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2041
Numerical simulation of three-dimensional two-phase pipe flows with GPU-accelerated Riemann-based smoothed particle hydrodynamics
Published 2025-12-01“…Engineering Applications of Computational Fluid Mechanics…”
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2042
Unifying Rigid and Soft Bodies Representation: The Sulfur Physics Engine
Published 2014-01-01“…International Journal of Computer Games Technology…”
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2043
Blast loading prediction in a typical urban environment based on Bayesian deep learning
Published 2025-12-01“…Engineering Applications of Computational Fluid Mechanics…”
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2044
Pose Space Surface Manipulation
Published 2012-01-01“…International Journal of Computer Games Technology…”
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2045
Performance rather than reputation affects humans’ trust towards an artificial agent
Published 2025-03-01“…Computers in Human Behavior: Artificial Humans…”
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2046
Real-Time Incompressible Fluid Simulation on the GPU
Published 2015-01-01“…International Journal of Computer Games Technology…”
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2047
Real Time Animation of Trees Based on BBSC in Computer Games
Published 2009-01-01“…International Journal of Computer Games Technology…”
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2048
Reducing Data Volume in News Topic Classification: Deep Learning Framework and Dataset
Published 2025-01-01“…IEEE Open Journal of the Computer Society…”
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2049
A Novel Low-Overhead Recovery Approach for Distributed Systems
Published 2009-01-01“…Journal of Computer Systems, Networks, and Communications…”
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2050
Articulating Factors Defining RMS Delay Spread in LV PLC Networks
Published 2010-01-01“…Journal of Computer Systems, Networks, and Communications…”
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2051
Strategic Team AI Path Plans: Probabilistic Pathfinding
Published 2008-01-01“…International Journal of Computer Games Technology…”
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2052
ECgMLP: A novel gated MLP model for enhanced endometrial cancer diagnosis
Published 2025-01-01“…Computer Methods and Programs in Biomedicine Update…”
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2053
Design of Interactive Media for Japanese M-Learning Based on Android Using UML and Waterfall Model
Published 2025-01-01“…Buana Information Technology and Computer Sciences…”
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2054
Expressive Animated Character Sequences Using Knowledge-Based Painterly Rendering
Published 2011-01-01“…International Journal of Computer Games Technology…”
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2055
Teaching Method for Software Measurement Process Based on Gamification or Serious Games: A Systematic Review of the Literature
Published 2021-01-01“…International Journal of Computer Games Technology…”
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2056
Immersion and Gameplay Experience: A Contingency Framework
Published 2010-01-01“…International Journal of Computer Games Technology…”
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2057
A Guideline for Game Development-Based Learning: A Literature Review
Published 2012-01-01“…International Journal of Computer Games Technology…”
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2058
Energy Use and Demand Prediction Using Time-Series Deep Learning Forecasting Techniques: Application for a University Campus
Published 2025-01-01“…IEEE Open Journal of the Computer Society…”
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2059
Advanced Malware Detection: Integrating Convolutional Neural Networks with LSTM RNNs for Enhanced Security
Published 2024-12-01“…Wasit Journal of Computer and Mathematics Science…”
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2060
Declarative Terrain Modeling for Military Training Games
Published 2010-01-01“…International Journal of Computer Games Technology…”
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