Showing 161 - 175 results of 175 for search '"augmented reality"', query time: 0.05s Refine Results
  1. 161

    REVOLUTIONIZING LUXURY: THE ROLE OF AI AND MACHINE LEARNING IN ENHANCING MARKETING STRATEGIES WITHIN THE TOURISM AND HOSPITALITY LUXURY SECTORS by Maria Nascimento CUNHA, Manuel PEREIRA, António CARDOSO, Jorge FIGUEIREDO, Isabel OLIVEIRA

    Published 2024-09-01
    “…The study anticipates that the integration of even more immersive technologies such as augmented reality (AR) and virtual reality (VR) will further blur the lines between digital convenience and tangible luxury, suggesting a continued evolution of luxury tourism where technology enhances both the digital and physical aspects of consumer experiences. …”
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  2. 162

    Advances in Light Field Spatial Super-Resolution: A Comprehensive Literature Survey by Wenqi Lyu, Hao Sheng, Wei Ke, Xiao Ma

    Published 2025-01-01
    “…This review offers valuable direction for future research on light field image super-resolution and provides a solid foundation for its applications in virtual reality, augmented reality, and autonomous driving.…”
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  3. 163

    A Cross-Modal Tactile Reproduction Utilizing Tactile and Visual Information Generated by Conditional Generative Adversarial Networks by Koki Hatori, Takashi Morikura, Akira Funahashi, Kenjiro Takemura

    Published 2025-01-01
    “…Tactile reproduction technology represents a promising advancement within the rapidly expanding field of virtual/augmented reality, necessitating the development of innovative methods specifically tailored to correspond with tactile sensory labels. …”
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  4. 164

    An open data collection of 3D tool and equipment models for neonatology by Serena Bardelli, Gianpaolo Coro, Rosa T. Scaramuzzo, Massimiliano Ciantelli, Armando Cuttano

    Published 2025-03-01
    “…Eventually, we published the 3D models and the virtual training room as an open-access data collection on Sketchfab (a free-to-use online digital platform for 3D model publication), from which all models can be freely downloaded and inspected through Web browsers, mobile applications, and Virtual and Augmented Reality devices. Our data collection and repeatable and cost-effective methodology open new opportunities to use VS for training through simulation in healthcare.…”
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  5. 165

    Le sensorium synthétique : réflexion sur l’utilisation de l’expographie immersive numérique et muséale by Dominique Gélinas

    Published 2014-09-01
    “…The use of 3D models, augmented reality, and wide screens to enhance exhibits often comes with enthusiastic claims that promise the moon and the stars. …”
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  6. 166

    Metaverse Clinic for Pregnant Women With Subclinical Hypothyroidism: Prospective Randomized Study by Yuanyuan Zheng, Yizhen Chen, Yan Chen, Liang Lin, Ting Xue, Chuhui Chen, Junping Wen, Wei Lin, Gang Chen

    Published 2025-02-01
    “…The metaverse, a shared virtual space, integrates technologies such as augmented reality, virtual reality, blockchain, and artificial intelligence. …”
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  7. 167

    High-Fidelity Depth Map Reconstruction System With RGB-Guided Super Resolution CNN and Cross-Calibrated Chaos LiDAR by Yu-Chun Ding, Chia-Yu Chang, Pei-Rong Li, Chao-Tsung Huang, Yung-Chen Lin, Tsung Chen, Wei-Lun Lin, Cheng-Ting Lee, Fan-Yi Lin, Yuan-Hao Huang

    Published 2025-01-01
    “…High-fidelity 3D models are essential for immersive virtual and augmented reality (VR/AR) applications. However, the performance of current 3D recording devices is limited in several scenarios, such as dim light environments, long-distance measurements, and large-scale objects. …”
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  8. 168

    Accuracy and Usability of Smartphone-Based Distance Estimation Approaches for Visual Assistive Technology Development by Giles Hamilton-Fletcher, Mingxin Liu, Diwei Sheng, Chen Feng, Todd E. Hudson, John-Ross Rizzo, Kevin C. Chan

