Showing 1 - 10 results of 10 for search '"Strategy game"', query time: 0.04s Refine Results
  1. 1
  2. 2

    A Multiagent Potential Field-Based Bot for Real-Time Strategy Games by Johan Hagelbäck, Stefan J. Johansson

    Published 2009-01-01
    “…We present a multiagent potential field-based bot architecture that is evaluated in two different real-time strategy game settings and compare them, both in terms of performance, and in terms of softer attributes such as configurability with other state-of-the-art solutions. …”
    Get full text
    Article
  3. 3
  4. 4

    Rational exchange protocol model based on mixed strategy by Hong DING, Chang-gen PENG, Qing-qing KUANG

    Published 2016-03-01
    “…Exchange protocol was modeled by extensive mixed strategy game and the entropy function was introduced to discuss the fairness in the process of exchange. …”
    Get full text
    Article
  5. 5

    Penerapan Algoritma Fuzzy Mamdani untuk Memberikan Saran yang Optimal dalam Pengambilan Keputusan pada Permainan KArtu Monster by Muhammad Rizky Perdana, Andika Sundawaijaya, Ahlijati Nuraminah

    Published 2022-12-01
    “…Abstract The Yu-Gi-Oh monster card game is a strategy game that takes turns between players by issuing the right cards to attack or defend with the aim of reducing enemy life points and protecting the player's own life points. …”
    Get full text
    Article
  6. 6

    Multi-level agent architecture for war games by YU Xiaohan, YUAN Duo, YAO Changhua

    Published 2025-02-01
    “…To address this, this paper proposes a multi-level agent architecture for military strategy games based on the "Intent-Task-Action" framework, aiming to integrate various technical strengths for intelligent agent modeling in these games. …”
    Get full text
    Article
  7. 7

    Voyage au centre de la chair : l’exploration miniature du corps humain dans les jeux vidéo by Fleur Hopkins

    Published 2018-12-01
    “…We can identify five types of inner travels : a struggle with a living being, who has just swallowed the hero to destroy him and that needs to be annihilated from the inside ; a marvelous exploration meant to learn more about the human body ; shooting or strategy games that take place within the body ; an army patrol in a sick body, in order to fight the disease that is taking over the player ; augmented and virtual reality displays that enable doctors to see through the body, made transparent. …”
    Get full text
    Article
  8. 8

    Ludic Populism and Its Unpopular Subversion by Sascha Pöhlmann

    Published 2021-09-01
    “…I am especially interested in games that dialectically combine both these aspects at the same time by way of dissonances between their representational elements and their gameplay. Focusing on strategy games and action games, my examples include Civilization V, Democracy 3, Tropico 4, BioShock Infinite, Just Cause 3, and Far Cry 4.…”
    Get full text
    Article
  9. 9

    Evolutionary game of international trade network based on trade policy differences by Jun Zheng, Junfang Wang, Aizhong Shen

    Published 2025-01-01
    “…Compared with the fully coupled game relationship and two-strategies game, the game relationship dynamic adjustment, trade policy differences and stochastic game payoffs in this paper are more in line with the real international trade context. …”
    Get full text
    Article
  10. 10

    Turn-Based War Chess Model and Its Search Algorithm per Turn by Hai Nan, Bin Fang, Guixin Wang, Weibin Yang, Emily Sarah Carruthers, Yi Liu

    Published 2016-01-01
    “…War chess gaming has so far received insufficient attention but is a significant component of turn-based strategy games (TBS) and is studied in this paper. First, a common game model is proposed through various existing war chess types. …”
    Get full text
    Article