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2981
Development and Evaluation of an Edutainment Tool for Imparting Education and Awareness among Type 1 Diabetes Children in Qatar
Published 2024-04-01“…However, type 1 children with diabetes do not appreciate traditional learning methods since they rarely contain the elements of fun and interactivity. In this study, we developed, implemented, and evaluated an edutainment tool for the initial education of type 1 children with diabetes. …”
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2982
Brand promotion through online advertising: current tools
Published 2024-04-01“…The following characteristics of brand promotion using online advertising were identified: interactivity, the ability to test advertising creatives, simplicity of calculating results, the need to create bright advertising campaigns in order to increase brand competitiveness.…”
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2983
Model-Based Analysis of Flow-Mediated Dilation and Intima-Media Thickness
Published 2008-01-01“…The system allows real-time processing as well as a high level of interactivity with the user. This is obtained by a graphical user interface (GUI) enabling the cardiologist to supervise the whole process and to eventually reset the contour extraction at any point in time. …”
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2984
Simulation and Formation Mechanisms of Urban Landscape Design Based on Discrete Dynamic Models Driven by Big Data
Published 2022-01-01“…In this article, during the research process, we strive to raise the revelation of the design layer rather than the brand new level of cross-fertilization and interaction between big data-driven discrete dynamic model and urban landscape design; we also reveal how the benefits of promoting urban development and harmonious life are achieved in the interactive expression of the urban landscape after the application of the big data-driven discrete dynamic model, which provides designers and related professionals with more detailed and novel design ideas at the theoretical level and makes the theory of big data-driven discrete dynamic models in landscape design interactive methods more enriched. …”
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2985
The Use of GeoGebra in Teaching Mathematical Concepts: Practices, Barriers, and Teachers' Perceptions
Published 2025-01-01“…Thus, a limited use of GeoGebra in teaching the limit and a very low percentage of teachers who develop their own applets has been identified, mainly due to the absence of technological resources and the lack of knowledge. Furthermore, interactivity and the possibility of using various representation systems of the limit are revealed as the characteristics most valued by teachers. …”
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2986
Register in Czech: Designing an MDA-based experimental study
Published 2023-12-01“…The results of our study offer insight into how native speakers evaluate situations of language use on the scales of preparedness, subjectivity, and interactivity. …”
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2987
Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren
Published 2024-12-01“…The author of the article argues, that augmented reality technology makes it possible to introduce elements of entertainment and interactivity into the learning process, as well as gamify the process of transmitting knowledge that has a positive impact on the development of cognitive interest of younger schoolchildren in mastering both computer science and mathematics, with which the study of computer capabilities is successfully integrated. …”
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2988
Development of a Dynamic Virtual Reality Model of the Inner Ear Sensory System as a Learning and Demonstrating Tool
Published 2009-01-01“…Virtual reality is used as a tool of integrated learning of the dynamic behavior of the inner ear using ergonomic paradigm of user interactivity (zoom, rotation, mouse interaction, etc.). …”
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2989
TECHNOLOGICAL ENHANCEMENT OF PROFESSIONAL TRAINING OF FUTURE TRANSLATORS: FOCUS ON LOCALIZATION
Published 2024-12-01“…The integration of digital technologies solves several important problems in education and guarantees its effectiveness: minimizing the time delay between exposure to new concepts and assessment of outcomes; the creation of a virtual and real foreign language environment that makes it possible to provide an individual learning trajectory focused on the abilities of students; improving control of knowledge, skills, and abilities; increasing the effectiveness of learning through interactivity, multimedia, and individualization. …”
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2990
Children’s Perceived Ease of Use of a Projected Augmented Reality Game Designed for Balance and Coordination Training
Published 2024-12-01“…Feedback emphasized a preference for interactive, challenging elements, suggesting improvements in difficulty customization, visuals, and technical stability. …”
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2991
RMGANets: reinforcement learning-enhanced multi-relational attention graph-aware network for anti-money laundering detection
Published 2024-11-01“…Simultaneously, using repeated nodes across the subgraphs enhances interactivity between them, reduces intra-class ambiguity, and accentuates inter-class differences. …”
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2992
Integration of Artificial Intelligence in Art Preservation and Exhibition Spaces
Published 2025-01-01“…The results indicate that AI technology significantly enhances the preservation conditions of artworks and the interactivity of exhibitions. The paper suggests that future efforts should focus on long-term planning relating to technology costs and professional talent development to fully realize the potential of AI in art management and exhibition. …”
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2993
THE EFFECTIVENESS OF LEARNING MANAGEMENT APPLICATION IN FOUNDATION ENGINEERING BASED ON E-MODULES IN THE BUILDING ENGINEERING EDUCATION PROGRAM, STATE UNIVERSITY OF JAKARTA
Published 2025-01-01“…The effectiveness of e-module-based learning is influenced by various factors, such as the e-module design, interactivity, and students’ readiness to utilize technology. …”
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2994
RELIGIOUS COMMUNICATION IN THE CONTEXT OF CULTURE MEDIA
Published 2014-06-01“…Analyzed features of culture media give the possibility to draw conclusions about the necessary features that should have religious believer for successful communication with the help of modern media. These are: interactivity, constant access to information, the appropriate level of education (technical), conformity.…”
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2995
Symphony of Digital Public Service Innovation in Indonesia: Evidence from Indonesia Public Service Innovation Competition 2014-2022
Published 2024-02-01“…The findings reveal a diverse range of strategies that balance interactivity with information delivery, internal efficiency with external engagement, and collaboration with self-reliance, providing a comprehensive view of the current state and potential future of digital public service innovation in Indonesia.…”
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2996
Hybrid learning in post-pandemic higher education systems: an analysis using SEM and DNN
Published 2025-12-01“…Data were collected through questionnaires evaluating key factors, including social influence, perceived interactivity, perceived usefulness, ease of use, facility conditions, attitude, satisfaction, and user intention. …”
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2997
Development of web- and mobile-based shared decision-making tools in the neurological intensive care unit
Published 2025-01-01“…This review highlights the potential advantage of digital over paper-based DAs, including improved accessibility, interactivity, and personalization, and the integration of emerging technologies to enhance DA effectiveness. …”
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2998
Does Use of Different Platforms Influence the Relationship between Cocreation Value-in-Use and Participants’ Cocreation Behaviors? An Application in Third-Party Managed Virtual Com...
Published 2019-01-01“…Participant value-in-use is a multidimensional construct consisting of five dimensions: informational value, entertainment value, social integrative value, personal integrative value, and community interactivity. We also consider whether use of different platforms (website, mobile app, or both) exerts a moderating effect on this cocreation process and identify significant differences in the relationships proposed based on the platform the participants use to access the virtual community. …”
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2999
Principles of Organizing Self-directed Learning of First-year Students within the Flipped Classroom Technology
Published 2018-10-01“…In teaching the “Russian Language and Culture of Speech” course, the following interactive and electronic tasks are used to form skills and abilities in a reproductive, reconstructive, and creative performance: essays, glossary, mutual reviews, business games, projects, etc. …”
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3000
EFFICACY AND ADAPTATION OF E-LEARNING IN INDIAN HIGHER EDUCATION INSTITUTIONS DURING COVID-19
Published 2023-12-01“…The main barriers, as per our study, are the paucity of interactivity between the parties and drawbacks in the method adopted for teaching. …”
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