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    E-concussion? an investigation of the representation of head impact events and concussion within popular sport-based video games. by Freja J Petrie, Nathan Howarth, Samantha C Bureau, Chris J Nowinski, James S Woodward, Isaac Lockett

    Published 2025-01-01
    “…Matches from EA Sports FC 24 (EA Sports, n = 16), EA Sports FC 25 (EA Sports, n = 16), Rugby League Live 4 (Tru Blu, n = 18) and Rugby 22 (Nacon and Bigben Interactive S.A, n = 18) were simulated via a Playstation 5 (Sony Interactive Entertainments). Frequency of direct head impact events and references to concussion were reported. …”
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