Showing 2,981 - 3,000 results of 15,818 for search '"Interactivity"', query time: 0.10s Refine Results
  1. 2981

    Development and Evaluation of an Edutainment Tool for Imparting Education and Awareness among Type 1 Diabetes Children in Qatar by Abdulla Al Hamaq, Ahmed A Elasyouti, Rasha T Abou-Amona, Nedaa G ElKhatib

    Published 2024-04-01
    “…However, type 1 children with diabetes do not appreciate traditional learning methods since they rarely contain the elements of fun and interactivity. In this study, we developed, implemented, and evaluated an edutainment tool for the initial education of type 1 children with diabetes. …”
    Get full text
    Article
  2. 2982

    Brand promotion through online advertising: current tools by K. A. Arzhanova, A. I. Eremeeva

    Published 2024-04-01
    “…The following characteristics of brand promotion using online advertising were identified: interactivity, the ability to test advertising creatives, simplicity of calculating results, the need to create bright advertising campaigns in order to increase brand competitiveness.…”
    Get full text
    Article
  3. 2983

    Model-Based Analysis of Flow-Mediated Dilation and Intima-Media Thickness by G. Bartoli, G. Menegaz, M. Lisi, G. Di Stolfo, S. Dragoni, T. Gori

    Published 2008-01-01
    “…The system allows real-time processing as well as a high level of interactivity with the user. This is obtained by a graphical user interface (GUI) enabling the cardiologist to supervise the whole process and to eventually reset the contour extraction at any point in time. …”
    Get full text
    Article
  4. 2984

    Simulation and Formation Mechanisms of Urban Landscape Design Based on Discrete Dynamic Models Driven by Big Data by Ke Cao, Jing Xiao, Yan Wu

    Published 2022-01-01
    “…In this article, during the research process, we strive to raise the revelation of the design layer rather than the brand new level of cross-fertilization and interaction between big data-driven discrete dynamic model and urban landscape design; we also reveal how the benefits of promoting urban development and harmonious life are achieved in the interactive expression of the urban landscape after the application of the big data-driven discrete dynamic model, which provides designers and related professionals with more detailed and novel design ideas at the theoretical level and makes the theory of big data-driven discrete dynamic models in landscape design interactive methods more enriched. …”
    Get full text
    Article
  5. 2985

    The Use of GeoGebra in Teaching Mathematical Concepts: Practices, Barriers, and Teachers' Perceptions by Luis Dubarbie-Fernández, Álvaro Barreras, Antonio M. Oller-Marcén

    Published 2025-01-01
    “…Thus, a limited use of GeoGebra in teaching the limit and a very low percentage of teachers who develop their own applets has been identified, mainly due to the absence of technological resources and the lack of knowledge. Furthermore, interactivity and the possibility of using various representation systems of the limit are revealed as the characteristics most valued by teachers. …”
    Get full text
    Article
  6. 2986

    Register in Czech: Designing an MDA-based experimental study by Anna Marklová, Olga Buchmüller, Christoph Demian, Roland Meyer, Luka Szucsich

    Published 2023-12-01
    “…The results of our study offer insight into how native speakers evaluate situations of language use on the scales of preparedness, subjectivity, and interactivity. …”
    Get full text
    Article
  7. 2987

    Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren by Yulia E. Zenkina

    Published 2024-12-01
    “…The author of the article argues, that augmented reality technology makes it possible to introduce elements of entertainment and interactivity into the learning process, as well as gamify the process of transmitting knowledge that has a positive impact on the development of cognitive interest of younger schoolchildren in mastering both computer science and mathematics, with which the study of computer capabilities is successfully integrated. …”
    Get full text
    Article
  8. 2988

    Development of a Dynamic Virtual Reality Model of the Inner Ear Sensory System as a Learning and Demonstrating Tool by P. Selva, J. Morlier, Y. Gourinat

    Published 2009-01-01
    “…Virtual reality is used as a tool of integrated learning of the dynamic behavior of the inner ear using ergonomic paradigm of user interactivity (zoom, rotation, mouse interaction, etc.). …”
    Get full text
    Article
  9. 2989

    TECHNOLOGICAL ENHANCEMENT OF PROFESSIONAL TRAINING OF FUTURE TRANSLATORS: FOCUS ON LOCALIZATION by Iuliia Golovatska

    Published 2024-12-01
    “…The integration of digital technologies solves several important problems in education and guarantees its effectiveness: minimizing the time delay between exposure to new concepts and assessment of outcomes; the creation of a virtual and real foreign language environment that makes it possible to provide an individual learning trajectory focused on the abilities of students; improving control of knowledge, skills, and abilities; increasing the effectiveness of learning through interactivity, multimedia, and individualization. …”
    Get full text
    Article
  10. 2990

    Children’s Perceived Ease of Use of a Projected Augmented Reality Game Designed for Balance and Coordination Training by Yishi Liu, Leigh Achterbosch, Grant Meredith, Evan Dekker, Suryani Lim, Andrew P. Lavender

    Published 2024-12-01
    “…Feedback emphasized a preference for interactive, challenging elements, suggesting improvements in difficulty customization, visuals, and technical stability. …”
    Get full text
    Article
  11. 2991

