Showing 21 - 40 results of 102 for search '"Match Game', query time: 0.08s Refine Results
  1. 21

    Using Camshift and Kalman Algorithm to Trajectory Characteristic Matching of Basketball Players by Shuang Liang, Yang Li

    Published 2021-01-01
    “…Taking a basketball game video as an example, this paper studies the tracking feature matching of basketball players’ detection, recognition, and prediction in the game video. …”
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  2. 22

    Analysis Technology of Tennis Sports Match Based on Data Mining and Image Feature Retrieval by Hong Huang, Risheng Deng

    Published 2020-01-01
    “…Moreover, this paper combines data mining technology to obtain effective data from massive video and image data, uses mathematical statistics and data mining technology for data processing, and scientifically analyzes tennis game technology with the support of ergonomics. In addition, this paper designs a controlled experiment to verify the technical analysis effect of the tennis match and the performance of the model itself. …”
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  3. 23

    Analysis of Tennis Competitions on Different Court Surfaces by İhsan Doğan, Şükran Arıkan, Serkan Revan

    Published 2021-05-01
    “…As a result, the findings show that the game elements that affect the outcome of the match are affected by the court surface and players tend to change their game patterns, in other words, the tactical structure of the important game elements that will make the match win and to adapt themselves to the playing court surface.…”
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  4. 24

    Modeling the gameplay actions of elite volleyball players and teams based on statistical match reports by Sergii Iermakov, Tetiana Yermakova, Krzysztof Prusik

    Published 2023-12-01
    “…Important features for teams have been identified, indicating the successful execution of game elements for the team. The regression equations for the team represent a linear combination of various gameplay metrics that affect the total number of points the team scores in a match. …”
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    Article
  5. 25

    The Effect of the First Goal on the Score of the Match and Home Advantage in Football: Analysis of Turkish Super League and 1st League in Pre-Pandemic and Pandemic Period by Serdar Yıldırım, Gökhan Hadi, Kemal Göral

    Published 2021-12-01
    “…The present study was conducted to examine and analyze the home advantage in the Turkish Soccer Super League and TFF 1st Soccer League matches played pre-pandemic and pandemic periods. …”
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  6. 26

    The Content and Game Action Weight of Senior Football Players as Goalkeeper by A. Dinca, C. Ciorba

    Published 2024-12-01
    “…In recent years, specialists in several sports events, including sports games, have called for the differentiated training of athletes depending on their playing position. …”
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  7. 27

    A Parallel Approach to Generate Sports Highlights from Match Videos Using Artificial Intelligence by Arjun Sivaraman, Tarun Kannuchamy, Anmol Anand, Shivam Dheer, Devansh Mishra, Narayanan Prasanth, S. P. Raja

    Published 2024-12-01
    “…This would benefit not only the broadcast industry but also sports fans who are looking for a quick and engaging way to catch up on the latest games. The objective of the paper is to develop an AI model that automates the process of sports highlight generation by taking a match video as input and returning the highlights of the game. …”
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    Article
  8. 28

    Video Analysis - An Important Factor in the Preparation and Conduct of the Modern Soccer Game by I. Stoian, I. Turcu, I. Hasmasan

    Published 2024-12-01
    “…Nowadays, soccer teams can use video analysis software to optimize match preparation and gameplay in real-time.…”
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  9. 29

    Sequencing of game complexes in women’s volleyball: are there differences according to the set played? by Pedro Henrique Cavalcante Vieira, Lorenzo Laporta, Gustavo Ferreira Pedrosa, Augusto Faria de Paula Santana, Auro Barreiros Freire, Crislaine Couto Rangel, Claudio Andre Barbosa de Lira, Filipe Manuel Clemente, Thiago José Leonardi, Gustavo De Conti Teixeira Costa

    Published 2024-12-01
    “…Purpose The objective of the present manuscript was to analyse the flow of play in high-level women’s volleyball by sequencing game complexes per set. Methods The sample analysed 135 matches played in the 2021/2022 Brazilian Women’s Superliga, with the number of matches analysed ranging from 14 and 25 matches for all teams participating in the championship. …”
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  10. 30

    A Multiagent Potential Field-Based Bot for Real-Time Strategy Games by Johan Hagelbäck, Stefan J. Johansson

    Published 2009-01-01
    “…We show that the solution is a highly configurable bot that can match the performance standards of traditional RTS bots. …”
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  11. 31

    Acute effects of bout duration in small-sided games on physiological and kinematic responses by Osman Yılmaz

