Showing 4,621 - 4,640 results of 21,428 for search '"computer"', query time: 0.13s Refine Results
  1. 4621
  2. 4622

    Traces Synchronization in Distributed Networks by Eric Clément, Michel Dagenais

    Published 2009-01-01
    “…Journal of Computer Systems, Networks, and Communications…”
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    Article
  3. 4623

    Long Memory of Pathfinding Aesthetics by Ron Coleman

    Published 2009-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  4. 4624
  5. 4625

    Unlocking Learning: Investigating the Replayability of Educational Games by Rose Oluwaseun Adetunji, Abejide Ade-Ibijola

    Published 2024-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  6. 4626
  7. 4627

    MovieRemix: Having Fun Playing with Videos by Nicola Dusi, Maria Federico, Marco Furini

    Published 2011-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  8. 4628
  9. 4629

    Team Sports for Game AI Benchmarking Revisited by Maxim Mozgovoy, Mike Preuss, Rafael Bidarra

    Published 2021-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  10. 4630

    Hyperbolic Graph Convolutional Network Relation Extraction Model Combining Dependency Syntax and Contrastive Learning by Jinzhe Li

    Published 2025-02-01
    “…International Journal of Computational Intelligence Systems…”
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    Article
  11. 4631
  12. 4632
  13. 4633
  14. 4634

    WiFi and WiMAX Secure Deployments by Panagiotis Trimintzios, George Georgiou

    Published 2010-01-01
    “…Journal of Computer Systems, Networks, and Communications…”
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    Article
  15. 4635

    Digital Modulation Identification Model Using Wavelet Transform and Statistical Parameters by P. Prakasam, M. Madheswaran

    Published 2008-01-01
    “…Journal of Computer Systems, Networks, and Communications…”
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    Article
  16. 4636

    Ambient Games, Revealing a Route to a World Where Work is Play? by Mark Eyles, Roger Eglin

    Published 2008-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  17. 4637

    MEnDiGa: A Minimal Engine for Digital Games by Filipe M. B. Boaventura, Victor T. Sarinho

    Published 2017-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  18. 4638

    Hybrid Models for Forecasting Allocative Localization Error in Wireless Sensor Networks by Guo Li, Hongyu Sheng

    Published 2025-12-01
    “…International Journal of Cognitive Computing in Engineering…”
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    Article
  19. 4639

    Single- versus Multiobjective Optimization for Evolution of Neural Controllers in Ms. Pac-Man by Tse Guan Tan, Jason Teo, Kim On Chin

    Published 2013-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  20. 4640