Advanced Modeling and 3D Printing Techniques for Game and CGI Characters

This article explores the methods of designing 3D elements used in video games and CGI, highlighting the impact of these techniques on the perception and experience of digital art. 3D models are fundamental to create immersive virtual worlds, and the 3D modeling process extends from conception to ex...

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Main Authors: Ștefan-Andrei LAZĂR, Patricia Isabela BRĂILEANU
Format: Article
Language:English
Published: Galati University Press 2024-09-01
Series:The Annals of “Dunarea de Jos” University of Galati. Fascicle IX, Metallurgy and Materials Science
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Online Access:https://www.gup.ugal.ro/ugaljournals/index.php/mms/article/view/7191
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author Ștefan-Andrei LAZĂR
Patricia Isabela BRĂILEANU
author_facet Ștefan-Andrei LAZĂR
Patricia Isabela BRĂILEANU
author_sort Ștefan-Andrei LAZĂR
collection DOAJ
description This article explores the methods of designing 3D elements used in video games and CGI, highlighting the impact of these techniques on the perception and experience of digital art. 3D models are fundamental to create immersive virtual worlds, and the 3D modeling process extends from conception to execution, combining engineering principles with industrial design. Advanced threedimensional modeling software such as Blender or Adobe Substance 3D Painter are built to create realistic models, while additive manufacturing with SLA technology allows rapid prototype development of game characters. The article also discusses the interoperability between certain three–dimensional modeling platforms on the current market and the impact of new technologies such as the so-called digital twins or the metaverse, on the future of three-dimensional graphics and threedimensional modeling of game characters. Through these technological advances, 3D modeling is redefining the boundaries of design, offering limitless opportunities for innovation in the gaming industry.
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2668-4756
language English
publishDate 2024-09-01
publisher Galati University Press
record_format Article
series The Annals of “Dunarea de Jos” University of Galati. Fascicle IX, Metallurgy and Materials Science
spelling doaj-art-e76d21bcfa94497fa0125bc15e264ef72025-01-20T10:01:32ZengGalati University PressThe Annals of “Dunarea de Jos” University of Galati. Fascicle IX, Metallurgy and Materials Science2668-47482668-47562024-09-01473323710.35219/mms.2024.3.067191Advanced Modeling and 3D Printing Techniques for Game and CGI CharactersȘtefan-Andrei LAZĂR0Patricia Isabela BRĂILEANU1National University of Science and Technology Politehnica Bucharest, Faculty of Mechanical Engineering and Mechatronics, Department of Machine Elements and TribologyNational University of Science and Technology Politehnica Bucharest, Faculty of Industrial Engineering and Robotics, Department of Robots and Production SystemsThis article explores the methods of designing 3D elements used in video games and CGI, highlighting the impact of these techniques on the perception and experience of digital art. 3D models are fundamental to create immersive virtual worlds, and the 3D modeling process extends from conception to execution, combining engineering principles with industrial design. Advanced threedimensional modeling software such as Blender or Adobe Substance 3D Painter are built to create realistic models, while additive manufacturing with SLA technology allows rapid prototype development of game characters. The article also discusses the interoperability between certain three–dimensional modeling platforms on the current market and the impact of new technologies such as the so-called digital twins or the metaverse, on the future of three-dimensional graphics and threedimensional modeling of game characters. Through these technological advances, 3D modeling is redefining the boundaries of design, offering limitless opportunities for innovation in the gaming industry.https://www.gup.ugal.ro/ugaljournals/index.php/mms/article/view/7191game characterscgiadditive manufacturingsla
spellingShingle Ștefan-Andrei LAZĂR
Patricia Isabela BRĂILEANU
Advanced Modeling and 3D Printing Techniques for Game and CGI Characters
The Annals of “Dunarea de Jos” University of Galati. Fascicle IX, Metallurgy and Materials Science
game characters
cgi
additive manufacturing
sla
title Advanced Modeling and 3D Printing Techniques for Game and CGI Characters
title_full Advanced Modeling and 3D Printing Techniques for Game and CGI Characters
title_fullStr Advanced Modeling and 3D Printing Techniques for Game and CGI Characters
title_full_unstemmed Advanced Modeling and 3D Printing Techniques for Game and CGI Characters
title_short Advanced Modeling and 3D Printing Techniques for Game and CGI Characters
title_sort advanced modeling and 3d printing techniques for game and cgi characters
topic game characters
cgi
additive manufacturing
sla
url https://www.gup.ugal.ro/ugaljournals/index.php/mms/article/view/7191
work_keys_str_mv AT stefanandreilazar advancedmodelingand3dprintingtechniquesforgameandcgicharacters
AT patriciaisabelabraileanu advancedmodelingand3dprintingtechniquesforgameandcgicharacters