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1
Point'n Move: Interactive scene object manipulation on Gaussian splatting radiance fields
Published 2024-10-01Subjects: “…computer animation…”
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2
A Digital Twin and User-Preference Based Trust Computation (DTUPTC) Model for Federated Cloud Computing Environment
Published 2025-06-01Subjects: Get full text
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3
Reflections on Informatic Crime in the Republic of Moldova
Published 2025-03-01Subjects: “…computer science…”
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4
COMPUTER LITERACY AMONG IAIN LHOKSEUMAWE STUDENTS
Published 2018-12-01Subjects: “…Computer literacy…”
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5
Designing Equilibria in Concurrent Games with Social Welfare and Temporal Logic Constraints
Published 2024-12-01Subjects: “…computer science - logic in computer science…”
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6
Checkpoint-based rollback recovery in session programming
Published 2025-01-01Subjects: Get full text
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7
Multi-Structural Games and Beyond
Published 2024-12-01Subjects: “…computer science - logic in computer science…”
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8
Computer aided design ans manufacturing /
Published 2013Subjects: “…Computer 6806…”
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9
Sum and Tensor of Quantitative Effects
Published 2024-10-01Subjects: “…computer science - logic in computer science…”
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10
HyperLTL Satisfiability Is Highly Undecidable, HyperCTL$^*$ is Even Harder
Published 2025-01-01Subjects: “…computer science - logic in computer science…”
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11
Universal Quantitative Algebra for Fuzzy Relations and Generalised Metric Spaces
Published 2024-12-01Subjects: “…computer science - logic in computer science…”
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12
Semantic Tree-Width and Path-Width of Conjunctive Regular Path Queries
Published 2025-03-01Subjects: “…computer science - logic in computer science…”
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13
Incorporating Crowdsourced Annotator Distributions into Ensemble Modeling to Improve Classification Trustworthiness for Ancient Greek Papyri
Published 2024-02-01Subjects: “…computer science - computer vision and pattern recognition…”
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14
Worst-Case Input Generation for Concurrent Programs under Non-Monotone Resource Metrics
Published 2024-12-01Subjects: Get full text
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15
Searching, Copying and Seizing of Computers, Computer Programs and Files
Published 2022-12-01Subjects: Get full text
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16
THE SYSTEM SIMULATING THE FUNCTIONING OF TOPSIDE CONTROLLER DURING TRAINING AIR CREW FOR TAXING ON AIR CARRIER FLIGHT DECK
Published 2016-11-01Subjects: “…computer simulation…”
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17
Playing Stochastically in Weighted Timed Games to Emulate Memory
Published 2025-02-01Subjects: “…computer science - computer science and game theory…”
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18
Regular Model Checking Upside-Down: An Invariant-Based Approach
Published 2025-01-01Subjects: Get full text
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19
Proof complexity of positive branching programs
Published 2025-03-01Subjects: “…computer science - computational complexity…”
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20