A Real-Time Facial Expression Recognition System for Online Games

Multiplayer online games (MOGs) have become increasingly popular because of the opportunity they provide for collaboration, communication, and interaction. However, compared with ordinary human communication, MOG still has several limitations, especially in communication using facial expressions. Al...

Full description

Saved in:
Bibliographic Details
Main Authors: Ce Zhan, Wanqing Li, Philip Ogunbona, Farzad Safaei
Format: Article
Language:English
Published: Wiley 2008-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2008/542918
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1832551772480077824
author Ce Zhan
Wanqing Li
Philip Ogunbona
Farzad Safaei
author_facet Ce Zhan
Wanqing Li
Philip Ogunbona
Farzad Safaei
author_sort Ce Zhan
collection DOAJ
description Multiplayer online games (MOGs) have become increasingly popular because of the opportunity they provide for collaboration, communication, and interaction. However, compared with ordinary human communication, MOG still has several limitations, especially in communication using facial expressions. Although detailed facial animation has already been achieved in a number of MOGs, players have to use text commands to control the expressions of avatars. In this paper, we propose an automatic expression recognition system that can be integrated into an MOG to control the facial expressions of avatars. To meet the specific requirements of such a system, a number of algorithms are studied, improved, and extended. In particular, Viola and Jones face-detection method is extended to detect small-scale key facial components; and fixed facial landmarks are used to reduce the computational load with little performance degradation in the recognition accuracy.
format Article
id doaj-art-ed0769a8b4164738839f3b5bcc3e6813
institution Kabale University
issn 1687-7047
1687-7055
language English
publishDate 2008-01-01
publisher Wiley
record_format Article
series International Journal of Computer Games Technology
spelling doaj-art-ed0769a8b4164738839f3b5bcc3e68132025-02-03T06:00:39ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552008-01-01200810.1155/2008/542918542918A Real-Time Facial Expression Recognition System for Online GamesCe Zhan0Wanqing Li1Philip Ogunbona2Farzad Safaei3School of Computer Science and Software Engineering, University of Wollongong, NSW 2522, AustraliaSchool of Computer Science and Software Engineering, University of Wollongong, NSW 2522, AustraliaSchool of Computer Science and Software Engineering, University of Wollongong, NSW 2522, AustraliaSchool of Computer Science and Software Engineering, University of Wollongong, NSW 2522, AustraliaMultiplayer online games (MOGs) have become increasingly popular because of the opportunity they provide for collaboration, communication, and interaction. However, compared with ordinary human communication, MOG still has several limitations, especially in communication using facial expressions. Although detailed facial animation has already been achieved in a number of MOGs, players have to use text commands to control the expressions of avatars. In this paper, we propose an automatic expression recognition system that can be integrated into an MOG to control the facial expressions of avatars. To meet the specific requirements of such a system, a number of algorithms are studied, improved, and extended. In particular, Viola and Jones face-detection method is extended to detect small-scale key facial components; and fixed facial landmarks are used to reduce the computational load with little performance degradation in the recognition accuracy.http://dx.doi.org/10.1155/2008/542918
spellingShingle Ce Zhan
Wanqing Li
Philip Ogunbona
Farzad Safaei
A Real-Time Facial Expression Recognition System for Online Games
International Journal of Computer Games Technology
title A Real-Time Facial Expression Recognition System for Online Games
title_full A Real-Time Facial Expression Recognition System for Online Games
title_fullStr A Real-Time Facial Expression Recognition System for Online Games
title_full_unstemmed A Real-Time Facial Expression Recognition System for Online Games
title_short A Real-Time Facial Expression Recognition System for Online Games
title_sort real time facial expression recognition system for online games
url http://dx.doi.org/10.1155/2008/542918
work_keys_str_mv AT cezhan arealtimefacialexpressionrecognitionsystemforonlinegames
AT wanqingli arealtimefacialexpressionrecognitionsystemforonlinegames
AT philipogunbona arealtimefacialexpressionrecognitionsystemforonlinegames
AT farzadsafaei arealtimefacialexpressionrecognitionsystemforonlinegames
AT cezhan realtimefacialexpressionrecognitionsystemforonlinegames
AT wanqingli realtimefacialexpressionrecognitionsystemforonlinegames
AT philipogunbona realtimefacialexpressionrecognitionsystemforonlinegames
AT farzadsafaei realtimefacialexpressionrecognitionsystemforonlinegames