Showing 1 - 20 results of 109 for search '"computer game"', query time: 0.08s Refine Results
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    Immersion in Computer Games: The Role of Spatial Presence and Flow by David Weibel, Bartholomäus Wissmath

    Published 2011-01-01
    “…International Journal of Computer Games Technology…”
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    Article
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    Real Time Animation of Trees Based on BBSC in Computer Games by Xuefeng Ao, Zhongke Wu, Mingquan Zhou

    Published 2009-01-01
    “…International Journal of Computer Games Technology…”
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    Article
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    Comparision of Artificial Inteligence models used in computer games on the Unity platform by Szymon Kacprzyk, Vladyslav Hutsenko

    Published 2024-12-01
    “…Contemporary computer games utilize advanced AI systems to provide a more realistic and demanding experience for players. …”
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    Article
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    Method of product placement in computer games. Qualitative research amongst Polish players by Magdalena Hofman-Kohlmeyer

    Published 2024-01-01
    “…Nowadays, new technologies enable practitioners to create brand experience in the virtual world of computer games. Marketers use product placement to reach potential and current customers. …”
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    Article
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    Long-Term Impact of Using Mobile Phones and Playing Computer Games on the Brain Structure and the Risk of Neurodegenerative Diseases: Large Population-Based Study by Yi Xiao, Sirui Zhang, Yuanzheng Ma, Shichan Wang, Chunyu Li, Yan Liang, Huifang Shang

    Published 2025-01-01
    “…All the characteristics of using mobile phones and playing computer games were collected through face-to-face interviews at baseline, and outcomes were extracted from the algorithmic combinations of self-reported medical conditions, hospital admissions, and death registries. …”
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    Article
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    Computer Game Use and Television Viewing Increased Risk for Overweight among Low Activity Girls: Fourth Thai National Health Examination Survey 2008-2009 by Ladda Mo-suwan, Jiraluck Nontarak, Wichai Aekplakorn, Warapone Satheannoppakao

    Published 2014-01-01
    “…Using multiple logistic regression, computer game use for more than 1 hour a day was found to be associated with an increased risk of overweight (adjusted odds ratio (AOR) = 1.4; 95% confidence interval: 1.02–1.93). …”
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    Time and Space in Digital Game Storytelling by Huaxin Wei, Jim Bizzocchi, Tom Calvert

    Published 2010-01-01
    “…International Journal of Computer Games Technology…”
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    Article
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    Neural Network to Solve Concave Games by Zixin Liu, Nengfa Wang

    Published 2014-01-01
    “…International Journal of Computer Games Technology…”
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    Enhancing Artificial Intelligence on a Real Mobile Game by Fabio Aiolli, Claudio E. Palazzi

    Published 2009-01-01
    “…International Journal of Computer Games Technology…”
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    Article