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    Gamification with Codeathon for Productivity Toward Sustainable Development Goal 8 – Decent Work and Economic Growth by Swati Tayal, K Rajagopal

    Published 2024-11-01
    “…Design/Methodology/Approach: An online questionnaire gathered data from IT professionals to adopt the exploratory research, where respondents from Pune, India, were the study participants. The statistical approach adopted for this study was factory analysis followed by structural modelling with the help of tools such as IBM SPSS and Amos, which adds to the empirical Gamification contribution. …”
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