Showing 21 - 40 results of 40 for search '"game designer"', query time: 0.06s Refine Results
  1. 21

    An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users by Fang You, Jianping Liu, Xinjian Guan, Jianmin Wang, Zibin Zheng, Peter Tam

    Published 2011-01-01
    “…In the MMORPGs, a stability player taxonomy model is very important for game design. It helps to balance different types of players and improve business strategy of the game. …”
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    Article
  2. 22

    Development of Serious Games as A Programming Learning Platform for Informatics Students by Noven Indra Prasetya, Shofiya Syidada, Lestari Retnawati

    Published 2025-01-01
    “…This study aims to develop DolananCoding, a programming learning platform based on serious games designed for informatics students. The research employed the waterfall software development methodology, encompassing requirements analysis, system design, implementation, testing, and dissemination. …”
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  3. 23
  4. 24

    A New Methodology of Design and Development of Serious Games by André F. S. Barbosa, Pedro N. M. Pereira, João A. F. F. Dias, Frutuoso G. M. Silva

    Published 2014-01-01
    “…Thus, the main action for player is catching the items in the scenario where the recycle action is a second action, which is viewed as a consequence of the first action. Sometimes, the game design relies on a detailed approach based on the ideas of the developers because some educational content are difficult to integrate in the games, while maintaining the fun factor in the first place. …”
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    Article
  5. 25

    Unifying Rigid and Soft Bodies Representation: The Sulfur Physics Engine by Dario Maggiorini, Laura Anna Ripamonti, Federico Sauro

    Published 2014-01-01
    “…This issue may limit game designers when imagining innovative and compelling video games and game mechanics. …”
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    Article
  6. 26

    Dispelling stigma and enduring bias: exploring the perception of esports participation among young women by Di Tang, Bo Peng, Ruisi Ma, Kim-wai Raymond Sum

    Published 2025-02-01
    “…The research expands understanding of the relationships between game design, social integration, and cultural barriers in esports participation.…”
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    Article
  7. 27

    Playing is sharing. La condivisione e il tempo libero nelle reti sociali di gioco by Aurelio Castro

    Published 2019-06-01
    “…In addition to ethnographic observation, many narrative interviews were conducted with organizers and coordinators of associations, with shop owners, game designers and, finally, with players who use games and roleplay to do activism on gender issues and sexual orientation. …”
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  8. 28

    Low-tech serious games in higher education: bridging the digital divide and enhancing student thinking and performance by Chong-Wen Chen

    Published 2025-01-01
    “…This paper suggests that serious game design for theory courses in higher education can be effectively carried out in low-tech settings, avoiding the deepening of the digital divide while contributing to the Sustainable Development Goals (SDGs), particularly SDG 4 (Quality Education) and SDG 10 (Reduced Inequality).…”
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  9. 29

    Development of a mnemonic card game for sustainability literacy in Master of Business Administration programmes by Magdalena J. Grobler

    Published 2025-01-01
    “…Research purpose: This study aims to develop and evaluate a mnemonic card game designed to enhance Master of Business Administration (MBA) students’ understanding and retention of the SDGs. …”
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    Article
  10. 30

    How Color Properties Can Be Used to Elicit Emotions in Video Games by Erik Geslin, Laurent Jégou, Danny Beaudoin

    Published 2016-01-01
    “…These results allow us to propose video game environment development methods in the form of a circumplex model. It is aimed at game designers for developing emotional color scripting.…”
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  11. 31

    V's Virtual Afterlife by Jasmyn Connell, Christopher Moore, Reneé Middlemost

    Published 2025-01-01
    “…Our analysis reveals that V’s NHOP is a complex, rhizomatic assemblage resulting from the participatory interplay between in-game characters, fans, games designers, developers, the storyworld’s creators, and intellectual property owners. …”
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  12. 32

    Games and gamers: the influence of participating players on the process and outcome of regional spatial energy games by Hartmut Dumke, Pia Nabielek

    Published 2025-01-01
    “…The optimization of player teams needs to be strongly considered in game design. Also, we note that if the game is played in a regional context, the spatial orientation (the region) could be taken into greater account when applying stakeholder theory.…”
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  13. 33

