Showing 1 - 20 results of 41 for search '"games played"', query time: 0.06s Refine Results
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    Game Play Schemas: From Player Analysis to Adaptive Game Mechanics by Craig A. Lindley, Charlotte C. Sennersten

    Published 2008-01-01
    “…Schema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. …”
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    Playing stereoscopic video games enhances the precision but not the accuracy of depth perception by Roger W. Li, Betty Z. Li, Sandy W. Chat, Dennis M. Levi

    Published 2024-12-01
    “…Twenty-one healthy young participants with normal vision and limited previous video game experience, none had played 3D video games, played first-person-shooter action stereoscopic 3D video games for a total of 40 h. …”
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    A Study on Digital Game Addictions of Adolescents in the Covid-19 Pandemic by Vahit Ciris, Turan Baskonus, Tezcan Kartal, Adem Tasdemir

    Published 2022-05-01
    “…Besides, while digital game addiction of male students was higher, it was determined that games played via computer caused more digital addiction. …”
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    Transmedial presence of verbal texts in architecture and public space. Between informativity and emotivity by Elżbieta Chrzanowska-Kluczewska

    Published 2024-12-01
    “….); 2) historical-institutional information; 3) religious-devotional (including critical) information; 4) political commentaries; 5) poetic and experimental creations, mostly artistic critical games played by conceptual and post-modern artists. …”
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    “The Early Years are Like a Foundation for the Future” Perspectives, Facilitators, and Challenges of Anganwadi Workers in Supporting Early Child Development Interventions in Hydera... by Gitanjali Lall, Reetabrata Roy, Kunduru Sharath Chandrika, Gauri Divan

    Published 2024-04-01
    “…They are aware of factors that can aid as well as hinder child growth and development, but their understanding of play is limited to games played by older children. They expressed acceptability in using a video intervention, specifying features that would increase relevance for families. …”
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    The Effect of the First Goal on the Score of the Match and Home Advantage in Football: Analysis of Turkish Super League and 1st League in Pre-Pandemic and Pandemic Period by Serdar Yıldırım, Gökhan Hadi, Kemal Göral

    Published 2021-12-01
    “…However, it is considered that the spectator factor plays an important role in the home advantage in football based on the fact that the home advantage values of the football teams decreased in the season played with spectators compared to the values in the games played in the season without spectators.…”
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    DIGITAL AND NON-DIGITAL GAMES IN YOUNG LEARNER EFL CLASSROOMS AT WARTIME IN UKRAINE by Ilona Huszti, Enikő Nagy-Kolozsvári, Márta Fábián

    Published 2024-10-01
    “… The present study aims to investigate the gaming habits of young learners (YLs) in the process of learning English as a foreign language and examine the role non-digital or conventional and digital games play in teaching English to young learners. It examines both conventional games used in the classroom and digital games played outside of formal instruction. …”
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    An Investigation of Secondary School Students' Motivation and Addiction towards Digital Gaming by Age, Gender and Number of Siblings by Mehmet Oktay Kablan, Mehmet Imamoglu

    Published 2021-01-01
    “…Digital game playing situation (yes/no) was associated with gender and number of siblings (p< .05) but not with grade level (p> .05). …”
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    Gameplay and physical activity behaviors in adult video game players by Haylei Scoggins, Ryan R. Porter, Robyn Braun-Trocchio

    Published 2025-01-01
    “…The purpose of this quantitative, cross-sectional, non-experimental survey study is to describe the frequency and duration of video game play and physical activity in adult video game players.MethodsParticipants completed an online survey, evaluating their demographic and health history information, video game play, and physical activity behaviors.ResultsThe study used data from a total of 221 participants (Males = 153, Females = 68). …”
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    Investigation of Teachers’ Self Efficieny of Educational Game Teaching: Case of Alanya by Mehmet Arslan, Meriç Ödemiş

    Published 2023-08-01
    “…In this study, it was aimed (i) to compare teachers' educational game playing self-efficacy in terms of gender, age, marital status, educational status, seniority, different branches and (ii) to examine educational game playing self-efficacy levels. …”
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    The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled study by Muhammet Kavlakci, Filiz Ogce, Tulay Yavan

    Published 2023-07-01
    “…OBJECTIVE: The aim was to determine the effects of digital game play on children’s pain, fear, and anxiety levels during suturing. …”
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    Quand la réflexivité s’invite dans un dispositif de simulation by Xavier Léon, Laurent Van Belleghem

    Published 2023-06-01
    “…Based on a business game played in an engineering school, this article exposes a comprehensive analysis of a game session and draws lessons from it, both operational and scientific. …”
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    La symbolique égyptienne de la rencontre ludique entre Rhampsinite et Déméter-Isis (Hérodote, II, 122) by Typhaine Haziza

    Published 2024-12-01
    “…This article continues the discussion begun at the CIERGA Colloquium, held in Fribourg on 6 and 7 September 2021, on the Herodotean anecdote of Rhampsinite in the Underworld (II, 122), by examining the purpose of the game played between the Pharaoh and Demeter and, more broadly, its Egyptian symbolism, as well as that of the goddess’s gift of a “gold lamé napkin”. …”
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    Dynamic monopolies in simple graphs by Leila Musavizadeh Jazaeri, Leila Sharifan

    Published 2025-02-01
    “…This paper studies a repetitive polling game played on an $n$-vertex graph $G$. At first, each vertex is colored, Black or White. …”
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    Janusza Korczaka językowa gra z odbiorcą w racje i emocje – spotkanie dwóch perspektyw by Małgorzata Dagiel

    Published 2019-09-01
    “…The author of the article focuses on the persuasiveness of narration, understood as a specific game played with the recipient, and the linguistic features used by Korczak in his literary works. …”
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    Improving Learning Performance with Happiness by Interactive Scenarios by Chi-Hung Chuang, Ying-Nong Chen, Luo-Wei Tsai, Chun-Chieh Lee, Hsin-Chun Tsai

    Published 2014-01-01
    “…By doing so, the learners can feel the fun of game playing and train their logic ability before they are aware. …”
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