Showing 1 - 3 results of 3 for search '"real time strategy"', query time: 0.05s Refine Results
  1. 1

    A Multiagent Potential Field-Based Bot for Real-Time Strategy Games by Johan Hagelbäck, Stefan J. Johansson

    Published 2009-01-01
    “…Bots for real-time strategy (RTS) games may be very challenging to implement. …”
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    Article
  2. 2

    Doppler Effect Estimation and Compensation for Satellite Systems in Geolocation Problems by Marcello Asciolla, Angela Cratere, Francesco Dell'Olio

    Published 2025-01-01
    “…The purpose of the paper is not only to provide a reference model to predict the necessary correction on the frequency of the signal due to the Doppler effect, but also to present a real-time strategy for compensation in the pipeline of signal processing after its geolocation. …”
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  3. 3

    Human Strategy Learning-Based Multi-Agent Deep Reinforcement Learning for Online Team Sports Game by Seongbeen Lee, Gyuhyuk Lee, Wongyeom Kim, Junoh Kim, Jisun Park, Kyungeun Cho

    Published 2025-01-01
    “…Furthermore, the proposed method enables real-time, strategy-based action guidance through a Human Strategy AI trained on human-defined strategies. …”
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    Article