    Published 2024-01-01
    “…<italic>Methods:</italic> We tested five smartphone-based distance-estimation approaches in the image center and periphery at 1&#x2013;3 meters, including machine learning (CoreML), infrared grid distortion (IR_self), light detection and ranging (LiDAR_back), and augmented reality room-tracking on the front (ARKit_self) and back-facing cameras (ARKit_back). …”
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  9. 169

    Ontology of functional synergetics in virtual cognitive-semiotic design of information processes and systems by R. G. Bolbakov, V. A. Mordvinov, P. V. Berezkin, I. I. Sivitsky

    Published 2022-03-01
    “…In the related analysis, virtual reality, augmented reality, mixed reality, expanded reality, composite reality, coupled reality, geoinformation systems, multidimensional computer graphics, fractal graphics, holographic graphics, computer teletype games, X-reality, etc., which have essential dynamic characteristics and properties, are included here as objects of research and design.Conclusions. …”
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  10. 170

    The role of 5G network in revolutionizing agriculture for sustainable development: A comprehensive review by Wasif ur Rehman, Mohsin Ali Koondhar, Samandar Khan Afridi, Lutfi Albasha, Idris H. Smaili, Ezzeddine Touti, Mouloud Aoudia, Wassim Zahrouni, Ibrahim Mahariq, M.M.R. Ahmed

    Published 2025-03-01
    “…Furthermore, the paper examines the potential impact of 5G technology on crucial agricultural tasks such as real-time monitoring, UAV operations, augmented reality (AR), virtual reality (VR) applications, virtual consultation, predictive maintenance, AI-driven robotics, and data analytics. …”
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  11. 171

    Phantom motor execution as a treatment for phantom limb pain: protocol of an international, double-blind, randomised controlled clinical trial by Brian E McGuire, Lina Bunketorp-Käll, Eva Lendaro, Liselotte Hermansson, Helena Burger, Corry K Van der Sluis, Monika Pilch, Katarzyna Kulbacka-Ortiz, Ingrid Rignér, Anita Stockselius, Lena Gudmundson, Cathrine Widehammar, Wendy Hill, Sybille Geers, Max Ortiz-Catalan

    Published 2018-07-01
    “…Preliminary investigations have shown that decoding motor volition using myoelectric pattern recognition, while providing real-time feedback via virtual and augmented reality (VR-AR), facilitates phantom motor execution (PME) and reduces PLP. …”
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  12. 172

    PhantomAR: gamified mixed reality system for alleviating phantom limb pain in upper limb amputees—design, implementation, and clinical usability evaluation by Cosima Prahm, Korbinian Eckstein, Michael Bressler, Zhixing Wang, Xiaotong Li, Takashige Suzuki, Adrien Daigeler, Jonas Kolbenschlag, Hideaki Kuzuoka

    Published 2025-02-01
    “…Leveraging wearable first-person augmented reality (AR) technology, PhantomAR extends traditional Mirror Therapy by enabling users to move freely and engage in bimanual tasks. …”
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  13. 173
  14. 174

    Identifying and Evaluating the Components of Human Resource Competence in the Era of Digital Transformation by Mahdieh Abidi, Rashid Zolfaghari Zafarani, Masoud Haghighi

    Published 2024-09-01
    “…Digital transformation is a dramatic change in the performance of the organization and the country, centered on transformative technologies such as the Internet of Things, cloud computing, mobile applications, social media, virtual and augmented reality, data analytics, artificial intelligence, and blockchain (Westerman et al, 2014). …”
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  15. 175

    Enabling Cognitive Load-Aware AR with Rateless Coding on a Wearable Network by R. Razavi, M. Fleury, M. Ghanbari

    Published 2008-01-01
    “…Augmented reality (AR) on a head-mounted display is conveniently supported by a wearable wireless network. …”
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