    Published 2024-06-01
    “…This study was conducted to investigate the responses of 4 x 6 minute (min) matches to 6 x 4 min small sided games (SSG) on heart rate (HR), perceived exertion rates (RPE), enjoyment, total distance covered and technical abilities in young soccer players. …”
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  12. 32

    Predictive Differential Game Guidance Approach for Hypersonic Target Interception Based on CQPSO by Fan He, Weiyi Chen, Yang Bao

    Published 2022-01-01
    “…Two-dimensional kinematics and dynamics engagement mode for hypersonic target interception is formulated as a nonlinear differential control model in the presence of matched uncertainties. The nonlinear differential model is transformed into a differential game model by combining a performance index. …”
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  13. 33

    Differences in spatiotemporal pressure and performance between Chinese and German elite youth football players during matches by Yapu Liang, Tianhe Li, Hansi Xu, Peng Zhang

    Published 2025-01-01
    “…This study aims to investigate the spatial pressure differences between Chinese and German U17 elite youth football teams, focusing on the ball-handler’s distance to the nearest defender (D).MethodsVideo analysis was conducted to measure D across various match contexts, including scorelines (leading, tied, and trailing), game phases (passing and receiving), pass outcomes (successful and unsuccessful), and pitch zones. …”
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  14. 34

    DEVELOPMENT OF AN INTERACTIVE WEBSITE WITH DIDACTIC GAMES TO ENHANCE VOCABULARY IN YOUNG STUDENTS WITH INTELLECTUAL DISABILITIES by Anna Bober, Yuriy Kosenko, Olena Korol

    Published 2024-09-01
    “…There are various types of tasks, for example quizzes, puzzles, crosswords, matching exercises, etc. Images for didactic games were generated by playground.ai artificial intelligence, which opens up new opportunities for creating visually appealing games and tasks. …”
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  15. 35

    The effect of court surfaces on physiological responses and game activities of recreational senior tennis players by Bulent Kilit, Ersan Arslan, Yusuf Soylu

    Published 2024-07-01
    “…Therefore, the purpose of this study was to investigate the effects of hard-court (HC) and clay-court (CC) surfaces on the game activities and physiological responses of recreational senior tennis players. …”
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  16. 36

    Technico-tactical elements of the game as a factor of success in the 2nd European Baskin Cup by Živan Milošević

    Published 2024-12-01
    “…The purpose of this research was to examine the effects of certain technico-tactical elements of the Baskin game as a predictor of the achieved result in the 2nd European Cup matches. …”
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  17. 37

    “Play by play”: A dataset of handball and basketball game situations in a standardized spaceZenodo by Bruno Cabado, Bertha Guijarro-Berdiñas, Emilio J. Padrón

    Published 2025-02-01
    “…This paper presents a synthetic dataset of labeled game situations in recordings of federated handball and basketball matches played in Galicia, Spain. …”
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  18. 38

    The Comparison Of Physical Capacities, In-Game Activity Profiles And Decision-Making Skills Of Football Referees According To Their Experience Level by Halil İbrahim Ceylan, Özcan Saygın, Hakan Karabalcık

    Published 2020-09-01
    “…The aim of this study was to compare the physical capacities, in-game activity profiles and decision-making skills of experienced and less experienced football referees during the match. …”
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  19. 39

    Does 5-minute training improve VO2max and agility? A study of situational game training in futsal by Agus Himawan, Haryo Mukti Widodo, Heni Yuli Handayani, Fajar Hidayatullah, Khoirul Anwar, Septyaningrum Putri Purwoto, Tutur Jatmiko, I Dewa Made Aryananda Wijaya Kusuma, Muhamad Syamsul Taufik

    Published 2024-12-01
    “…Improving VO2max and agility becomes crucial in enhancing the performance of futsal players in intense match conditions. Objective: This study aims to evaluate the effect of situational game training with an additional 5-minute exercise load on the improvement of VO2max and agility in futsal players. …”
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  20. 40

    Clinical validation of an individualized auto-adaptative serious game for combined cognitive and upper limb motor robotic rehabilitation after stroke by Ioannis Doumas, Thierry Lejeune, Martin Edwards, Gaëtan Stoquart, Yves Vandermeeren, Bruno Dehez, Stephanie Dehem

    Published 2025-01-01
    “…Relationships between clinical and robotic assessment scores with respective task-difficulty parameters were analyzed using a multivariate regression model and a principal component analysis. Results Game difficulty rapidly (within approximately thirty minutes) auto-adapted to match individual impairment levels. …”
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