-07-01“…Recent advances in virtual reality technology may offer promising solutions, although the optimal approach to enhance social participation among stroke survivors is yet to be determined. …”
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Problematic social media use in 3D? Relationships between traditional social media use, social virtual reality (VR) use, and mental health.
Published 2025-01-01“…This research expanded on prior work exploring the relationship between social media use, social support, and mental health by including the usage of social virtual reality (VR). In Study 1 (undergraduate students; n = 448) we examined divergent relationships between problematic social media use (e.g., Facebook, TikTok), total use, and users' mental health indicators (e.g., depression, anxiety, social isolation). …”
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