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Intelligent Agent-Controlled Elevator System: Algorithm and Efficiency Optimization
Published 2025-01-01Subjects: “…intelligent agent control…”
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Simulating Complex Urban Behaviours With AI: Incorporating Improved Intelligent Agents in Urban Simulation Models
Published 2025-01-01Subjects: Get full text
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Formation and creative manifestation of functional ensembles of intellectual agents based on live information in various spheres of life activity
Published 2021-12-01Subjects: Get full text
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New era towards autonomous additive manufacturing: a review of recent trends and future perspectives
Published 2025-01-01Subjects: Get full text
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Modelado e implementación de un sistema multiagente para el diagnóstico de enfermedades de transmisión sexual
Published 2012-01-01Subjects: “…intelligent agents…”
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IDMPF: intelligent diabetes mellitus prediction framework using machine learning
Published 2025-01-01Subjects: Get full text
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Design and Implementation of an Ethical AI-Based Teaching Assistant for IoT Security Education
Published 2024-12-01Subjects: “…ethical AI-based intelligent agent…”
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AutoMEX: Streamlining material extrusion with AI agents powered by large language models and knowledge graphs
Published 2025-03-01Subjects: Get full text
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Enhancing Building Evacuation Efficiency in Case of Fire Breakout by Integrating Evacuee Categorization Into an Agent-Based Simulation
Published 2025-01-01Subjects: Get full text
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IDAS: Intelligent Driving Assistance System Using RAG
Published 2024-01-01Subjects: Get full text
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USE OF INTELLEGENT AND BLOCK CHAIN TECHNOLOGIES IN INFORMATION MANAGEMENT Minsk Innovation University
Published 2018-06-01Subjects: Get full text
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Comparision of Artificial Inteligence models used in computer games on the Unity platform
Published 2024-12-01“… Comparative analysis of artificial intelligence (AI) models used in computer games encompasses various approaches and techniques employed to create intelligent agents within gaming environments. Contemporary computer games utilize advanced AI systems to provide a more realistic and demanding experience for players. …”
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New AI for new frontier of intelligent science and technology: from PAPAI++ to new enterprise ecology
Published 2024-12-01“…A brief on the new development of artificial intelligence, agentic intelligence, autonomous intelligence and the new AI in 2024, is presented with an outline for three potential directions in 2025.…”
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Affect Detection from Text-Based Virtual Improvisation and Emotional Gesture Recognition
Published 2012-01-01“…We have developed an intelligent agent to engage with users in virtual drama improvisation previously. …”
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Philosophy in Engineering Systems of Action: Analysis and Interpretation of the Selected Ontological Aspects of Józef Konieczny’s Theory of Action
Published 2024-12-01“…Such a general approach to actions is also supportive to the discussions on the development of artificial intelligence agents. As a philosophically remarkable and practically useful approach to actions the theory of action proposed by the Polish philosopher, scientist and military specialist Józef Konieczny undergoes here further considerations.…”
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Internet marketing organization with the use of intellegent and block chain technologies
Published 2020-05-01“…It is proposed to develop IA on the basis of a family of intelligent agents for building intelligent marketing information systems (IMIS). …”
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Affect and Metaphor Sensing in Virtual Drama
Published 2010-01-01“…The metaphor and affect sensing component has been embedded in a conversational intelligent agent interacting with human users under loose scenarios. …”
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Personalization of the Workplace through a Proximity Detection System Using User Profiles
Published 2013-08-01“…These different tools for the disabled people have been modelled with intelligent agents that use Web services. These agents are implemented and deployed within the PANGEA platform so PANGEA conforms the skeleton of the system and allows to develop an integral system. …”
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Multi-level agent architecture for war games
Published 2025-02-01“…To address this, this paper proposes a multi-level agent architecture for military strategy games based on the "Intent-Task-Action" framework, aiming to integrate various technical strengths for intelligent agent modeling in these games. Through a top-down decomposition and propagation mechanism, this architecture progressively breaks down combat strategies into executable tasks and actions. …”
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