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Exercise intensity and reliability during recreational team handball training for 50–77-year-old unexperienced women
Published 2024-05-01“…Heart rate (HR), blood lactate, rating of perceived exertion (RPE), distance covered, time spent in different locomotor categories, accelerations, decelerations, Player Load (PL), game actions and fun levels were evaluated in 245 matches, played indoor ( n = 130) or outdoor ( n = 115), as small sided games (3×15-min periods). …”
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On the Multimodal Resolution of a Search Sequence in Virtual Reality
Published 2023-01-01“…Using multimodal conversation analysis, the paper investigates a nonverbal, embodied, two-person interaction: two players in a survival game strive to gesturally resolve a misunderstanding regarding an in-game mechanic—however, both of their microphones are turned off for the duration of play. …”
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Prediction of Outcomes in Sports Under Probability in Kigezi Region.
Published 2024“…., wrong player selection, ineffective game strategy). In that "45.5% of coaches reported changing tactics mid-game due to unexpected outcomes, often leading to disorganized play." …”
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Characterizing microcycles’ workload when combining two days structure within single training sessions during congested fixtures in an elite male soccer team
Published 2024-03-01“…Data was collected from 27 players from the 1 st Brazilian division (28.7±18.61 years) that participated in the following training days during congested fixtures ( n = 16 weeks): a) Match day+1 (MD+1 MD−2 , session 1 day after the game with tasks from MD+1 and MD-2 sessions, n = 9); b) Matchday-2 (MD-2 MD+2 , session 2 days prior to subsequent match with tasks from MD-2 and MD+2 sessions, n = 11); c) Matchday-1 (MD-1 MD+2 , session 1 day prior to subsequent match with tasks from MD-1 and MD+2 sessions, n = 12); and d) Matchday-1 (MD-1 MD+3 , session 1 day prior to subsequent match with tasks from MD-1 and MD+3 sessions, n = 11). …”
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Contraintes sur le discours et genre de discours contraint : le commentaire sportif télévisé en direct
Published 2015-12-01“…In order to illustrate our proposal, we provide a detailed annotation of our video corpus of rugby match in terms of game actions and only then do we align them with and analyse linguistic content of the corresponding commentary.…”
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Applicability of a Single Depth Sensor in Real-Time 3D Clothes Simulation: Augmented Reality Virtual Dressing Room Using Kinect Sensor
Published 2020-01-01“…A busy lifestyle led people to buy readymade clothes from retail stores with or without fit-on, expecting a perfect match. The existing online cloth shopping systems are capable of providing only 2D images of the clothes, which does not lead to a perfect match for the individual user. …”
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Profitability vs. Stability: The Choice of Trading Strategies in a Capacity Sharing Supply Chain
Published 2021-01-01“…Supported by a third-party capacity sharing platform, manufacturers can share capacities with others to match the rapidly changing demand. Both the capacity requestor and the capacity provider can choose to seek or wait for matches, forming different trading strategies (capacity- and demand-driven strategies). …”
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The Development Strategy of Dual-Channel Supply Chain of Smart Elderly Care Service from the Perspective of Time Perception
Published 2024-01-01“…Based on the game method of Hotelling and Stackelberg, the coordination and optimization of the smart elderly care services dual-channel supply chain, considering the needs of the elderly are realized. …”
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FIFA'S Medical Research Centre Program Exercise Prevent Football Athlete Injury Among Unimuda Sorong
Published 2025-01-01“…Football is the most popular sport in Southwest Papua Indonesia. In a football match, the game lasts 2 x 45 minutes. However, football players are often injured due to collisions and errors in landing after jumping. …”
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Zoo U: A Stealth Approach to Social Skills Assessment in Schools
Published 2012-01-01“…To ensure the development of an engaging and valid game, we utilized an iterative data-driven validation process in which the game was created, tested, revised based on student performance and feedback, and retested until game play was statistically matched to independent ratings of social skills. …”
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Ecological and Specific Evidence-Based Safe Return To Play After Anterior Cruciate Ligament Reconstruction In Soccer Players: A New International Paradigm
Published 2023-04-01“…Field testing usually includes game simulation, evaluation under dual-task conditions, fatigue and workload analysis, deceleration, timed-agility-test and horizontal force-velocity profiles. …”
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INJURIES DURING THE COVID-19 PANDEMIC IN THE 2021 PAULISTA SOCCER CHAMPIONSHIP IN BRAZIL
Published 2025-01-01“…Results: Series A1 presented 7.2 injuries per 1,000h of game time. Most injuries occurred within 31–45 min of the match, with muscle injuries being the most frequent and the lower limbs the most affected. …”
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Development and Evaluation of an AI-based Exergame Training System for Ice-Hockey Players: a Randomized Controlled Trial
Published 2025-01-01“…Exergaming combines exercise and video gaming and couples cognitive and physical stimuli. …”
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Balancing the load: A narrative review with methodological implications of compensatory training strategies for non-starting soccer players
Published 2024-04-01“…This approach aims to provide additional training that balances the load typically experienced by non-starters during a match. This may help maintain their readiness and ensures that their physical fitness is not compromised by the reduced exposure to match loads. …”
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A Case Study of MasterMind Chess: Comparing Mouse/Keyboard Interaction with Kinect-Based Gestural Interface
Published 2016-01-01“…As gestural interfaces emerged as a new type of user interface, their use has been vastly explored by the entertainment industry to better immerse the player in games. Despite being mainly used in dance and sports games, little use was made of gestural interaction in more slow-paced genres, such as board games. …”
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Kajian Strategi Pendidikan Vokasi Bidang Teknologi Informasi dan Komunikasi Menghadapi Bonus Demografi
Published 2023-10-01“…Abstract The demographic bonus is also a challenge if it is unable to match the availability of jobs. For graduates from Vocational High School (SMK) to be well absorbed, a strategy or method is needed to equip graduates with the competencies needed by the industry. …”
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A Recognition Method of Athletes’ Mental State in Sports Training Based on Support Vector Machine Model
Published 2022-01-01“…In all types of competitions, most matches are instantaneous, and opportunities are fleeting. …”
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A Multi-Interface Platform System for Assistance and Evaluation of Disabled People
Published 2011-01-01“…This platform allows the control of different systems (PC games, robot, electric wheelchair) using different interfaces (mouse, joystick, etc.). …”
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Local Interactions and p-Best Response Set
Published 2014-01-01“…We study a local interaction model where agents play a finite n-person game following a perturbed best-response process with inertia. …”
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Scene Construction and Application of Panoramic Virtual Simulation in Interactive Dance Teaching Based on Artificial Intelligence Technology
Published 2022-01-01“…This article is based on dance teaching, adopts a dance movement analysis method based on vector matching, and uses artificial intelligence technology to create a virtual panoramic scene. …”
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