Accuracy and Usability of Smartphone-Based Distance Estimation Approaches for Visual Assistive Technology Development

<italic>Goal:</italic> Distance information is highly requested in assistive smartphone Apps by people who are blind or low vision (PBLV). However, current techniques have not been evaluated systematically for accuracy and usability. <italic>Methods:</italic> We tested five s...

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Main Authors: Giles Hamilton-Fletcher, Mingxin Liu, Diwei Sheng, Chen Feng, Todd E. Hudson, John-Ross Rizzo, Kevin C. Chan
Format: Article
Language:English
Published: IEEE 2024-01-01
Series:IEEE Open Journal of Engineering in Medicine and Biology
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Online Access:https://ieeexplore.ieee.org/document/10414161/
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Summary:<italic>Goal:</italic> Distance information is highly requested in assistive smartphone Apps by people who are blind or low vision (PBLV). However, current techniques have not been evaluated systematically for accuracy and usability. <italic>Methods:</italic> We tested five smartphone-based distance-estimation approaches in the image center and periphery at 1&#x2013;3 meters, including machine learning (CoreML), infrared grid distortion (IR_self), light detection and ranging (LiDAR_back), and augmented reality room-tracking on the front (ARKit_self) and back-facing cameras (ARKit_back). <italic>Results:</italic> For accuracy in the image center, all approaches had &lt;&#x00B1;2.5 cm average error, except CoreML which had &#x00B1;5.2&#x2013;6.2 cm average error at 2&#x2013;3 meters. In the periphery, all approaches were more inaccurate, with CoreML and IR_self having the highest average errors at &#x00B1;41 cm and &#x00B1;32 cm respectively. For usability, CoreML fared favorably with the lowest central processing unit usage, second lowest battery usage, highest field-of-view, and no specialized sensor requirements. <italic>Conclusions:</italic> We provide key information that helps design reliable smartphone-based visual assistive technologies to enhance the functionality of PBLV.
ISSN:2644-1276