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  1. 121

    Parallel strategies for a multi-criteria GRASP algorithm Estratégias de paralelização para um algoritmo GRASP multicritério by Dalessandro Soares Vianna, José Elias Claudio Arroyo, Pedro Sampaio Vieira, Thiago Ribeiro de Azeredo

    Published 2007-04-01
    “…The computational results show that the proposed parallel algorithms reduce the execution time and the results obtained by the sequential version were improved.…”
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  2. 122

    Image skeletonization based on combination of one- and two-sub-iterations models by J. Ma, V. Yu. Tsviatkou, V. K. Kanapelka

    Published 2020-06-01
    “…Skeletonization has many variety methods. Iterative parallel algorithms provide high quality skeletons. They can be implemented using one or more sub-iterations. …”
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  3. 123

    Real-Time Cloth Simulation in Extended Reality: Comparative Study Between Unity Cloth Model and Position-Based Dynamics Model with GPU by Taeheon Kim, Jun Ma, Min Hong

    Published 2025-06-01
    “…To overcome the limitations of traditional CPU-based physics simulations, we designed and optimized highly parallelized algorithms utilizing Unity’s Compute Shader framework. …”
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