Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren

Problem statement. In the paper, the author sets a goal to identify the potential of educational technology of augmented reality in the process of teaching computer science to junior schoolchildren using the example of 4th grade students. Methodology. The article analyzes educational and methodologi...

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Main Author: Yulia E. Zenkina
Format: Article
Language:English
Published: Peoples’ Friendship University of Russia (RUDN University) 2024-12-01
Series:RUDN Journal of Informatization in Education
Subjects:
Online Access:https://journals.rudn.ru/informatization-education/article/viewFile/42730/24469
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author Yulia E. Zenkina
author_facet Yulia E. Zenkina
author_sort Yulia E. Zenkina
collection DOAJ
description Problem statement. In the paper, the author sets a goal to identify the potential of educational technology of augmented reality in the process of teaching computer science to junior schoolchildren using the example of 4th grade students. Methodology. The article analyzes educational and methodological literature, as well as scientific articles by teachers and scientists who propose the use of augmented reality technology in the educational process. The advantages and disadvantages of this technology are identified, and its capabilities in improving the quality of teaching the subject, developing students’ logical thinking, and forming a sustainable motivation to study the subject under consideration are demonstrated. It is concluded that there are insufficient approaches to teaching computer science using augmented reality technology for primary school students. Results. The experiment showed the effectiveness of using augmented reality technology in computer science lessons in primary school. The author of the article argues, that augmented reality technology makes it possible to introduce elements of entertainment and interactivity into the learning process, as well as gamify the process of transmitting knowledge that has a positive impact on the development of cognitive interest of younger schoolchildren in mastering both computer science and mathematics, with which the study of computer capabilities is successfully integrated. Conclusion. The paper outlines several recommendations that make it possible to qualitatively include augmented reality technologies in the process of teaching computer science to junior schoolchildren, designed to diversify the course of teaching the subject under consideration.
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spelling doaj-art-e3567deb72b7406bb29bb0b396e43c5a2025-02-06T09:06:32ZengPeoples’ Friendship University of Russia (RUDN University)RUDN Journal of Informatization in Education2312-86312312-864X2024-12-0121446547510.22363/2312-8631-2024-21-4-465-47521046Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildrenYulia E. Zenkina0https://orcid.org/0009-0007-6829-4876School No. 1494Problem statement. In the paper, the author sets a goal to identify the potential of educational technology of augmented reality in the process of teaching computer science to junior schoolchildren using the example of 4th grade students. Methodology. The article analyzes educational and methodological literature, as well as scientific articles by teachers and scientists who propose the use of augmented reality technology in the educational process. The advantages and disadvantages of this technology are identified, and its capabilities in improving the quality of teaching the subject, developing students’ logical thinking, and forming a sustainable motivation to study the subject under consideration are demonstrated. It is concluded that there are insufficient approaches to teaching computer science using augmented reality technology for primary school students. Results. The experiment showed the effectiveness of using augmented reality technology in computer science lessons in primary school. The author of the article argues, that augmented reality technology makes it possible to introduce elements of entertainment and interactivity into the learning process, as well as gamify the process of transmitting knowledge that has a positive impact on the development of cognitive interest of younger schoolchildren in mastering both computer science and mathematics, with which the study of computer capabilities is successfully integrated. Conclusion. The paper outlines several recommendations that make it possible to qualitatively include augmented reality technologies in the process of teaching computer science to junior schoolchildren, designed to diversify the course of teaching the subject under consideration.https://journals.rudn.ru/informatization-education/article/viewFile/42730/24469augmented reality technologygamification of educationgaming educational technologieslogical thinkingcomputer sciencemathematicsprimary school students
spellingShingle Yulia E. Zenkina
Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren
RUDN Journal of Informatization in Education
augmented reality technology
gamification of education
gaming educational technologies
logical thinking
computer science
mathematics
primary school students
title Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren
title_full Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren
title_fullStr Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren
title_full_unstemmed Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren
title_short Augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren
title_sort augmented reality technology and possibilities of its use in teaching computer science to junior schoolchildren
topic augmented reality technology
gamification of education
gaming educational technologies
logical thinking
computer science
mathematics
primary school students
url https://journals.rudn.ru/informatization-education/article/viewFile/42730/24469
work_keys_str_mv AT yuliaezenkina augmentedrealitytechnologyandpossibilitiesofitsuseinteachingcomputersciencetojuniorschoolchildren