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2121
Nowcasting Mobile Games Ranking Using Web Search Query Data
Published 2016-01-01“…International Journal of Computer Games Technology…”
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Article -
2122
BERT-BiGRU-Senti-GCN: An Advanced NLP Framework for Analyzing Customer Sentiments in E-Commerce
Published 2025-02-01“…International Journal of Computational Intelligence Systems…”
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2123
Experiential Learning in Vehicle Dynamics Education via Motion Simulation and Interactive Gaming
Published 2009-01-01“…International Journal of Computer Games Technology…”
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2124
Image Registration Using the Arithmetic Optimization Algorithm for Robotic Visual Servoing
Published 2025-01-01“…International Journal of Computational Intelligence Systems…”
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2125
Advancing breast cancer diagnosis: token vision transformers for faster and accurate classification of histopathology images
Published 2025-01-01“…Visual Computing for Industry, Biomedicine, and Art…”
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2126
A Practical Approach for Identity-Embodied 3D Artistic Face Modeling
Published 2014-01-01“…International Journal of Computer Games Technology…”
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Article -
2127
Enhancing the Achievement of Learning Outcomes for Foreign Language Learners Based on Gamification and Card Games
Published 2024-01-01“…International Journal of Computer Games Technology…”
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2128
A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines
Published 2008-01-01“…International Journal of Computer Games Technology…”
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2129
Quality Measures for Improving Technology Trees
Published 2015-01-01“…International Journal of Computer Games Technology…”
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2130
Gamification Assisted Language Learning for Japanese Language Using Expert Point Cloud Recognizer
Published 2018-01-01“…International Journal of Computer Games Technology…”
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Article -
2131
Testing Metaphorical Educational FPS Games
Published 2009-01-01“…International Journal of Computer Games Technology…”
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2132
Organizational Gameplay: The Player as Designer of Character Organizations
Published 2015-01-01“…International Journal of Computer Games Technology…”
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Article -
2133
ECMO: An Efficient and Confidential Outsourcing Protocol for Medical Data
Published 2025-01-01“…IEEE Open Journal of the Computer Society…”
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2134
Engagement in Games: Developing an Instrument to Measure Consumer Videogame Engagement and Its Validation
Published 2017-01-01“…International Journal of Computer Games Technology…”
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2135
Traces Synchronization in Distributed Networks
Published 2009-01-01“…Journal of Computer Systems, Networks, and Communications…”
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2136
Long Memory of Pathfinding Aesthetics
Published 2009-01-01“…International Journal of Computer Games Technology…”
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2137
Leveraging Social Engineering Techniques for Ethical Purposes: An Approach to Develop Fake Android App for Collecting Valuable Data Discreetly
Published 2024-09-01“…Wasit Journal of Computer and Mathematics Science…”
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2138
Unlocking Learning: Investigating the Replayability of Educational Games
Published 2024-01-01“…International Journal of Computer Games Technology…”
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Article -
2139
Deep learning for object recognition: A comprehensive review of models and algorithms
Published 2025-12-01“…International Journal of Cognitive Computing in Engineering…”
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2140
Multiscale guided attention network for optic disc segmentation of retinal images
Published 2025-01-01“…Computer Methods and Programs in Biomedicine Update…”
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