Showing 1,321 - 1,340 results of 1,512 for search '"Physical Education"', query time: 0.09s Refine Results
  1. 1321

    Comparison of physical fitness in elderly submitted to different physical exercise interventions by Leonardo Campos, Priscila Nakamura, Eduardo Kokubun

    Published 2016-01-01
    “…For the evaluation of physical skills (strength, agility, coordination and flexibility), the American Alliance for Health, Physical Education, Recreation and Dance (AAHPERD) set of tests was performed. …”
    Get full text
    Article
  2. 1322
  3. 1323
  4. 1324
  5. 1325

    A pilot investigation of a combined food literacy and exercise program for college students: a one-group pre-post intervention study by Minjeong Jeong, Jinhyun Kim, Dahye Han, Eunjin Jang, Kyoungho Choi, Sohyun Park

    Published 2024-12-01
    “…Junior and senior students majoring in food and nutrition and physical education were asked to participate as mentors, with freshmen and sophomores from varied majors as mentees. …”
    Get full text
    Article
  6. 1326
  7. 1327
  8. 1328

    Health Academy Program: importance for users and funding difficulties by Ana Mônica Serakides Ivo, Vinicius Coimbra Viana, Maria Imaculada de Fátima Freitas

    Published 2020-12-01
    “…The absence of these teams, which include physical education professionals who are responsible for 90% of the actions of the PAS, can compromise the outcomes recognized by the users of the program, especially those related to the reduction of inequalities of access and also the various actions to promote health within the PC. …”
    Get full text
    Article
  9. 1329
  10. 1330
  11. 1331
  12. 1332
  13. 1333
  14. 1334

    Construction and effect of interactive teaching methods in the college badminton classroom using fuzzy-assisted virtual reality modeling: a case study in Chinese universities by Yinghao Li, Mohd Jawis

    Published 2024-06-01
    “…To overcome the obstacles of fuzzy-assisted  Virtual Reality (VR) badminton instruction, teachers should consider their lesson planning and delivery processes and their Badminton Students' perceptions of  Physical Education (PE)  programmers. The article proposes VR-ITM, or fuzzy-assisted  VR interactive teaching techniques, to teach badminton in universities using neural networks. …”
    Get full text
    Article
  15. 1335
  16. 1336
  17. 1337
  18. 1338
  19. 1339
  20. 1340