The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses

Internet ubiquity and the success of mobile gaming devices are increasing the interest in wireless access to virtual environments. Mainly due to the mobility factor and wireless medium features, traditional gaming architectures are not enough to guarantee good levels of playability and fairness to m...

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Main Authors: S. Cacciaguerra, G. D'Angelo
Format: Article
Language:English
Published: Wiley 2008-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2008/642314
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author S. Cacciaguerra
G. D'Angelo
author_facet S. Cacciaguerra
G. D'Angelo
author_sort S. Cacciaguerra
collection DOAJ
description Internet ubiquity and the success of mobile gaming devices are increasing the interest in wireless access to virtual environments. Mainly due to the mobility factor and wireless medium features, traditional gaming architectures are not enough to guarantee good levels of playability and fairness to mobile gamers. We suggest a new mechanism, called playing session, capable of controlling communications between mobile devices and the game infrastructure. In case of network failures, a mimicking mechanism is in charge of playing, until the communication channel is restored. The goal is to reproduce, with an adequate level of mimesis, the user behavior. According to this approach, it will be possible to enhance the overall playability of Internet games without requiring any modification to the existing communication infrastructure.
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spelling doaj-art-f72082d0ef3847008d9b368f5590f02e2025-02-03T06:11:29ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552008-01-01200810.1155/2008/642314642314The Playing Session: Enhanced Playability for Mobile Gamers in Massive MetaversesS. Cacciaguerra0G. D'Angelo1Department of Computer Science, University of Bologna, Mura A. Zamboni 7, 40127 Bologna, ItalyDepartment of Computer Science, University of Bologna, Mura A. Zamboni 7, 40127 Bologna, ItalyInternet ubiquity and the success of mobile gaming devices are increasing the interest in wireless access to virtual environments. Mainly due to the mobility factor and wireless medium features, traditional gaming architectures are not enough to guarantee good levels of playability and fairness to mobile gamers. We suggest a new mechanism, called playing session, capable of controlling communications between mobile devices and the game infrastructure. In case of network failures, a mimicking mechanism is in charge of playing, until the communication channel is restored. The goal is to reproduce, with an adequate level of mimesis, the user behavior. According to this approach, it will be possible to enhance the overall playability of Internet games without requiring any modification to the existing communication infrastructure.http://dx.doi.org/10.1155/2008/642314
spellingShingle S. Cacciaguerra
G. D'Angelo
The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses
International Journal of Computer Games Technology
title The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses
title_full The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses
title_fullStr The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses
title_full_unstemmed The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses
title_short The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses
title_sort playing session enhanced playability for mobile gamers in massive metaverses
url http://dx.doi.org/10.1155/2008/642314
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