Showing 461 - 480 results of 3,729 for search '"reality"', query time: 0.07s Refine Results
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    Driving Risk Analysis Based on Driving Experience at Hook-Turn Intersection Using the Emerging Virtual Reality Technology by Taeho Oh, Yanping Xu, Zhibin Li, Inhi Kim

    Published 2022-01-01
    “…A driving simulator including virtual reality technology is developed to evaluate the level of safety of human driving behavior. …”
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    Pembangunan Aplikasi Virtual Reality Tur Perumahan Pada Balimbingan Permai Regency (PT. Karya Propertindo Utama) by Komang Candra Brata, Reinhard Jonathan Silalahi, Adam Hendra Brata

    Published 2022-12-01
    “…Based on these problems, an interactive virtual reality-based tour application for Balimbingan Permai housing was developed. …”
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  12. 472

    Enhancing Perioperative Outcomes of Pancreatic Surgery with Wearable Augmented Reality Assistance System: A Matched-Pair Analysis by Hamraz Javaheri, MSc, Omid Ghamarnejad, MD, Rizky Widyaningsih, MD, Ragnar Bade, PhD, Paul Lukowicz, PhD, Jakob Karolus, PhD, Gregor Alexander Stavrou, MD

    Published 2024-12-01
    “…The present study aimed to evaluate the safety of the first wearable augmented reality assistance system (ARAS) specifically designed for pancreatic surgery and its impact on perioperative outcomes. …”
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    Virtual reality-based fine motor skills training in paediatric rehabilitation: a protocol for a scoping review by Christelle Pons, Sylvain Brochard, Johanne Mensah-Gourmel, Danielle E Levac, Jeromine Hervo, Lexie Lançon, Rodolphe Bailly

    Published 2025-02-01
    “…Developing effective and engaging rehabilitation solutions to train FMS that engage children in the abundant practice required for motor learning can be challenging. Virtual reality (VR) is a promising intervention option offering engaging FMS training tasks and environments that align with evidence-based motor learning principles. …”
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    Development of a Dynamic Virtual Reality Model of the Inner Ear Sensory System as a Learning and Demonstrating Tool by P. Selva, J. Morlier, Y. Gourinat

    Published 2009-01-01
    “…Virtual reality is used as a tool of integrated learning of the dynamic behavior of the inner ear using ergonomic paradigm of user interactivity (zoom, rotation, mouse interaction, etc.). …”
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