-
521
Process for modeling competencies for developing serious games
Published 2016-09-01Subjects: Get full text
Article -
522
Fanny Lignon, dir., Genre et jeux vidéo (2015)
Published 2018-12-01Subjects: “…video games…”
Get full text
Article -
523
-
524
Associating Time Devoted to Online Gaming with Subjective Well-being, Emotional States and Affective Schedules
Published 2024-01-01Subjects: Get full text
Article -
525
The Effect of Educational Games on Creativity: A systematic Review
Published 2024-12-01Subjects: “…educational games…”
Get full text
Article -
526
THE CONTRIBUTION OF TRADITIONAL GAMES IN ESTABLISHING SELF-CONTROL CHILDREN
Published 2021-12-01Subjects: “…self-control, traditional games, guidebook…”
Get full text
Article -
527
Hiperrealitas dalam Permainan Video Daring: Simulasi, Simulakra, dan Hiperrealitas Garena Free Fire
Published 2022-03-01Subjects: Get full text
Article -
528
Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile Legends
Published 2025-01-01Subjects: “…Games, virtual communication, trash talking…”
Get full text
Article -
529
-
530
Using Digital Games in Technology Oriented STEM Education: The Examination of the Students’ Game Designs
Published 2020-04-01Subjects: “…Digital games…”
Get full text
Article -
531
Less Is More in Digital Games Too: A Comparative Analysis of Visual Elements of Physical and Digital Versions for Two Tabletop Games
Published 2025-01-01Subjects: “…tabletop games…”
Get full text
Article -
532
Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile Legends
Published 2025-01-01Subjects: “…Games, virtual communication, trash talking…”
Get full text
Article -
533
İletişim Bağlamında Güncel Dijital Oyun Araştırmaları: Lisansüstü Tezler Üzerine Bir İçerik Analizi
Published 2024-06-01Subjects: Get full text
Article -
534
Role-playing as a form of joint activity in the process of learning a foreign language
Published 2023-08-01Subjects: Get full text
Article -
535
Archaeozoological material from the Late Antique fortified settlement near the modern-day town of Dimovo, northwestern Bulgaria
Published 2024-12-01Subjects: Get full text
Article -
536
Empirical insights into traditional and AI-enhanced interactive narratives based on children’s fables
Published 2024-01-01Subjects: Get full text
Article -
537
Gamification elements and online resources for teaching english lexics to future engineers at technical university
Published 2022-01-01Subjects: Get full text
Article -
538
Basic stage structure measure valued evolutionary game model
Published 2014-11-01Subjects: Get full text
Article -
539
WİTTGENSTEİN’IN İKİNCİ DÖNEM DİL GÖRÜŞÜ VE ETKİLERİ
Published 2011-07-01Subjects: Get full text
Article -
540
“I like everything about it” - Perceived educational value of a digital gaming experience with Assassin’s Creed Odyssey: Discovery Tour
Published 2024-12-01Subjects: “…Game-Based Learning (GBL)…”
Get full text
Article