Gamified Engagement for Data Crowdsourcing and AI Literacy: An Investigation in Affective Communication Through Speech Emotion Recognition

This research investigates the utilization of entertainment approaches, such as serious games and gamification technologies, to address various challenges and implement targeted tasks. Specifically, it details the design and development of an innovative gamified application named “J-Plus”, aimed at...

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Bibliographic Details
Main Authors: Eleni Siamtanidou, Lazaros Vrysis, Nikolaos Vryzas, Charalampos A. Dimoulas
Format: Article
Language:English
Published: MDPI AG 2025-02-01
Series:Societies
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Online Access:https://www.mdpi.com/2075-4698/15/3/54
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