Chen, C. Low-tech serious games in higher education: Bridging the digital divide and enhancing student thinking and performance. Springer Nature.
Chicago Style (17th ed.) CitationChen, Chong-Wen. Low-tech Serious Games in Higher Education: Bridging the Digital Divide and Enhancing Student Thinking and Performance. Springer Nature.
MLA (9th ed.) CitationChen, Chong-Wen. Low-tech Serious Games in Higher Education: Bridging the Digital Divide and Enhancing Student Thinking and Performance. Springer Nature.
Warning: These citations may not always be 100% accurate.