Showing 1,681 - 1,700 results of 10,148 for search '"animation"', query time: 0.07s Refine Results
  1. 1681

    Multiprotocol Communication Interface PMSM Control on Account of Industrial Configuration Software by Li-guo Zhang, Man-feng Dou

    Published 2014-01-01
    “…Database creation, data acquisition, and animation links of PC configuration software are realized. …”
    Get full text
    Article
  2. 1682

    Advanced Presentation of BETHSY 6.2TC Test Results Calculated by RELAP5 and TRACE by Andrej Prošek, Ovidiu-Adrian Berar

    Published 2012-01-01
    “…The RELAP5 and TRACE comparison to experimental data showed that TRACE results are as good as or better than the RELAP5 calculated results. The developed animation masks were of great help in comparison of results and investigating the calculated physical phenomena and processes.…”
    Get full text
    Article
  3. 1683

    MARS: An Educational Environment for Multiagent Robot Simulations by Marco Casini, Andrea Garulli

    Published 2016-01-01
    “…A graphical user interface allows students to monitor the robots behaviour through an online animation.…”
    Get full text
    Article
  4. 1684

    Writing and Multimedia. Redesigning the Futuristic Experience by Vincenzo Cirillo

    Published 2020-05-01
    “…The relationship between graphic design (writing) and movement (animation) has been addressed in the digital environment through the design of video-graphic products analyzed on the basis of: visual theories of typographic composition; the figurative-generative languages of graphic signs, relational contexts (chromatic, dimensional, formal) along with the integration between image and photo-cinematography (where present); the duration of the audiovisual spot; of the sound component as a key to emotional reading functional to the visual narrative; of communication strategies. …”
    Get full text
    Article
  5. 1685

    Leveraging Unity for 2D Pixel Game Development: Techniques and Best Practices by Wang Ke

    Published 2025-01-01
    “…This paper makes a 2D pixel-art game as a case study, focusing on the challenges of animations, map design, and gameplay mechanics. This paper found an innovative 3D-to-2D animation workflow, allowing developers to create better animations with less time. …”
    Get full text
    Article
  6. 1686

    Social Media Advocacy for SDG 5 in the Middle East: Insights from Egypt, Tunisia, and Jordan by Laila El Baradei, Mohamed Kadry, Ghadeer Ahmed

    Published 2025-01-01
    “…“Reproductive health,” “technology,” and “unpaid work”’ were among the lowest-mentioned terms. Videos, animation, and influencers were key factors contributing to the effectiveness of FB posts. …”
    Get full text
    Article
  7. 1687

    VIRTUAL MODELS OF LIGHT BACKSCATTERING IN RING LASERS by A. S. Bessonov, E. A. Petrukhin

    Published 2018-06-01
    “…With the help of computer animation, the complex coupling parameters phase changes of counterpropagating waves during the operation of the ring laser are displayed. …”
    Get full text
    Article
  8. 1688

    A Real-Time Facial Expression Recognition System for Online Games by Ce Zhan, Wanqing Li, Philip Ogunbona, Farzad Safaei

    Published 2008-01-01
    “…Although detailed facial animation has already been achieved in a number of MOGs, players have to use text commands to control the expressions of avatars. …”
    Get full text
    Article
  9. 1689

    Media animasi Powtoon: meningkatkan literasi digital guru by Rizkayeni Marta, Muhammad Giatman, Hasan Maksum, Rezkiyana Hikmah

    Published 2023-11-01
    “…This research aims to investigate the influence and effectiveness of using Powtoon animated media on teachers' digital literacy skills. …”
    Get full text
    Article
  10. 1690
  11. 1691

    Extending FABRIK with Obstacle Avoidance for Solving the Inverse Kinematics Problem by Songqiao Tao, Huajin Tao, Yumeng Yang

    Published 2021-01-01
    “…Inverse kinematics (IK) has been extensively applied in the areas of robotics, computer animation, ergonomics, and gaming. Typically, IK determines the joint configurations of a robot model and achieves a desired end-effector position in robotics. …”
    Get full text
    Article
  12. 1692
  13. 1693
  14. 1694
  15. 1695

    Developing a Framework to Support the Delivery of Effective Pain Management for Children: An Exploratory Qualitative Study by Joan Simons, Bernie Carter, Jennie Craske

    Published 2020-01-01
    “…Next steps include the development of infographic posters, an animation, and a free online course, which will incorporate the use of Bloom’s taxonomy.…”
    Get full text
    Article
  16. 1696
  17. 1697

    "The / profile of a city / exploding": Frank O’Hara’s Aesthetics of Shock by Olivier Brossard

    Published 2009-12-01
    “…Au fil des poèmes s’affirme une esthétique du choc : le sujet lyrique qui trace ses itinéraires le long des rues et avenues de New York ne cesse d’"accuser le coup", sans qu’à aucun moment l’agressivité du milieu urbain soit regrettée. Au contraire, l’animation parfois violente de la ville est vitale pour O’Hara : de kaléidoscope à sismographe, le "je" des poèmes se fait porteur, pour son bonheur, des chocs urbains. …”
    Get full text
    Article
  18. 1698

    Zimbabwean communication agencies by Anna Oksiutycz, Abyshey Nhedzi

    Published 2022-10-01
    “…The agencies provide services such as advertising, graphic design, branding, website development, event management, video production, online marketing, media relations, mobile app development, and even animation. There is a growing trend to use digital platforms of communication, yet radio and print (magazines and newspapers) remain essential communication channels. …”
    Get full text
    Article
  19. 1699

    Magiczne początki kina by Marcin Giżycki

    Published 2011-06-01
    “… Artykuł został zainspirowany dwoma wydarzeniami: wystawą prezentująca setki aparatów optycznych i iluzjonistycznych obrazów z kolekcji Wernera Nekesa, znanego niemieckiego filmowca awangardowego i badacza prehistorii kina (Wrocław, lipiec-sierpień 2011) i wydaniem numeru specjalnego brytyjskiego periodyku naukowego „Animation: An Interdiscipinary Journal” poświęconego wczesnemu kinu i jego korzeniom. …”
    Get full text
    Article
  20. 1700

    Marge’s Private Conflict in The Simpsons : A Linguistic Analysis by Daniela Francesca Virdis

    Published 2010-09-01
    “…L’identité féminine de Marge Simpson, un des personnages principaux de la série télévisée d’animation américaine Les Simpson, est construite sur un conflit privé : elle souffre de l’opposition entre deux situations simultanées mais incompatibles, c’est-à-dire entre son désir d’incarner une femme au foyer, épouse et mère idéale d’un côté, et de l’autre la nature et le comportement bizarres de son mari, de ses enfants et de ses voisins. …”
    Get full text
    Article