NERVE 2.0: boosting the new enhanced reverse vaccinology environment via artificial intelligence and a user-friendly web interface

Abstract Background Vaccines development in this millennium started by the milestone work on Neisseria meningitidis B, reporting the invention of Reverse Vaccinology (RV), which allows to identify vaccine candidates (VCs) by screening bacterial pathogens genome or proteome through computational anal...

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Main Authors: Andrea Conte, Nicola Gulmini, Francesco Costa, Matteo Cartura, Felix Bröhl, Francesco Patanè, Francesco Filippini
Format: Article
Language:English
Published: BMC 2024-12-01
Series:BMC Bioinformatics
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Online Access:https://doi.org/10.1186/s12859-024-06004-0
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author Andrea Conte
Nicola Gulmini
Francesco Costa
Matteo Cartura
Felix Bröhl
Francesco Patanè
Francesco Filippini
author_facet Andrea Conte
Nicola Gulmini
Francesco Costa
Matteo Cartura
Felix Bröhl
Francesco Patanè
Francesco Filippini
author_sort Andrea Conte
collection DOAJ
description Abstract Background Vaccines development in this millennium started by the milestone work on Neisseria meningitidis B, reporting the invention of Reverse Vaccinology (RV), which allows to identify vaccine candidates (VCs) by screening bacterial pathogens genome or proteome through computational analyses. When NERVE (New Enhanced RV Environment), the first RV software integrating tools to perform the selection of VCs, was released, it prompted further development in the field. However, the problem-solving potential of most, if not all, RV programs is still largely unexploited by experimental vaccinologists that impaired by somehow difficult interfaces, requiring bioinformatic skills. Results We report here on the development and release of NERVE 2.0 (available at: https://nerve-bio.org ) which keeps the original integrative and modular approach of NERVE, while showing higher predictive performance than its previous version and other web-RV programs (Vaxign and Vaxijen). We renewed some of its modules and added innovative ones, such as Loop-Razor, to recover fragments of promising vaccine candidates or Epitope Prediction for the epitope prediction binding affinities and population coverage. Along with two newly built AI (Artificial Intelligence)-based models: ESPAAN and Virulent. To improve user-friendliness, NERVE was shifted to a tutored, web-based interface, with a noSQL-database to consent the user to submit, obtain and retrieve analysis results at any moment. Conclusions With its redesigned and updated environment, NERVE 2.0 allows customisable and refinable bacterial protein vaccine analyses to all different kinds of users.
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spelling doaj-art-e0c205cc7c7c4903b27e1df7a00d77dc2025-01-26T12:54:51ZengBMCBMC Bioinformatics1471-21052024-12-0125112010.1186/s12859-024-06004-0NERVE 2.0: boosting the new enhanced reverse vaccinology environment via artificial intelligence and a user-friendly web interfaceAndrea Conte0Nicola Gulmini1Francesco Costa2Matteo Cartura3Felix Bröhl4Francesco Patanè5Francesco Filippini6Synthetic Biology and Biotechnology Unit, Department of Biology, University of PaduaSynthetic Biology and Biotechnology Unit, Department of Biology, University of PaduaSynthetic Biology and Biotechnology Unit, Department of Biology, University of PaduaSynthetic Biology and Biotechnology Unit, Department of Biology, University of PaduaBröhl Software DevelopmentSynthetic Biology and Biotechnology Unit, Department of Biology, University of PaduaSynthetic Biology and Biotechnology Unit, Department of Biology, University of PaduaAbstract Background Vaccines development in this millennium started by the milestone work on Neisseria meningitidis B, reporting the invention of Reverse Vaccinology (RV), which allows to identify vaccine candidates (VCs) by screening bacterial pathogens genome or proteome through computational analyses. When NERVE (New Enhanced RV Environment), the first RV software integrating tools to perform the selection of VCs, was released, it prompted further development in the field. However, the problem-solving potential of most, if not all, RV programs is still largely unexploited by experimental vaccinologists that impaired by somehow difficult interfaces, requiring bioinformatic skills. Results We report here on the development and release of NERVE 2.0 (available at: https://nerve-bio.org ) which keeps the original integrative and modular approach of NERVE, while showing higher predictive performance than its previous version and other web-RV programs (Vaxign and Vaxijen). We renewed some of its modules and added innovative ones, such as Loop-Razor, to recover fragments of promising vaccine candidates or Epitope Prediction for the epitope prediction binding affinities and population coverage. Along with two newly built AI (Artificial Intelligence)-based models: ESPAAN and Virulent. To improve user-friendliness, NERVE was shifted to a tutored, web-based interface, with a noSQL-database to consent the user to submit, obtain and retrieve analysis results at any moment. Conclusions With its redesigned and updated environment, NERVE 2.0 allows customisable and refinable bacterial protein vaccine analyses to all different kinds of users.https://doi.org/10.1186/s12859-024-06004-0Reverse vaccinologyVaccine candidatesModular softwareUser-friendly websiteMachine learningArtificial intelligence
spellingShingle Andrea Conte
Nicola Gulmini
Francesco Costa
Matteo Cartura
Felix Bröhl
Francesco Patanè
Francesco Filippini
NERVE 2.0: boosting the new enhanced reverse vaccinology environment via artificial intelligence and a user-friendly web interface
BMC Bioinformatics
Reverse vaccinology
Vaccine candidates
Modular software
User-friendly website
Machine learning
Artificial intelligence
title NERVE 2.0: boosting the new enhanced reverse vaccinology environment via artificial intelligence and a user-friendly web interface
title_full NERVE 2.0: boosting the new enhanced reverse vaccinology environment via artificial intelligence and a user-friendly web interface
title_fullStr NERVE 2.0: boosting the new enhanced reverse vaccinology environment via artificial intelligence and a user-friendly web interface
title_full_unstemmed NERVE 2.0: boosting the new enhanced reverse vaccinology environment via artificial intelligence and a user-friendly web interface
title_short NERVE 2.0: boosting the new enhanced reverse vaccinology environment via artificial intelligence and a user-friendly web interface
title_sort nerve 2 0 boosting the new enhanced reverse vaccinology environment via artificial intelligence and a user friendly web interface
topic Reverse vaccinology
Vaccine candidates
Modular software
User-friendly website
Machine learning
Artificial intelligence
url https://doi.org/10.1186/s12859-024-06004-0
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