    Gamification Application for Promoting and Encouraging Physical Activity in the Elderly by Narmin Mohammed Noori, Awaz Naaman Saleem, Muhammed Anwar

    Published 2024-06-01
    “…In mobile technology, notably gamification applications, game design features can spark older people's intrinsic motivation, encouraging them to participate in and enjoy physical activity. …”
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  14. 34

    Unveiling personalized and gamification-based cybersecurity risks within financial institutions by Amna Shahzadi, Kashif Ishaq, Naeem A. Nawaz, Fadhilah Rosdi, Fawad Ali Khan

    Published 2025-02-01
    “…This article explores the integration of game design principles into business contexts, termed “gamification,” a subject of increasing interest among both scholars and industry professionals. …”
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  15. 35

    DEVELOPMENT OF AN INTERACTIVE WEBSITE WITH DIDACTIC GAMES TO ENHANCE VOCABULARY IN YOUNG STUDENTS WITH INTELLECTUAL DISABILITIES by Anna Bober, Yuriy Kosenko, Olena Korol

    Published 2024-09-01
    “… The article investigates the development of a website that includes interactive didactic games designed to improve the vocabulary of primary schoolchildren with intellectual disabilities. …”
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  16. 36

    Investigating the Effectiveness of Serious Games in Educating Neonatal Resuscitation: A Systematic Review by Parisa Farshid, Kayvan Mirnia, Peyman Rezaei-Hachesu, Elham Maserat, Taha Samad-Soltani

    Published 2024-10-01
    “…However, further research is needed to optimize game design, investigate long-term learning outcomes, and assess skills transfer to clinical practice. …”
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  17. 37

    Efficacy of the Foodbot Factory digital curriculum-based nutrition education intervention in improving children’s nutrition knowledge, attitudes and behaviours in elementary school... by Wendy Lou, Michael Farkouh, JoAnne Arcand, Jacqueline Marie Brown, Saman Tahir, Beatriz Franco-Arellano, Ann LeSage, Janette Hughes, Bill Kapralos, Ellen Vogel, Claire Tugault-Lafleur

    Published 2025-01-01
    “…The Foodbot Factory intervention, consisting of serious game (ie, a digital game designed for education) and curriculum-based lesson plans, was developed to support teachers and children ages 8–12 with nutrition education. …”
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  18. 38

    Clinical validation of an individualized auto-adaptative serious game for combined cognitive and upper limb motor robotic rehabilitation after stroke by Ioannis Doumas, Thierry Lejeune, Martin Edwards, Gaëtan Stoquart, Yves Vandermeeren, Bruno Dehez, Stephanie Dehem

    Published 2025-01-01
    “…Objective The aim of this study is to clinically validate the dynamic difficulty adjustment (DDA) mechanism of ROBiGAME, a robot serious game designed for simultaneous rehabilitation of motor impairments and hemispatial neglect. …”
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  19. 39

    Evaluating the Efficacy of a Serious Game to Deliver Health Education About Invasive Meningococcal Disease: Clustered Randomized Controlled Equivalence Trial by Lauren Bloomfield, Julie Boston, Martin Masek, Lesley Andrew, Donna Barwood, Amanda Devine

    Published 2025-02-01
    “…This study evaluates the efficacy of the Meningococcal Immunisation Awareness, Prevention and Protection app (MIApp), a serious game designed to replicate the information provided in a 30-minute face-to-face presentation provided by a trained educator. …”
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  20. 40

    Penerapan Covid Shooter Berbasis Android sebagai Game Edukasi Pencegahan Covid-19 pada Anak Usia Dini by Rocky Ardiansyah Yudistira Putra, Unzilla Savika Putri, Ginanjar Setyo Permadi, Dodik Arwin Dermawan

    Published 2023-04-01
    “…This game name is Covid Shooter which tells the adventures of a virus specialist doctor with a mission to eradicate covid-19. Game design is done using Game Development Life Cycle method and then implemented using GDevelop software. …”
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