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1961
Using AI chatbots (e.g., CHATGPT) in seeking health-related information online: The case of a common ailment
Published 2025-03-01“…Computers in Human Behavior: Artificial Humans…”
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Article -
1962
Adaptive Ensemble Learning Model-Based Binary White Shark Optimizer for Software Defect Classification
Published 2025-01-01“…International Journal of Computational Intelligence Systems…”
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Article -
1963
MED-AGNeT: An attention-guided network of customized augmentation of samples based on conditional diffusion for textile defect detection
Published 2025-12-01“…International Journal of Cognitive Computing in Engineering…”
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Article -
1964
Blockchain-Driven Optimized Chaotic Encryption Scheme for Medical Image Transmission in IoT-Edge Environment
Published 2025-01-01“…International Journal of Computational Intelligence Systems…”
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Article -
1965
Statistical Validity of Neural-Net Benchmarks
Published 2025-01-01“…IEEE Open Journal of the Computer Society…”
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Article -
1966
Effective Scheme of Channel Tracking and Estimation for Mobile WiMAX DL-PUSC System
Published 2010-01-01“…Journal of Computer Systems, Networks, and Communications…”
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Article -
1967
Robots as social companions for space exploration
Published 2025-03-01“…Computers in Human Behavior: Artificial Humans…”
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Article -
1968
A Real-Time Facial Expression Recognition System for Online Games
Published 2008-01-01“…International Journal of Computer Games Technology…”
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Article -
1969
Performance Testing of Twisted Pair Cables
Published 2008-01-01“…Journal of Computer Systems, Networks, and Communications…”
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Article -
1970
Comparative Analysis of Traditional and Modern NLP Techniques on the CoLA Dataset: From POS Tagging to Large Language Models
Published 2025-01-01“…IEEE Open Journal of the Computer Society…”
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Article -
1971
Spatial Diversity Scheme to Efficiently Cancel ISI and ICI in OFDM-OQAM Systems
Published 2010-01-01“…Journal of Computer Systems, Networks, and Communications…”
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Article -
1972
The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses
Published 2008-01-01“…International Journal of Computer Games Technology…”
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Article -
1973
Modeling a Virtual World for the Educational Game Calangos
Published 2014-01-01“…International Journal of Computer Games Technology…”
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Article -
1974
Real-Time Human Motion Capture Driven by a Wireless Sensor Network
Published 2015-01-01“…International Journal of Computer Games Technology…”
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Article -
1975
Combining Laplace transform and Variational iteration method for solving singular IVPs and BVPs of Lane–Emden type equation
Published 2024-06-01“…Wasit Journal of Computer and Mathematics Science…”
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Article -
1976
Enhancing a Commercial Game Engine to Support Research on Route Realism for Synthetic Human Characters
Published 2011-01-01“…International Journal of Computer Games Technology…”
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Article -
1977
Performance Study of Multilayered Multistage Interconnection Networks under Hotspot Traffic Conditions
Published 2010-01-01“…Journal of Computer Systems, Networks, and Communications…”
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Article -
1978
Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online Game
Published 2014-01-01“…International Journal of Computer Games Technology…”
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Article -
1979
The Brigade Renderer: A Path Tracer for Real-Time Games
Published 2013-01-01“…International Journal of Computer Games Technology…”
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Article -
1980
Exploring language learning and corrective feedback in an eTandem project
Published 2021-08-01“…Journal of China Computer-Assisted Language Learning…”
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Article