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61
Dark Margins: Invisibility and Obscenity in Thomas Pynchon’s V., The Crying of Lot 49, and Gravity’s Rainbow
Published 2010-10-01“…The margins between the two is a space of slippage and also, paradoxically, the locus of a discourse of technological power for both “Preterite” and “Elect,” and Pynchon’s treatment of these issues in the 1960s and 1970s is relevant at the beginning of the twenty-first century when the Cartesian model is complicated by a digital culture poised to replace reality with the simulacra of cyberspace; this prospect is initially met by a resistance of invisibility inhabiting the dark margins, not only of textual discourse, but also of society as it takes shape in the practices of everyday life. …”
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62
Marvel, Star Wars and the Risk of Being a Hero: Social Responsibilities for Transmedia Storytellers in the Age of Collective Journey
Published 2021-01-01“…The professional troubles Gunn and Wendig encountered are a result of them contrasting this storytelling modality, and can be understood in the context of a semiotic cultural shift, as we collectively come to better understand the impact of the Internet and our participatory digital culture.…”
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63
Experiences in the Training of Teaching Digital Competence for Using Digital Social Networks
Published 2022-12-01“…It concludes by arguing challenges in teacher training to develop their digital skills, highlighting: (1) technological, social, and educational imaginary; and (2) teaching digital culture vs. cultural codes of the student body. …”
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64
Innovative technologies for growing digital maturity in auditors
Published 2024-10-01“…Digital maturity has been proposed to be assessed by considering digital culture, professional knowledge, skills and competencies of tool ownership, and process thinking in quality data collection implementation during the udit. …”
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65
Legal and economic analyzing the development of the digital economy
Published 2018-01-01“…It is necessary to build an entrepreneurial digital culture by promoting digital entrepreneurs in society and paying special attention to ICT education and retaining the stimulating measures of this expert in the country.…”
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66
Towards resilient communities through prototypes for human-centered public spaces
Published 2024-06-01“…She has published five books on urbanism, human-centered design, and emerging technologies, including Urban Machines: Public Space in a Digital Culture (LISTLab, 2018; OROEditions 2020) and "Data, Matter, and Design" (Routledge, 2020). …”
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67
From Humor to Strategy: An Experimental Survey on Internet Memes in Social Media Marketing
Published 2023-01-01“…The effectiveness of this type of communication is an important issue due to the large role of memes in digital culture, and at the same time the small number of studies on the use of memes in marketing communication. …”
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68
Développer la recherche d’information et l’autorégulation collective en classe renversée : l’apport des tests d’autoévaluation
Published 2020-04-01“…This paper presents an experiment that took place in a Digital Culture course of DUT Information-Communication with first-year students, in order to sensitize students to digital literacy and to develop their informational literacy skills. …”
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69
Bridging Cultural Capital: Youth-Driven Communication as a Catalyst for Well-Being in Film Festival Participation
Published 2025-01-01“…The study concludes that involving young voices in the communication of cultural events can effectively democratize cultural capital and bridge generational divides, extending Bourdieu’s insights into the dynamics of contemporary digital culture.…”
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70
Bibliometric Analysis of Digital Leadership Studies
Published 2024-06-01“…Expanding theoretical frameworks, conducting longitudinal studies, implementing leadership development programs, fostering a digital culture, supporting digital transformation, establishing standards and guidelines, promoting digital literacy are amongst them.…”
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71
Designing the behavioral model of managers in the digital age with the foundation's data approach
Published 2024-06-01“…According to the results of the research, the following suggestions are presented: For innovation and learning, managers need digital knowledge and understanding - in facing the challenges of digitalization of business, so it is suggested that digital talent and skills managers should be provided by training and developing digital culture - in the context of experience management (employees and customers).…”
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72
Shanzhai et culture du faire en Chine
Published 2020-12-01“…This work investigates how digital cultures produce geographic space and how this one influences back technological innovation. …”
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73
Arpenter et sillonner les archives du Web
Published 2023-07-01“…It looks back at research projects, from the Web90 project running between 2014 and 2018, dedicated to the digital cultures of the 1990s, to the current Hivi project (A History of Online Virality), through research about events (terrorist attacks of 2015-2016; COVID-19 crisis). …”
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74
The space of media usage in Finland, 2007 and 2018
Published 2021-04-01“…We discuss these results by reflecting on the relatively strong persistence of “traditional” models of stratification in digital cultural consumption and media practices.…”
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75
Analysis of the Application of Deep Learning in Model Reconstruction of Ancient Buildings
Published 2022-01-01“…With the rapid development of interactive 3D graphics technology, as well as the growing demand for virtual reality, digital urbanization and digital cultural heritage protection and time-consuming and inefficient traditional artificial building modeling methods have been far from meeting the rapid and intelligent needs of the application market and automatic. …”
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76
Hyperpersonal Communication in Sexual Fantasies: A Study on Users of Paid Video Call Sex Services in Indonesia
Published 2024-12-01“…These findings contribute to understanding how hyperpersonal communication unfolds in the context of virtual sexual interactions, revealing the interplay of technology, intimacy, and economic motives in contemporary digital culture…”
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77
COMPUTER SIMULATOR GAME IN YOUTH CULTURE
Published 2022-12-01“…Gamers see the game as a unique philosophy and values, that they share with the creators of the game, which is a prerequisite for the emergence of a digital cultural community based on a particular game. …”
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78
Formal Ontologies, Linked Data, and TEI Semantics
Published 2016-09-01“…Furnishing the TEI with a semantics based on a formal ontology could have interesting outcomes: facilitating the management of and research using document collections in open and multi-standard contexts; aiding interoperability with other relevant standards in the digital cultural heritage context; and providing users with advanced formal tools to semantically define their interpretations of the texts and enable innovative computational processing. …”
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79
Exploring Media Literacy Formation at the Intersection of Family, School, and Peers
Published 2025-01-01“…It is therefore grounded in an academic theoretical framework that constructs media literacy as a form of digital cultural capital. As such, media literacy also contains the principles of media preferences and choices that condition the media choices of young people. …”
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