    RMGANets: reinforcement learning-enhanced multi-relational attention graph-aware network for anti-money laundering detection by Qianyu Wang, Wei-Tek Tsai, Bowen Du

    Published 2024-11-01
    “…Simultaneously, using repeated nodes across the subgraphs enhances interactivity between them, reduces intra-class ambiguity, and accentuates inter-class differences. …”
    Get full text
    Article
  12. 2992

    Integration of Artificial Intelligence in Art Preservation and Exhibition Spaces by Pin-Chia Huang, I-Cheng Li, Ching-Yi Wang, Cheng-Hsiung Shih, Masimukku Srinivaas, Wan-Ting Yang, Chin-Fang Kao, Te-Jen Su

    Published 2025-01-01
    “…The results indicate that AI technology significantly enhances the preservation conditions of artworks and the interactivity of exhibitions. The paper suggests that future efforts should focus on long-term planning relating to technology costs and professional talent development to fully realize the potential of AI in art management and exhibition. …”
    Get full text
    Article
  13. 2993

    THE EFFECTIVENESS OF LEARNING MANAGEMENT APPLICATION IN FOUNDATION ENGINEERING BASED ON E-MODULES IN THE BUILDING ENGINEERING EDUCATION PROGRAM, STATE UNIVERSITY OF JAKARTA by Santoso Sri Handoyo, Rezi Berliana Yasinta, Diah Ayu Wukir, Husnaini, Nabila Rizqiani

    Published 2025-01-01
    “…The effectiveness of e-module-based learning is influenced by various factors, such as the e-module design, interactivity, and students’ readiness to utilize technology. …”
    Get full text
    Article
  14. 2994

    RELIGIOUS COMMUNICATION IN THE CONTEXT OF CULTURE MEDIA by Maria S. Petrushkevych

    Published 2014-06-01
    “…Analyzed features of culture media give the possibility to draw conclusions about the necessary features that should have religious believer for successful communication with the help of modern media. These are: interactivity, constant access to information, the appropriate level of education (technical), conformity.…”
    Get full text
    Article
  15. 2995

    Symphony of Digital Public Service Innovation in Indonesia: Evidence from Indonesia Public Service Innovation Competition 2014-2022 by M Rizki Pratama, Safarudin Hisyam Tualeka, Arik Prasetya

    Published 2024-02-01
    “…The findings reveal a diverse range of strategies that balance interactivity with information delivery, internal efficiency with external engagement, and collaboration with self-reliance, providing a comprehensive view of the current state and potential future of digital public service innovation in Indonesia.…”
    Get full text
    Article
  16. 2996

    Hybrid learning in post-pandemic higher education systems: an analysis using SEM and DNN by Alvin Muhammad ‘Ainul Yaqin, Ahmad Kamil Muqoffi, Sigit Rahmat Rizalmi, Faishal Arham Pratikno, Remba Yanuar Efranto

    Published 2025-12-01
    “…Data were collected through questionnaires evaluating key factors, including social influence, perceived interactivity, perceived usefulness, ease of use, facility conditions, attitude, satisfaction, and user intention. …”
    Get full text
    Article
  17. 2997

    Development of web- and mobile-based shared decision-making tools in the neurological intensive care unit by Winnie L. Liu, Lidan Zhang, Soussan Djamasbi, Bengisu Tulu, Susanne Muehlschlegel

    Published 2025-01-01
    “…This review highlights the potential advantage of digital over paper-based DAs, including improved accessibility, interactivity, and personalization, and the integration of emerging technologies to enhance DA effectiveness. …”
    Get full text
    Article
  18. 2998

    Does Use of Different Platforms Influence the Relationship between Cocreation Value-in-Use and Participants’ Cocreation Behaviors? An Application in Third-Party Managed Virtual Com... by Natalia Rubio, Nieves Villaseñor, Maria Jesús Yague

    Published 2019-01-01
    “…Participant value-in-use is a multidimensional construct consisting of five dimensions: informational value, entertainment value, social integrative value, personal integrative value, and community interactivity. We also consider whether use of different platforms (website, mobile app, or both) exerts a moderating effect on this cocreation process and identify significant differences in the relationships proposed based on the platform the participants use to access the virtual community. …”
    Get full text
    Article
  19. 2999

    Principles of Organizing Self-directed Learning of First-year Students within the Flipped Classroom Technology by T. A. Borzova

    Published 2018-10-01
    “…In teaching the “Russian Language and  Culture of Speech” course, the following interactive and electronic tasks are  used to form skills and abilities in a reproductive, reconstructive, and creative performance: essays, glossary, mutual reviews, business games, projects, etc. …”
    Get full text
    Article
  20. 3000

    EFFICACY AND ADAPTATION OF E-LEARNING IN INDIAN HIGHER EDUCATION INSTITUTIONS DURING COVID-19 by Jayashree Saha, Papori Baruah

    Published 2023-12-01
    “…The main barriers, as per our study, are the paucity of interactivity between the parties and drawbacks in the method adopted for teaching. …”
    Get full text
    Article