Performance Comparison of Vertex Block Descent and Position Based Dynamics Algorithms Using Cloth Simulation in Unity
This paper presents a comparative study of the Vertex Block Descent (VBD) and Position-Based Dynamics (PBD) algorithms, focusing on their performance in physical simulation tasks. Unity, a versatile physics engine, served as the simulation platform for the experiments. Among various types of physica...
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| Main Authors: | Jun Ma, Nak-Jun Sung, Min-Hyung Choi, Min Hong |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
MDPI AG
2024-11-01
|
| Series: | Applied Sciences |
| Subjects: | |
| Online Access: | https://www.mdpi.com/2076-3417/14/23/11072 |
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